flaxknuckles
Member
In fairness, I've never heard Brad not say that about a game, when the topic comes up.
It's never not true though
In fairness, I've never heard Brad not say that about a game, when the topic comes up.
Good preview. At least the new footage looks pretty good. This was on PS4? If so, how did the water look compared to the awesome PC water effects?
Okay, Tailing and Hacking both sound like really great MP modes (mostly tailing). I could see myself having hours of fun trying to stalk someone LOL.
Will check out the MP video footage later today (when I get home from class).
It's never not true though
But haven't they only shown the ps4 version? Lol whatBrad says there are pretty profound differences between the PC and PS4 versions, it's the one to play, PS4 version still looks "decent" and "not bad looking".
The water looked good to me, but I really wasn't focused on the graphics that much, especially since anytime I was in the water, I was just trying to get out of it or get across it.
The first time was during the initial cop chase. I drove onto the train tracks to try to lose them, then suddenly drove off a bridge. Expected the game to reset me, but Aiden just popped out and let the car sink. Then I had to swim to shore and find another car. That's one way to lose the cops.
cool. this game is looking really good. preorder justified i guess. i'm not sure what to think of the ar missions (spider tank) but i'm sure it will be fine. at night the world is reminding me of a suped up sleeping dogs.
oh, and the fact that the driving was compared to driver (by dawg in his post above) is making me absolutely giddy. i was concerned about the driving the most. if it is half as good as driver it will be fine. i'm going to roll on a bike most of the time like i did in sleeping dogs and just about every other open world game i play.
Day one, had me at the robot spider.
The motorbike section in the rain with his coat flapping wildly behind him looked pretty gorgeous.
Sorry if this is a old news but I noted down the 100% completion breakdown (I attended the San Francisco event):
Main Missions (#s are the amount of main missions per act)
Act I - 9
Act II - 15
Act III - 6
Act IV - 8
Act V - 1
Side Missions
Criminal Convoys - 18
Crimes Detected - 20 (there are actually more than 20, but 20 is all you need to count toward the 100%)
Fixer Contracts - 40
Gang Hideouts - 15
Investigations
Human Traffic - 11
Burner Phones - 8
QR Codes - 17
Missing Persons - 7
Weapons Trade - 10
Collectables
Song Sneak - 23
Privacy Invasion - 30
ctOS Towers - 13
ctOS Breach - 16
City Hotspots - 100
Audio Logs - 10
Mini Games
There are infinite opportunities to participate; you just have to complete a handful to count toward the 100%
Online Contracts
There are infinite opportunities to participate; you just have to complete a handful to count toward the 100%
THanks for the reply. Just at it's most basic, did the game seem fun? Despite it clearly not reinventing the genre, did you want to play more? I just can't shake the feeling like this is Ubi going overboard with their open world formula, almost to a point of "alright guys, the jig is up".
I feel like that footage had to be PC.
PS4 would probably melt trying to do this.
Sorry if this is a old news but I noted down the 100% completion breakdown (I attended the San Francisco event):
Main Missions (#s are the amount of main missions per act)
Act I - 9
Act II - 15
Act III - 6
Act IV - 8
Act V - 1
Side Missions
Criminal Convoys - 18
Crimes Detected - 20 (there are actually more than 20, but 20 is all you need to count toward the 100%)
Fixer Contracts - 40
Gang Hideouts - 15
Investigations
Human Traffic - 11
Burner Phones - 8
QR Codes - 17
Missing Persons - 7
Weapons Trade - 10
Collectables
Song Sneak - 23
Privacy Invasion - 30
ctOS Towers - 13
ctOS Breach - 16
City Hotspots - 100
Audio Logs - 10
Mini Games
There are infinite opportunities to participate; you just have to complete a handful to count toward the 100%
Online Contracts
There are infinite opportunities to participate; you just have to complete a handful to count toward the 100%
Expected more to be honest.Sorry if this is a old news but I noted down the 100% completion breakdown (I attended the San Francisco event):
Main Missions (#s are the amount of main missions per act)
Act I - 9
Act II - 15
Act III - 6
Act IV - 8
Act V - 1
Side Missions
Criminal Convoys - 18
Crimes Detected - 20 (there are actually more than 20, but 20 is all you need to count toward the 100%)
Fixer Contracts - 40
Gang Hideouts - 15
Investigations
Human Traffic - 11
Burner Phones - 8
QR Codes - 17
Missing Persons - 7
Weapons Trade - 10
Collectables
Song Sneak - 23
Privacy Invasion - 30
ctOS Towers - 13
ctOS Breach - 16
City Hotspots - 100
Audio Logs - 10
Mini Games
There are infinite opportunities to participate; you just have to complete a handful to count toward the 100%
Online Contracts
There are infinite opportunities to participate; you just have to complete a handful to count toward the 100%
PS4 would probably melt trying to do this.
Sweet watching nowHere's mine
GameTrailers Hands-On Preview
Brad says there are pretty profound differences between the PC and PS4 versions, it's the one to play, PS4 version still looks "decent" and "not bad looking".
Brad says there are pretty profound differences between the PC and PS4 versions, it's the one to play, PS4 version still looks "decent" and "not bad looking".
Pretty much what I was afraid of... :/
Yeah this stood out pretty badly to me. There seemed to be no contextual animations associated with 'crouching in the back of a pickup', it was just the same as if they were crouching on flat ground. That kind of moment is where a game like this desperately needs a Euphoria-style animation system.players that stay fixed in the back of a truck despite it getting slammed or crashing
Well, here is the interview I did with Jonathan Morin:
I had to write down everything from about 19 minutes of recorded audio so please excuse me if the English isn't always perfect. Sometimes, the audio is a little distorted because of the many voices at the event so I had to improvise. There's a couple of interesting answers in this interview though, especially the extensive reply he gave to my question about the E3 2012 trailer etc.
Some general tidbits of the gameplay:
- You have your own apartment in the city with a wardrobe, bed etc. It's kinda similar to the buildings you have in GTA games
- When you hack someones phone, you can hack their bank account but you can also steal their car registry information and then you get their car delivered to you.
- When you hack certain NPCs, you'll find out they might suffer from cancer or poverty and that might make it harder to steal their money or their car from a moral aspect.
- There are clothing shops with an extensive amount of different outfits
- Driving feals great in my opinion. Could be they used some experience from Driver.
- Being chased by the cops, opening a metal gate in the distance and then driving through it while already closing it is very cool. When you manage to close it just when the police tries to enter -> pretty damn awesome when you see them getting rammed.
- Same can be said about activating bollards. No greater feeling than seeing cop cars getting pulled into the air because they were driving over bollards and I activated them right at that moment.
- You have ctOS facilities that can be compared to the forts in Assassin's Creed and the outposts from Far Cry 3. You have to collect a security key from a guard so you can enter the server room and hack it. These facilities are being protected by armored guards with guns.
- New way of stealth: You can hack a camera, jump from camera to camera till you find the security guard with the key. Hack into his phone, collect it and then jump from his phone to a different guard on patrol. When that guard enters the server room -> jump from his phone to the computer. You'll then play a small hacking puzzle. When you complete that puzzle, the building is hacked. This means you did the entire thing without doing any physical action with Aiden himself. It's pretty much digital stealth.
- You may also get sidemissions from hacking people, they're pretty dynamic. I found a guy stalking his ex-girlfriend and he was about to hurt her. I traced his location and beat him up before he could do a thing. I also discovered a rich guy who was into hentai and you could challenge him to a drinking game at the bar!
- Controls/movement feels similar to Assassin's Creed, but game itself feels very different and there is definitely more freedom
- You can listen to music everywhere, you can hack other phones for music and you can even hack the music installation in a bar. You can also customize your playlist etc
- You can also order cars through the phone. There's a pretty expansive list, ranging from cheap towncars to luxury sportcars. You unlock them through the story, challenges or by simply buying them.
Something I REALLY liked -> the augmented reality games
- You can fight against aliens in Chicago. Nothing really changes in the city, but these small augmented aliens float around, you get a special augmented reality gun and you have to shoot them down wave after wave.
- You also have Madness, which is basically Watch Dogs meets Carmageddon. I loved this. Chicago turns into some kind of hellish city, all the citizens are flaming zombies and you drive around the city with some kind of post apocalyptic car. You'll get objectives like reaching a certain killstreak, killing x amount of zombies or reaching max speed for several seconds. You have to complete these things with a timer and it gets harder, but you'll also unlock some new powers for the car.
- Another AR game is where giant golden coins appear around Chicago and you have to platform your way to collect them while avoiding large skulls. Again, you have to collecting everything under a certain time and there's awards based on your time.
- You can also control a giant armored spider and wreck havoc around town. I don't remember exactly what the objectives were, but it reminded me about Saints Row where you can drive around a huge armored tank and destroy everything. It's pretty fun.
Also tried some multiplayer races. You can race against 7 other people and EVERYONE can use hacks. So yeah, it can get pretty chaotic but I liked the crazyness of it. Someone hacking the traffic lights and seeing a bus ramming two opponents in front of you is pretty cool. You can also cause a blackout and then the entire city goes dark for a while during the race.
Loading screens were kinda long at times, both singleplayer and MP. Could be this was just the preview version though, but it did bother me at times.
Sorry if this is a old news but I noted down the 100% completion breakdown (I attended the San Francisco event):
Main Missions (#s are the amount of main missions per act)
Act I - 9
Act II - 15
Act III - 6
Act IV - 8
Act V - 1
Side Missions
Criminal Convoys - 18
Crimes Detected - 20 (there are actually more than 20, but 20 is all you need to count toward the 100%)
Fixer Contracts - 40
Gang Hideouts - 15
Investigations
Human Traffic - 11
Burner Phones - 8
QR Codes - 17
Missing Persons - 7
Weapons Trade - 10
Collectables
Song Sneak - 23
Privacy Invasion - 30
ctOS Towers - 13
ctOS Breach - 16
City Hotspots - 100
Audio Logs - 10
Mini Games
There are infinite opportunities to participate; you just have to complete a handful to count toward the 100%
Online Contracts
There are infinite opportunities to participate; you just have to complete a handful to count toward the 100%
Well, here is the interview I did with Jonathan Morin:
I had to write down everything from about 19 minutes of recorded audio so please excuse me if the English isn't always perfect. Sometimes, the audio is a little distorted because of the many voices at the event so I had to improvise. There's a couple of interesting answers in this interview though, especially the extensive reply he gave to my question about the E3 2012 trailer etc.
Some general tidbits of the gameplay:
- You have your own apartment in the city with a wardrobe, bed etc. It's kinda similar to the buildings you have in GTA games
- When you hack someones phone, you can hack their bank account but you can also steal their car registry information and then you get their car delivered to you.
- When you hack certain NPCs, you'll find out they might suffer from cancer or poverty and that might make it harder to steal their money or their car from a moral aspect.
- There are clothing shops with an extensive amount of different outfits
- Driving feals great in my opinion. Could be they used some experience from Driver.
- Being chased by the cops, opening a metal gate in the distance and then driving through it while already closing it is very cool. When you manage to close it just when the police tries to enter -> pretty damn awesome when you see them getting rammed.
- Same can be said about activating bollards. No greater feeling than seeing cop cars getting pulled into the air because they were driving over bollards and I activated them right at that moment.
- You have ctOS facilities that can be compared to the forts in Assassin's Creed and the outposts from Far Cry 3. You have to collect a security key from a guard so you can enter the server room and hack it. These facilities are being protected by armored guards with guns.
- New way of stealth: You can hack a camera, jump from camera to camera till you find the security guard with the key. Hack into his phone, collect it and then jump from his phone to a different guard on patrol. When that guard enters the server room -> jump from his phone to the computer. You'll then play a small hacking puzzle. When you complete that puzzle, the building is hacked. This means you did the entire thing without doing any physical action with Aiden himself. It's pretty much digital stealth.
- You may also get sidemissions from hacking people, they're pretty dynamic. I found a guy stalking his ex-girlfriend and he was about to hurt her. I traced his location and beat him up before he could do a thing. I also discovered a rich guy who was into hentai and you could challenge him to a drinking game at the bar!
- Controls/movement feels similar to Assassin's Creed, but game itself feels very different and there is definitely more freedom
- You can listen to music everywhere, you can hack other phones for music and you can even hack the music installation in a bar. You can also customize your playlist etc
- You can also order cars through the phone. There's a pretty expansive list, ranging from cheap towncars to luxury sportcars. You unlock them through the story, challenges or by simply buying them.
Something I REALLY liked -> the augmented reality games
- You can fight against aliens in Chicago. Nothing really changes in the city, but these small augmented aliens float around, you get a special augmented reality gun and you have to shoot them down wave after wave.
- You also have Madness, which is basically Watch Dogs meets Carmageddon. I loved this. Chicago turns into some kind of hellish city, all the citizens are flaming zombies and you drive around the city with some kind of post apocalyptic car. You'll get objectives like reaching a certain killstreak, killing x amount of zombies or reaching max speed for several seconds. You have to complete these things with a timer and it gets harder, but you'll also unlock some new powers for the car.
- Another AR game is where giant golden coins appear around Chicago and you have to platform your way to collect them while avoiding large skulls. Again, you have to collecting everything under a certain time and there's awards based on your time.
- You can also control a giant armored spider and wreck havoc around town. I don't remember exactly what the objectives were, but it reminded me about Saints Row where you can drive around a huge armored tank and destroy everything. It's pretty fun.
Also tried some multiplayer races. You can race against 7 other people and EVERYONE can use hacks. So yeah, it can get pretty chaotic but I liked the crazyness of it. Someone hacking the traffic lights and seeing a bus ramming two opponents in front of you is pretty cool. You can also cause a blackout and then the entire city goes dark for a while during the race.
Loading screens were kinda long at times, both singleplayer and MP. Could be this was just the preview version though, but it did bother me at times.
People tend to forget, they will compare rainy/reflective nights with a lot of lights to a twilight time without any shadows. And then they're surprised there aren't any shadows or reflections
Here's mine
GameTrailers Hands-On Preview