yeah, there is something special about the way you hear pieces of that song so many times, then hearing it being played by all the instruments playing it at the same time. WoooVolcynika said:I just love the music when it all comes together. So amazing.
Blablurn said:I was like 7 or 8 when I wanted to buy mystic quest for the game boy. I went to our local shop and bought link's awakening while thinking it was mystic quest :lol Of course I had no idea about games and stuff. But thank god I picked this one up. Such a great game. Awesome Awesome Awesome!
Oblivion said:That's funny. Because the story one of the reasons why people seem to love this one. :lol
Ferrio said:One of the few games to make me emotional.
Seriously, link commits mass genocide. It's sad.
Ysiadmihi said:Second best Zelda, right after Majora. I don't get the LttP love when this game exists.
Ysiadmihi said:Second best Zelda, right after Majora. I don't get the LttP love when this game exists.
A Black Falcon said:Indeed, LttP really doesn't hold up at all in comparison to LA.
Ysiadmihi said:Second best Zelda, right after Majora. I don't get the LttP love when this game exists.
I agree with the first sentence, but I still believe ALttP is probably the most "perfect" Zelda game. With that said, I don't think it is the best.Ysiadmihi said:Second best Zelda, right after Majora. I don't get the LttP love when this game exists.
jarosh said:i think people are still giving LA too much credit in the dungeon department though. all of the dungeons are short as hell and surprisingly easy. LTTP's dungeons get a lot more challenging later on (...while the story remains entirely forgettable).
also, i'm playing LTTP right now (on the last dungeon) and having just finished LA a week ago, it gets really obvious just how much it copied from LTTP: entire puzzles, locations, hidden spots and caves, items etc.
i still love LA but i think the unique premise, atmosphere and story make people prone to overlook a lot of its shortcomings in the gameplay department.
I agree. that Link's Awakening dungeons were weaker compared to ALttP's.Oblivion said:Agreed. At the very least it's still one of the more deserving underrated titles.
jarosh said:i think people are still giving LA too much credit in the dungeon department though. all of the dungeons are short as hell and surprisingly easy. LTTP's dungeons get a lot more challenging later on (...while the story remains entirely forgettable).
also, i'm playing LTTP right now (on the last dungeon) and having just finished LA a week ago, it gets really obvious just how much it copied from LTTP: entire puzzles, locations, hidden spots and caves, items etc.
i still love LA but i think the unique premise, atmosphere and story make people prone to overlook a lot of its shortcomings in the gameplay department.
KeeSomething said:-Best use of items in any Zelda game. Every item is used almost as often as your sword (except maybe the magic powder). You can even combine items for new abilities (bomb arrows, running long jump, jump spin attack, etc.).
dude, you really might wanna go back and replay both of them. i'm in the last dungeon in lttp right now and godfuckingdamnit**ç)*/)ç+*èçéà§1""è+£_. there's NOTHING in LA that comes close to this at all. nothing. i never once had to use a potion in LA and i just played it two weeks ago. in lttp i have used at least 6 of them in the last couple of dungeons. and there's no portals mid-dungeon here either. if you die close to the boss you go back to the beginning - if it's a big dungeon you're pretty much screwed.cartman414 said:I always felt that LttP's dungeons was less challenging.
there are a fuckton of puzzles it copied directly from lttp. i had never noticed this before either but after replaying it just before lttp it becomes REALLY obvious.cartman414 said:And it did take a few cues from LttP, but that's about it.
Funny, because I always thought it was highly regarded. It's my fave definitely.Merino said:Funny. Best Zelda game in my opinion aswell. Didn't know this Zelda was so highly regarded.
ThisAniHawk said:Kinda sad that the best Zelda came out 14 years ago.
jarosh said:dude, you really might wanna go back and replay both of them. i'm in the last dungeon in lttp right now and godfuckingdamnit**ç)*/)ç+*èçéà§1""è+£_. there's NOTHING in LA that comes close to this at all. nothing. i never once had to use a potion in LA and i just played it two weeks ago. in lttp i have used at least 6 of them in the last couple of dungeons. and there's no portals mid-dungeon here either. if you die close to the boss you go back to the beginning - if it's a big dungeon you're pretty much screwed.
there are a fuckton of puzzles it copied directly from lttp. i had never noticed this before either but after replaying it just before lttp it becomes REALLY obvious.
lol, except that's not in the final dungeon.cartman414 said:The most challenging things in the final dungeon was the Somaria's Cane moving platform maze and probably the boss.
jarosh said:lol, except that's not in the final dungeon.
but seriously, i can only laugh at anyone who would ever claim that LA's dungeons are more challenging than LTTP's. there really is no argument to be had here. LTTP is objectively harder. the difference in difficulty is huge. i never ONCE saw a game over screen in LA. i was revived maybe 3 times by fairies. in LTTP i saw the game over screen at least 10 times already and was revived by fairies countless times.
I didn't find LTTP harder at all. I don't remember dying much in LA, maybe once or twice, but I can say the same about LTTP.jarosh said:but seriously, i can only laugh at anyone who would ever claim that LA's dungeons are more challenging than LTTP's. there really is no argument to be had here. LTTP is objectively harder. the difference in difficulty is huge. i never ONCE saw a game over screen in LA. i was revived maybe 3 times by fairies. in LTTP i saw the game over screen at least 10 times already and was revived by fairies countless times.
Yeah, I think I remember discussing this with you before. To be honest, I only beat ALttP once, and that was over 5 years ago. I can't really remember how often I used the items.Oblivion said:I do have to ask about this, since I see this thrown around a few times. Virtually every item in LA is present in LttP (with the exception of Roc's feather). Those items you happen to use in near equal frequency in both games.
I'd rather have less items, but have them used more often. I can't help but feel cheated when you get an item that you worked hard to get, and it's virtually useless except for maybe one or two specific tasks. Then again, that's just me, but I feel it is lazy game design to give the player a large array of inventory when maybe only half is useful.So I never really understood why the items in LA tend to have the best use simply by virtue of being in smaller number. I don't know, it just seems to me like having a choice to pay the same amount of money for a burger, or a burger that comes with free fries. It's not like it's costing you extra or anything.
jarosh said:keep in mind that i'm not trying to discredit LA. it's still my favorite zelda game. i prefer it over LTTP, which i'm merely defending here because the hate it gets sometimes (especially in LA love threads) is completely ridiculous. it's a great game and there's a ton of stuff about it that i love. it doesn't deserve most of the hate it's getting, especially since LA borrows so many of the things that made LTTP great.
rhfb said:For people saying the best Zelda game ever, go back and play it again. I'm in the middle and while it is good, the boss battles are really really easy, as in stupid easy, not even getting hit once easy.
So it might be the best Zelda game on a handheld (I still prefer the twin package of Seasons+Ages) but by far LTTP is a more enjoyable game for the challenge and depth it brings.
KeeSomething said:I'd rather have less items, but have them used more often. I can't help but feel cheated when you get an item that you worked hard to get, and it's virtually useless except for maybe one or two specific tasks. Then again, that's just me, but I feel it is lazy game design to give the player a large array of inventory when maybe only half is useful.
AZ Greg said:Gotta agree with jarosh about the dungeons/difficulty of LA when compared to ALttP. Between the difficulty issues and how much it borrowed from ALttP, LA really felt like ALttP Jr. Of course, that is what made the Gameboy so great, giving you nearly the same experience as what you could have at home but rather on the go.
LA had a great atmosphere with charming characters and a good story by Zelda standards. I just didn't feel like LA had the great exploration and challenge that ALttP and the original Zelda before it had. It would have really been interesting to see how LA would have turned out if they weren't constrained by the limitations of the original Gameboy and instead could have designed the game for the SNES.
flintstryker said:This game is factually better than your favorite handheld game, yep i am talking to you who who is reading this right now.
its just that good.Cyan said:But... it is my favorite handheld game.
Oh God, think of the space-time continuum!
Arguably true. I think I might play this again very soon. Shame the DS won't play pocket/color games. :/sevenchaos said:Best portable game ever. Best Zelda ever. Quite possibly best game ever. I need to play this again.
Orellio said:
Rezbit said:Tal Tal Heights music was AWESOME!
I understand your side. I just perfer games to be trimmed of their excess. I like when you get all your major abilities/items in the beginning of the game, and the progressing game design tests you with them, and makes full use out of them (like Majora's Mask did perfectly; you get all your major abilities outside of dungeons). That way, I don't feel like I'm wasting my time with a tutoral when I'm like more than half way into the game. I'm not saying ALttP does this, but you mentioned Twilight Princess which is very guilty of this.Oblivion said:I get what you're saying, but the thing is, I don't think you ARE using those particular items more. I mean, getting the magic cape in mean you'll be using the hookshot a lot less, though you might not be using the cape that much anyway. That's why I used the burger/fries example. Getting the free fries doesn't mean you'll be getting a smaller burger, and if you don't like the extra fries, well you don't need to eat them.That's why I didn't have any problems with some of the extra items in LttP, because there wasn't anything that you wouldn't need for more than a few instance that were mandatory for you to progress through the game. A good example would be something like the spinner in TP. You HAVE to get it to progress through the game, but there's not much use for it outside the Arbiter's Grounds.
Grimm Fandango said:
cartman414 said:Where are the people who hate on LttP? Aside from perhaps AniHawk, who didn't expound on it in this thrread, I don't really see them.
Orellio said:
Grimm Fandango said:Using now, thanks!
And did you make this? I'd love to see one with Marin and Link sitting on the beach.



