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VR movies

malfcn

Member
So there was vhs, beta, laser, dvd, blu, 3d..when is VR coming?

Is Cameron going to release Avatar 2 with VR support?

I just hope it releases with fewer gimmicks than 3d did, like obvious Jason swinging an axe into the viewer etc. What kind of experiences can you imagine or expect?
 
I think augmented reality would be a more reasonable next step. Movies aren't typically a solitary experience unless you're going to bring avatars into the VR experience too for some reason.
 
Really sceptical of live action film in VR. Art projects and journalism make a ton of sense, but cutting is weird and I don't know how well that would translate into an hour long piece of entertainment. Not to mention the big elephant in the room, and that is positional tracking which is not possible in current technology for live action prerecorded footage. You need game engines for that. Animation will have a much easier time with this (and there are already many shorts in VR). I can imagine a future where technology catches up, but by that point I feel like we will just be at the hybrid medium anyways.
 
VR movies will require significant rethinking to get them to work well. The biggest issue is motion sickness... and 180/360 video is liable to induce a lot of it.

Personally, I think VR should enable creators to mess with the frame - instead of letting it be this fixed thing, alter it dynamically as per the requirements of the experience.

Show a lot of motion heavy action? Shrink the frame into a large window. Static lingering scene designed for immersion? Expand the frame to fill the view and let the viewer admire the feeling of observing as voyeurs.

Have elements literally stepping out of the frame, then expanding the frame around to bring the user in. Lots of cool possibilities.
 
Really sceptical of live action film in VR. Art projects and journalism make a ton of sense, but cutting is weird and I don't know how well that would translate into an hour long piece of entertainment. Not to mention the big elephant in the room, and that is positional tracking which is not possible in current technology for live action prerecorded footage. You need game engines for that. Animation will have a much easier time with this (and there are already many shorts in VR). I can imagine a future where technology catches up, but by that point I feel like we will just be at the hybrid medium anyways.


I dunno. Would be cool if watching in a VR theater if some scenes gave you the option to have a POV of a character. Imagine being chased through a city or something or any chase scene where you can look around from the POV of one of the characters. Would be awesome!

I came up with that idea while stoned af so not sure if actually good.
 
wait, what's the point of a VR movie? i understand VR simulation movie watching, but VR tech integrated INTO movies? like what, being able to walk around in the movie environment while stuff is going on? woah
 
Obviously there will be pr0n.

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Can't wait!
 
wait, what's the point of a VR movie? i understand VR simulation movie watching, but VR tech integrated INTO movies? like what, being able to walk around in the movie environment while stuff is going on? woah

No basically VR 360 video, but in a more film narrative format. Most VR videos are just short experience or real life clip videos. Unless we are talking about real time CG VR movies. Then there is the possibilty of real interactivity and moving around the environmant. I think thats what Occulus Story is doing, but cant recall. And I beleive those will be shorts.
 
I don't want movies made for VR, I want VR to simulate movie experiences I can't easily have. For example, in VR I can watch an IMAX film in an "real" IMAX theatre if they can convert it in that form.
 
So there was vhs, beta, laser, dvd, blu, 3d..when is VR coming?

Is Cameron going to release Avatar 2 with VR support?

So you list a couple of formats for data storage, randomly 3D and VR. Neat.

So let's make this clear. There are storage formats. Most of them were decided by the porn industry. Almost all. Actually the first time the porn industry didn't decide what the next storage unit would be was bluray, movie industry decided on that. However, internet was in every home by then already so who the fuck cared. Porn industry was not bound to any way of storage anymore, thanks internet. So that. And yeah people still think PS3 was important for success of Bluray. Cute.

Then you say 3D. This is a way to display things. The way how you show content. Not related at all to your format of storage (besides that it needs more space to be stored but whatever). This is in line with color television, 540p TV, flatscreens (LED/plasma/LCD), digital signals, 60fps and bla bla bla. The way content is shown.

Then VR. Aswell a solution for showing content. Not related to how you store the actual content.

If you want to compare it to television/movies, which you obviously want because you talk about Avatar 2 and not about games: Display solutions always came down to best cost/quality-efficiency. 3D was cinema before it was in your living room. 4K the same. 48fps the same.

The trick is to produce for as many people as possible while its cost efficient. Making movies for the cinema is ok. 3D-content is cool when you need one single device (a projector) and some cheap glasses produced in asia (1 cent production value). Cinemas pay for the equipment, audience pays the fee and you are good to go. More fps need a new projector and thats it. Go for 4K and you can sell it as a novelty. One new projector. Still you reach thousands of people with that stuff.

Now think Avatar 2, think movies with VR. Glasses are at least 400 Dollar expensive (retail), plus camera (individual for every user. If they cannot look around, which demands a camera per person, people will start throwing up). This stuff should not break or be hard to clean/use because hundreds of people should use it. So you need a product that is easy to maintain. VR? No, it is not.

I imagine all kinds of content for VR; but no one will seriously produce for it. Actually, seriously produce for it. No Avatar 2 and no big games that sell the hardware. By the way, porn is still defining it all. You can consume it in 4K and 3D, but it is not the mass and not important for the market. Mass is still the shit you stream from various sides, free and in ok-quality. People want stuff that is easy to consume and cheap. You think VR is the solution for that?
 
Movies like REC with VR would be awesome, and need less rethink than others, but still.

I think VR is about imersion and movies who fit it are the ones you can enchance that, or want to put your spectator on others shoes.

Movies like Age of Ultron don't need VR, maybe if done thinking of it, I would change my mind, but, in this scenario, I think it would be used as 3D "This movie has VR, so the Studio belivies in it." or "This movie has VR, it will be more imersive.".
And don't get me wrong. It will be more imersive, as 3D gives depth, but we know when something is build thinking on 3D and we will know the same for VR.

As my concerns were spoken, I must say that I'm excited to see the future of VR movies. 360 camera for shooting is already available, now, is just a matter of time to see when will they understand it and put some heavy money.
 
No basically VR 360 video, but in a more film narrative format. Most VR videos are just short experience or real life clip videos. Unless we are talking about real time CG VR movies. Then there is the possibilty of real interactivity and moving around the environmant. I think thats what Occulus Story is doing, but cant recall. And I beleive those will be shorts.
oh ok, gotcha

I don't want movies made for VR, I want VR to simulate movie experiences I can't easily have. For example, in VR I can watch an IMAX film in an "real" IMAX theatre if they can convert it in that form.
yeah, that seems to be what stuff like PSVR will do
 
Some of the made for VR stuff on GearVR is wild even if pixelated, there's a TON of potential for the medium, but as others have said it needs a special eye and new rules for telling a story properly from that perspective. Excited for a burgeoning short film scene to come about from it. Even something as schlocky as that AC Jack the Ripper trailer is captivating af in VR. If done in POV the key is to keep that camera moving along at a snail's pace (which is what that Jack trailer did) otherwise disorientation/sickness can kick in. Anxious to see someone like CuarĂłn tackle it, dude is the king of the one shot action scene, he'd be perfect for VR. Incidentally he's expressed interest working in the field so win-win.
 
Movie theaters in my opinion don't even need to be a thing, it's just something for people to do. We could have a movie digitally a lot faster. so if they want to step up it, they need to add VR.
 
I've watched a movie in VR and while it was good, the headset was the worst thing for me. It was way too uncomfortable after around 15 minutes. I found myself having to adjust it and my eyes also got really dry.
 
I was able to watch the recent star wars movie trailer with a Vive.

While it wasn't true "VR" (and instead just a large screen where you could look all around), I can't imagine being in a movie experience with a VR and constantly having to look around and stuff.
 
My first thought as well..

VR movies will have couple of hard problems and one of them is how it is flmed and stored.
Henry certainly does the easy way as you can render proper images.

Live action and pre-rendered content must be captured properly to get pleasing result.

Simple 360 degree image/video is the lowend solution,

Proper 360 degree lightfield will be the format that solves all viewing problems like small head movements and 3D works in all angles.
It is expensive to capture and store.
It also should need quite bit of processing power to display per user.
 
Wouldn't make sense IMO because there would be some disconnect since you wouldn't have any influence over the movie. Now if they made games that functioned like movies (Until Dawn) then it'd probably work better.
 
Maybe not movies bur VR MLB Might Change something for me. 360 camera on the pitcher and the hitter....sweet lordy!


....and porn

I got this feeling that VR-porn is going to make a lot of money.

Folks will put up with a lot of jank to get an 'experience'. The new Rez folks at Enhance Games have a $10,000 VR feedback suit. I think there is substantial market that would buy those $10,000 with some modifications.
 
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