• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Wave Race, 1080, F-Zero: N64 >>>> NGC

The Wave Race story is a tragedy.
Wave Race 64 was simply amazing!
Wave Race Blue Storm sucked ass, compared to the N64 game.
Nintendo's thought afterwards = Welp... IP uninteresting/dead. Bury it.

Sad! Just absolutely sad!

While there's definitely no market for a retail version, I think that Wave Race could work as an eShop game.

Just give us Wave Race 64-style gameplay + Blue Storm's weather system and let Totaka work his magic on the soundtrack.
 
Another important thing to note about grand prix in F-Zero GX is that it's easy to overcome the main challenges that master mode brings with it (not the same can be said about story mode, though). If you cant play on master mode you are missing the best that the game has to offer. I know, its difficutt haha

For people that want to play and enjoy F-Zero GX but find it too difficult: (or for anyone that wants to read a lot haha)

http://www.neogaf.com/forum/showpost.php?p=137371363&postcount=47

some days later, after posting the original comment, i remade it. This is what i edited: (which is a lot, but its now on the first comment)

http://www.neogaf.com/forum/showpost.php?p=137442784&postcount=65

I am going to stop talking about the difficulty of the game because i dont want to annoy anyone :p Its just that i didnt like OP saying that one of the reason why F-Zero X is better than F-Zero GX is that GX was "too difficult" (or thats more or less what i understood. We hear that a lot). At least grand prix, is not as difficult as people tend to say.

I just want people to play the best part of F-Zero GX :)
 
I think that is the biggest problem. Nintendo seems content with keeping these ideas in mini-game collections or just serving up fan service in more popular series like Mario Kart and Smash. Wii Sports Resort, Nintendo Land, and Mario and Sonic at the Olympics can't replace Waverace, F-Zero, and 1080.

Couldn't agree more.
I'm indifferent to Capt Falcon, NintendoLand's minigame was kinda cool I guess and while I like the antigrav stuffs in MK8 it absolutely can't replace Fzero.
To begin with the soundtrack is really not appropriate for that, there's no item AT ALL in Fzero too.
For 1080 and Wave Race we have nothing AT ALL!
At least they know that Fzero exists and people want it even if they have no idea how to take it further.
For 1080 and Wave Race it's like it doesn't even exists.
For that matter since no one wants to do sports games on Nintendo system, Nintendo should do it themselves like in the old days.
Wiisports worked for a reason.
 
Nope. GC Nintendo was best Nintendo. Sunshine is better than SM64 in every possible way. Starfox was not a silly spaceshooter where you do nothing but shoot all the time while SFA was a action adventure with amazing music, a storyline, depth and Zelda like gameplay.

when_someone_is_delusional.gif
 
What about GX doesn't "feel like F-Zero" when every F-Zero has been completely different?

Racing games can be pretty serious, but F-Zero and F-Zero X are kind of weird. I mean, "Nintendo weird". X can be deep and challenging at times, but there's something about the track design and the way the cars "interact" that feels more... I don't know, it feels like a silly videogame, and not a serious racing game. I like that.

GX, on the other hand, is pretty serious and hardcore, even though racers are silly. You must stay very focused, and honestly, I think the track design lacks weirdness in my opinion. It's very cool, it's an excellent game, but it's too technical and lacks... innocence, I guess.

You know, it's just like Smash Bros. Street Fighter IV is a very serious fighting game, and then comes Nintendo with a pretty technical fighting game filled with bizarre fighters and insane moves. I see this spirit in X, not in GX.

F-Zero GX is excellent, but I prefer X's style.
 
If anything GX style (not the actual difficulty) is a LOT sillier than X. X style was kind of like a hardcore 90's comic book. In GX the characters have interviews and they gloat about evil they are and how much their fans should be terrified, its basically WWE but racing.
 
Lmfao no OP. I highly disagree with your sentiments.

I own all 6 copies of both those 3 games and their sequels.

Right now i'm in a hurry so i'll shorten my thoughts by saying 1080 Avalanche was way more exciting while the N64 version felt sluggish. The mechanics were definitely more interesting.

F-Zero GX was way more fun than X due to the unlockables and tracks. The speed was intense during hot moments and I loved getting a little trigger happy with the boost button. Had fun times as a kid playing it with friends/family.

Wave Race N64 gets real stale, real fast. Not enough modes to tamper with. Blue storm at least added more characters to choose from, more interesting tracks, the weather mechanic made races more exciting, plus I believe there were more tricks to pull off. PLUS unlockables!

Yeah, GCN >>>>>> N64 all the way.
 
Why don't people like Blue Storm and Avalanche? To me they seemed better than their predecessors.

Yeah seriously, anyone care to actually chime in? I'd put Wave Race 64 ahead of Blue Storm just because of the spectacle of playing a game like that in 1996, but Blue Storm is a fun game and definitely worth a play. Avalanche however is so much better a game that I'm sort of in disbelief. Are people just assuming it's worse? Anyone in the opposite camp care to add their two cents on Blue Storm and Avalanche?
 
F-Zero GX was handed to the wrong Sega studio. Could you imagine an F-Zero in AM2s hands?

GX/AX was Toshihiro Nagoshi's baby, and he was responsible for many of AM2 best racing games like Daytona USA and Scud Racer.

Nintendo partnering with Amusement Vision for GX/AX was the best choice and is still the single greatest collaboration in videogame history.
 
Wave Race and 1080Âş are indeed better on N64. GCN versions were lackluster in comparison. NST didn't managed to keep on with the originals.

F-Zero GX on ther other hand is far better than X. It was one of the few Nintendo franchises able to improve over their N64 iteration on the GCN.
 
Do you prefer the MAJORITY of people then?
It's the same thing at the end of the day, when the majority can't unlock a big unlock like AX cups, the fucked up hard.
Pretty great for you that you liked the difficulty, no seriously, if only the majority of people didn't find the rubberbanding be total and cheating ass maybe they would think the same as you.

GX is a fucking great game, and online would have been much more fun than competing against the CPU, but the difficulty spike is atrocious.



I have them unlocked, you dont really need to give me tips. I still think the rubberbanding CPU is a negative of the game. As its the soundtrack.
The rest I find it better than F-Zero X (could have gone with the american comic visual art though).
Rubber banding is only for some story chapters - there is none in Grand Prix. AI always races fair there, even on Master difficulty. An easy test of this is to make a run on Trident - because it's long and doesn't have hard turns, with a decent machine it's quite easy to pull way ahead of the pack by the end of lap 2 on any difficulty and keep it for the rest of the race.

GX is better. I know that some hardcore competitive time attackers prefer X because of certain gamebreaking exploits in GX though. But you have to go out of your way to use them, so it only affects a very small percentage of players.
 
Blue Storm was an excellent racing arcade experience.

People just being unfair.

The problem with Blue Storm was that the controls were extremely stiff and unresponsive compared to 64 where they were absolutely spot on.
The course design also wasn't all that good in Blue Storm and neither was the music.
The wave physics while looking cool just didn't feel as spectacular as 64.

All in all, Blue Storm was a disappointment on every level.
 
My friends and I completely caned wave race. Probably my favourite game of the time.

We spent hours trying to beat each others time on the very first course.
 
Could someone elaborate a bit on why they prefer 1080 N64 to Avalanche? I played both relatively recently and enjoyed Avalanche much more than the original.
 
Blue Storm was a terrific game. It was just too short. Maybe they thought the weather effects would multiply the variety of the tracks, but they are still the same tracks.

NST did an amazing job with WR:BS, but there's no beating N64-era EAD. Most godly developers of all time.
 
Damn you OP!

I thought NGC mean Nintendo Gamers Club. I thought these were up on the rewards page to purchase with coins.
 
Wait, there's someone in the universe that thinks F-Zero GX isn't the best?

Nope. GC Nintendo was best Nintendo. Sunshine is better than SM64 in every possible way. Starfox was not a silly spaceshooter where you do nothing but shoot all the time while SFA was a action adventure with amazing music, a storyline, depth and Zelda like gameplay.

Are you serious?

Like

I'm literally struggling for words here.
 
Loved Blue Storm. Different weather conditions brought neat changes to the tracks (also catchy music) and the turbo mechanic allowed you to risk your speed for a temporary boost instead of just driving between buoys correctly.

F-Zero X's randomiser cup gave it a lot more replay value than F-Zero GX though. Never played any of the Snowboard games.
 
Ohhh, Wave Race 64 is by far my favorite racer.

Now I want to play it again, and to have Nintendo announce Wave Race 4 for the Wii U. Obviously with gameplay closer to the N64 game than the GCN one.
 
While the Gamecube games were awesome, I have to agree on F-Zero. The N64 game just blew my mind at the time, and GX, while being totally mind blowingly awesome, was late to the mind blowing thanks to X.

Both were DAMN AWESOME though. Excuse me while I go play some F-Zero X.
 
TBH, I never cared for either 1080 game. I'll take Wave Race 64 over Blue Storm, but GX over X.

Nintendo made three games I consider top-10 ever on N64 so I would probably consider their N64 output better. That's not a statement on the GameCube though, I love that console and love their games on it. I really have no issue with Nintendo on any console. Great developer.
 
Wave Race N64 gets real stale, real fast. Not enough modes to tamper with. Blue storm at least added more characters to choose from, more interesting tracks, the weather mechanic made races more exciting, plus I believe there were more tricks to pull off. PLUS unlockables!
Essentially this. Wave Race 64 didn't age well for me when I got around to play it a few years back (prior to playing its successor) nor is there anything that gets the adrenaline pumping quite like the thunderstorm races from Blue Storm.
 
WW:BS is up there with 64. It just wasn't a new experience any more, it really just built off the foundation of 64.

Had a steeper learning curve, too.

Still great.

1080: A, I didn't love.
 
It's a shame, because 1080 Snowboarding was a masterpiece. I never really got into the other two series, but couldn't stop playing that game years ago.

I remember trying to grind rails and trees in 1080 even though that wasn't like an official trick in the game. The physics were just so good you could do it.
Great game for its time.
 
Generally, I agree with the basic premise here that a lot of Nintendo's Gamecube sequels aren't quite as great as their N64 predecessors. However, for these three in specific, I have mixed opinions:

Wave Race - Yeah, the N64 game is better. The N64 original is really incredible, the best water racing game ever! I do quite like Blue Storm (GC) as well, but it's really hard and less fun than the original.

F-Zero - F-Zero (SNES), F-Zero X, and F-Zero GX are all among my favorite racing games ever. I love all three of them so much, it's way too hard to choose between them... so I don't. It's a three way tie. :) If I HAD to choose one it'd be the N64 game, probably, but GX is areally amazing game, and so is the SNES original.

1080 - Here I'm going to disagree with the usual position -- I like 1080 Avalanche (GC) more than the original N64 game, actually. The N64 game is a bit more simmish, I like the slightly more arcadey Gamecube game... 1080 for the N64 is certainly one of the best snowboarding games of the 5th generation, but I do like Avalanche more.


For some other GC v. N64 comparisons of games published by Nintendo, as I said earlier, the N64 wins most of them, including Wave Race (above). OoT is better than the GC Zeldas; Twilight Princess is second on my list, the others behind. Mario Kart 64 is better than Double Dash (GC) by a wide margin. Mario's Tennis (N64) is better than Mario's Power Tennis (GC). Mario 64 is better than Mario Sunshine. Star Fox 64 is of course better than either Gamecube Star Fox game by miles. Paper Mario (N64) is better than Paper Mario: The Thousand Year Door. And Donkey Kong 64 is better than Jungle Beat, for sure (forget the haters, DK64 is amazing!).

And then there's F-Zero, where I probably would lean slightly towards the N64 game, but love the GC game just about as much.

The GC does win a couple, though -- in addition to 1080, SSB Melee is better than SSB (N64), and Custom Robo: Battle Revolution (GC) is better than the two N64 Custom Robo games. That's not only because the GC one got a US release and the N64 games didn't, though; the N64 games actually play just as well as the GC one, but only the GC game has four player battles -- the N64 games are two player only. For that alone, I give the GC one the edge. The Custom Robo series is fantastic though, such under-rated games! It should come back.
 
More than those games, I'd argue that Mario Sunshine, Wind Waker, and Mario Kart DD were all inferior from a gameplay standpoint.

I don't think Nintendo was really firing on all cylinders during the GCN era.
 
My preference if or 1080 Avalanche may be a bit scewed. The first time I played it was at a concert put on by Nintendo where I got to see boysetsfire play (who's music was in the game) I loved that band as a kid. Avalanche just had that late 90s to early 2000s edge that I miss so much.
 
Top Bottom