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Want more Chrono Trigger? Buy More!

GreyMatter said:
According to the S-E sales figure pdf linked on wikipedia :

Title Platform Japan Abroad Total

Chrono Trigger SNES/PS 2,360 290 2,650

Chrono Cross PS 850 650 1,500


Add the recent DS figures to that, and you've got a crock of ..something.

Over 4 millions, WTF do you want Square?
 
So instead of a new Chrono sequel that is guaranteed to already have a fan base behind it, they will pump out new generic looking IPs and sequels to less popular franchises like Mana.
 
MoxManiac said:
I bought the SNES version, the PSX version, Chrono Cross, and the DS port! I'm not part of the problem!
Same, here. What a stupid statement, by Hashimoto. The game sold well, considering it's an overpriced, 2nd port of a 14yr-old game. I guess we all better buy FFVII on PSN...
 
And, you know, that's a pretty half-assed response. Chrono Trigger has been out for eons -- available first for SNES, then PSX, and now DS. It's not like it just came out a couple years back. People have been playing it for YEARS -- what, almost 15 now? The DS port was nice, but really, I don't think it's proper for them to expect sales of a port of a game that's about 15 years old to solely justify the development of a next-gen Chrono or whatever.

What a lazy, half-assed response that was. The people heading Square-Enix are clueless about many things.
 
I'm honestly unsure as to whether sales or a very vocal fanbase really matter. As Aeana said:

Aeana said:
The original Chrono guys are all over the place now, and it sounds like nobody's really interested in continuing.
That's the big heads of Horii, Kitase, Sakaguchi, Toriyama, Mitsuda, Tokita, and Kato. For CC you have to a lesser extent of Tanaka.

- Horii is Dragon Questing, and has been since since CT.

- Kitase is most likely incredibly busy waving his wand around the FFXIII project

- Sakaguchi is busy with an entirely different company in direct competition with his ex-employer.

- Toriyama is doing his usual freelance artwork, and working closely on DQ as usual; let alone the fact he wasn't involved with CC in any way.

- Mitsuda is a freelance composer, has stated he'd enjoy doing something on the series once again but that seems unlikely.

- Tokita seems content on working on handhelds or lowkey projects.

- Kato writing expansion chapters for FFXI.

- Tanaka producing FFXIV.


They're literally all over the place. It'd be a major headache to try to regather the creators and do a true sequel, anything less than this and the fans will not hesitate to defecate all over it as many did with CC.
 
Heaven forbid I donÂ’t want to pay $40 for a 15 year old game I already own in two other incarnations.

Fuck you Square.
 
speedpop said:
I'm honestly unsure as to whether sales or a very vocal fanbase really matter.
Then he should have been honest and said that the original team is split up and thus a continuation of the series does not make sense. That's a tough pill to swallow, but it's still better than blaming it on a port.
 
I understand peoples hate for the words he used, but what else is he going to state? It's just a blind pitch for more sales and nothing more. We're dealing with a business company here, not a charitable franchise pumping machine.
 
He's an idiot if he feels that such a statement would give CT DS a sales boost. Business is business, yeah, but I just think this was a really dumb thing to say.
 
speedpop said:
That's the big heads of Horii, Kitase, Sakaguchi, Toriyama, Mitsuda, Tokita, and Kato. For CC you have to a lesser extent of Tanaka.

They're literally all over the place. It'd be a major headache to try to regather the creators and do a true sequel, anything less than this and the fans will not hesitate to defecate all over it as many did with CC.

Many key members just wrapped up work on World Destruction/Sands of Destruction for the DS with Imageepoch.

Just thought I'd put that out there for anyone who may be interested.
 
Diablos said:
He's an idiot if he feels that such a statement would give CT DS a sales boost. Business is business, yeah, but I just think this was a really dumb thing to say.
That's why we have such a love-hate relationship with Square Enix :lol

Ah well.
 
Enk said:
So instead of a new Chrono sequel that is guaranteed to already have a fan base behind it, they will pump out new generic looking IPs and sequels to less popular franchises like Mana.

Except they're not even making Mana games anymore. Not that that's a bad thing considering how disappointing the last bunch were.
 
speedpop said:
I understand peoples hate for the words he used, but what else is he going to state? It's just a blind pitch for more sales and nothing more. We're dealing with a business company here, not a charitable franchise pumping machine.

"As long as sales are stable and fans continue to demand it, we will look into revisiting the Chrono franchise."

I think the way he phrased it was a bit unfair, considering all the things GAFers have mentioned here already, regarding sales, ports, and timely releases.
 
Guess i'll join the fun.

Square Enix, FUCK YOU for dashing the dreams of Chrono fan projects everywhere.

2de469470cb221d7885beb67a60df0586g.jpg
 
People want a console sequel, not a radically overpriced handheld rehash. That works good for nostalgia on the go, but that's a pretty poor basis for demand.

Not that it should be made anyway, half of the team is involved with FFXI/FFXIV and the other half is scattered to the wind.
 
tetrisgrammaton said:
and do we really want to see Square make a new Chrono Trigger anyway
Actually, this is a good question. I don't trust them to do a proper FF7 remake anymore, that's for sure.

CO_Andy said:
Guess i'll join the fun.

Square Enix, FUCK YOU for dashing the dreams of Chrono fan projects everywhere.

2de469470cb221d7885beb67a60df0586g.jpg
Don't forget about S-E going out of their way to shut down a ROM hack that's been in the making since 2004. It must have been really important to kill it off since like only .5% of the Chrono fanbase cared for it to begin with. I'm still trying to figure out how they were able to justify copyright infringement when they weren't even offering the original ROM.
 
I wish Chrono Trigger DS hadn't happened. I wanted to see it get either the FF DS remake treatment at the very least, if not something grander. A tarted up SNES port no matter how nice is a hard pill for any to swallow at the crazy price they launched it at.

I'm still sort of reeling from S-E releasing FF7 for $10 on PSN though when Capcom gave them the perfect opportunity to price it twice that from the week before.
 
Why is everyone so obsessed with reuniting the original team on down to the guy who delivered coffee for them every morning? Just put together a competent team of developers, keep Chrono Trigger in mind and go to town. I mean how many billions of different people have worked on Zelda, Final Fantasy etc while maintaining a constant level of quality over the years?
 
chrono trigger was sort of a lightning in a bottle occurrence. it was an occasion where talent from across the board came together and perfected what was great about 16 bit era rpgs.

most of the gameplay elements are alive and well in modern rpgs so there's really no point doing another chrono, unless it's to continue the story. but chrono cross more or less tied all the loose ends.

there's just no need for another chrono.
 
rainer516 said:
Chrono Cross was amazing, I never understood why it's hated so much. Sure, it had a ton of under developed characters, but the mains ones (Serge, Kidd, Harle, and Lynx) were very well developed, but storyline aside; it had branching paths, which is something absurd to expect from SquareEnix and the battle system was brilliant.

I beat the entire game without dying once. My biggest problem was that the game was stupid easy. That and it felt absolutely nothing like a sequel to Chrono Trigger. It was not a bad game, though.

And yes, I'm part of the problem. I got super hyped for Chrono Trigger's release and never picked it up.
 
Gouty said:
Heaven forbid I donÂ’t want to pay $40 for a 15 year old game I already own in two other incarnations.

Fuck you Square.
This. I already bought it twice, I'm not gonna buy it again for the DS at a bumped up Square Tax price.
 
:lol

Really now, you're giving us shit for not buying Chrono Trigger, yet you're making new entries in the Front Mission series?!? How much did Front Mission DS sell? I enjoy both franchises, but give me a break!

Edit: For the record, I bought all the SNES, PSone and DS iterations brand new, and I pre-ordered the latter two. I am part of the problem.
 
What bullshit, they always say that about anything people ask a sequel for, even if they are like a week away from announcing a sequel.
 
the square today is no where near the same as they were from when CT released. their best years were during the snes and psx era. pretty much everyone would be disappointed in a true CT sequel i think.
 
Dear Square,

I'm glad that you have re-released some of my favorite games again on different platforms. However, I honestly could care less after seeing countless soulless fan-service games that in no way expanded or continued the story anywhere close to the same level of the predecessor. This could be said about a majority of your current titles as I have only purchased at best two or three titles since the Playstation 2 launch.

or

Try More!
 
DiddyBop said:
the square today is no where near the same as they were from when CT released. their best years were during the snes and psx era. pretty much everyone would be disappointed in a true CT sequel i think.

How could you make a sequel to CT anyways? And no Crono Cross is not a sequel. It's simply taking various elements of the story, including the text adventure released at the same time CT came out making it into a game in the same universe.

CT was a dream team one off project and unless Horii and Sakaguchi could come together and do a similar project again, any sequel would just be fanservice.

What made CT awesome was it was a game not based on an established franchise and if they do go ahead and do another dream team project, they should do an entirely new game.
 
AniHawk said:
800k for a $40 port of a 15 year old game means that people don't love the series? How the hell did Front Mission get all its sequels then?

Sales have nothing to do with what gets greenlighted at Square-Enix is why.

Under the Gooch, Squaresoft development was guided by directors who were slowly cultivated and encouraged to try a variety of different projects. (Chrono Trigger itself is a particularly unique case, since Sakaguchi dragged Horii in to make it as a collaboration.)

After Sakaguchi's departure and the merger, the cultivation aspect went away, but the aspect where individual creators are given wide latitude to greenlight the projects they're interested in didn't. Mana is a worthless brand that sells like crap now, but we've still seen tons of games for in the last few years -- because someone's there pushing for more Mana.

Nobody who was a major influence on Chrono Trigger is even at the company anymore, and there's clearly no up-and-coming new director who wants to work with the IP, so: no new Chrono games. Simple.
 
Grayman said:
buying more of the original chrono would just lead to more ports of the original chrono

There's only bee on port to the DS. PSX port doesn't count since it sucked.
 
CO_Andy said:
Guess i'll join the fun.

Square Enix, FUCK YOU for dashing the dreams of Chrono fan projects everywhere.

2de469470cb221d7885beb67a60df0586g.jpg
:(

My first experience of playing Chrono Trigger was on the DS, and I absolutely loved it. One of the only JRPGs I've even bothered to play for more than 5 minutes. That said, what SE did to the fan projects makes me extremely sad.
 
I'm surprised that Final Fantasy VII came out on PSN for only $10, considering how this is the same company that released Chrono Trigger DS for $40.
 
Teasel said:
i'm surprised it sold so little in europe since the game never hit there in any other form

well, Chrono Trigger DS was released in early february over here and these numbers are from up until march. so it did not have that much shelf time. zero advertising could be another factor for the low numbers. if I would have to make a guess, I would say CT must be at least at 100k in europe by now. maybe more.
 
I know it's been said, but I didn't pick it up because of the price tag as well. I would love to play it but Square tax is outrageous.
 
I did my part buying it on day 1, when it came out her in Europe, but I know many people at work didn't bother because they just
downloaded it
.
 
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