Obsidian?
Possibly. Tim Cain, and Paradox's recent White Wolf RPG acquisition could lead to something interesting.
Obsidian?
What's Doug doing at Valve? I didn't even know they were developing a game.
Valve's Doug Lombardi tells Gamasutra that Church has been with the company for "a couple [of] weeks," though he was unsure what, if any, specific project the designer has been assigned to.
Hopefully people will stop ignoring Underworld Ascendant now.
Obsidian? That's as close as we'll ever get, at least. Tim Cain's still there!
What's Doug doing at Valve?
Because of Epic Mickey?
I feel like the guy finally "came home". He's with the good guys now, there is no way his addition (and contribution) to their project is anything other than fantastic. He's not the lead with an unproven team.
To be fair, I don't think he's really had that many chances after Invisible War.
Fingers crossed that he does still have some of that Deus Ex magic left. I'm still blown away by that game.
Exciting news, he's still got great ideas to bring to the table I bet.
We got a Thief successor in Dishonored
Deus Ex is in competent hands.
And now Underworld & System Shock 3 are heating up.
Whats does that leave left to resurrect immersive sim-wise, Vampire and STALKER?
I'd say Black Isle is split between inXile and Obsidianand whatever company Chris Avellone is a kickstarter goal for
Maybe something new? He had some really good ideas with Epic Mickey that ultimately couldn't be done, but I bet that with a new IP he could pull it off.Exciting news, he's still got great ideas to bring to the table I bet.
We got a Thief successor in Dishonored
Deus Ex is in competent hands.
And now Underworld & System Shock 3 are heating up.
Whats does that leave left to resurrect immersive sim-wise, Vampire and STALKER?
So did they suddenly get some heavy investment, or are these guys taking big pay cuts compared to their previous positions?
I would assume they got some injection of money from Night Dive for SS3. I'm sure some are not working for big bucks either though.
Hope he still has it, the last game of him I liked was Deadly Shadows (2004).
For sure. Troika seems more like the Interplay employees that weren't part of Black Isle.
You got two out of the 3. The only other company Avellone was a kickstarter goal for was Larian. Which is sort of it's own thing.
OtherSide Entertainment is thrilled to announce that Warren Spector, one of the leading creative minds in the game industry, will soon be joining the company.
Warren has been a producer, designer, and director behind some of the industrys most beloved games, including System Shock, Deus Ex, and the Ultima series. He led Junction Point Studios in creating the best-selling Disney Epic Mickey and recently oversaw the Denuis-Sam Gaming Academy post-baccalaureate program at UT Austin.
Warren has acted as a Creative Advisor to OtherSide since the studios inception. Following the end of this semesters classes at UT Austin, he will transition into a full-time position as one of OtherSides Studio Directors. Warren will continue to help in a creative capacity on Underworld Ascendant and, later this year, ramp up and lead the team developing System Shock 3.
Warren has a long history working with members of the OtherSide team, having collaborated with founder Paul Neurath on the original Ultima Underworld games, Thief: The Dark Project, and System Shock.
Im delighted to have Warren stepping up into a director role at OtherSide and helping lead the charge with our innovative approach to gaming, says Paul. I can think of no one better suited to take on this creative challenge. Warren has changed the industry before and will do so again.
Ive loved working with students as Director of the Denius-Sams Gaming Academy in the University of Texas Moody College of Communication, says Warren. But when the opportunity to have a bigger role in bringing Underworld Ascendant to life, as well as playing in the System Shock universe once again, helping to bring these games to a 21st century audience, I just couldnt say no. Working on System Shock was one of the most fulfilling things Ive done in my career and its hard to describe how much Im looking forward to sharing with players what SHODAN has been up to since the last game was released.
Efforts on System Shock 3 will accelerate this year under Warrens direction, while OtherSide continues working on Underworld Ascendant, the successor to the Ultima Underworld series.
Everyone at OtherSide is excited to add Warren to the team and System Shock 3 as the second title in the companys growing stable of games.
what about the system shock 1 remake?
what about the system shock 1 remake?
Please be the Deus Ex Warren Specter and not the Epic Mickey one for system shock 3 please!!
Please be the Deus Ex Warren Specter and not the Epic Mickey one for system shock 3 please!!
Imagine how much the Kickstarter would have made if Warren had been there from the beginning
if they're starting SS3 and staffing up for it without hitting crowdfunding, they have got to have landed some sort of outside investment as of late. I would guess some nerd with deep pockets, it just seems likely to me.I wonder how they can afford all that.
(Not trying to be negative, just slightly concerned)
Lol. Old PC 'gods' living on scraps now.
Yep, it's a digital renaissance for these type of games and I'm loving it.Seems to be happening often lately. See also: Beamdog's recent hires.
Ah, I'd forgotten about those quotes. I see what you mean now. I wonder where those comments came from, like, is he really out of touch or is this something he believes in? I disagree with the guy but then again he's not the type of designer to work on something like Wolfenstein or Lollipop chainsaw, so it's not that big of a deal for me. Keep making well designed Adventure/CRPGs games and I'll be there.Yeah I mean Epic Mickey was pretty stupid, and of course Invisible War was terrible. But he's also just talked a lot of nonsense like:
- VR is a fad because someone could "sneak up behind me with a baseball bat"
- The world doesn't need another Wolfenstein, it's an adolescent male fantasy (New Order was AMAZING)
- Bugged by Mankind Divided trailer for featuring too much action (on it's own fine, but silly in light of the fact that MD will iterate on Human Revolution)
- Juvenile games should not be made
As I said, DX is probably my favorite game of all time, and I don't say that lightly. So obviously I'm excited for this guy to be "coming home" as you put it, but that excitement is tempered by the fact that he's just kind of been a grumpy blowhard over the past 10 years, and has zero good games to show for that period of time.
Yep, it's a digital renaissance for these type of games and I'm loving it.
Ah, I'd forgotten about those quotes. I see what you mean now. I wonder where those comments came from, like, is he really out of touch or is this something he believes in? I disagree with the guy but then again he's not the type of designer to work on something like Wolfenstein or Lollipop chainsaw, so it's not that big of a deal for me. Keep making well designed Adventure/CRPGs games and I'll be there.