What i saw during the e3 trailer in 2016 gave me a feeling of eseeing a tribute to Bioshock. Is this totally no the case and what fun can you have playing alone?
It's generated. It's basically a much better version of Sir You're Being Hunted.Is this still procedurally generated or are there now actual levels like everyone was led to believe during the awesome reveal video?
wtf... i thought it was like a bioshock telltale game too... i had no idea it was survival. well then, there goes my interest.Yup. Loved the demo, looked like a nice lil mix of Telltale and Bioshock.
Then it's a survival crafting game... okay then.
Less than 2 years? Yeah lolIs this the shortest EA to release for a survival game?
I was just wondering what happened to this game.
Looked so good at E3... then they hit early access and it was just a survival game.
Is this the shortest EA to release for a survival game?
NOPE,It's always been a survival game. The E3 vid wasn't the reveal.
Last week we posted our first message that the Early Access discount price was reaching its full price on the 16th. We saw a lot of misinformation going around, and wanted to make sure we cleared things up:
- The full game is not releasing on the 16th. We are releasing the last major update on the 16th, and then we'll be working full time on the story and the 1.0 release. It will still be some time away. As we've said before, maintaining the Early Access build and the story build as separate entities is difficult, and becoming unworkable. We can now concentrate all of our efforts on making the story the best it can be.
- We wanted to let you know about the price in advance because it is the right thing to do. We'll explain more next week, but for now the main reason we announced the price was to make sure no one felt like they were being snuck up on.
- The final game will contain the full story we have been working on for the past 3 years. A lot of gamers who haven't played the game think it is currently just a survival sandbox, completely unaware that it contain around 90 fully voiced over encounters or that you can remove the survival settings. The game has changed a great deal since the Early Access release, so if you see people around talking about ”just another survival game", we'd appreciate if you pointed them in the direction of recent changes
- The new price has ruffled some feathers. It might not have been obvious how much we have been growing as a studio and how much the scope of the game has changed. But the game has evolved in alignment with the public's expectations. We cannot always show what is going on behind closed doors studio and the game has become so much bigger since we first announced the project. We will now be able to make the best game that we can, and we're very excited about what's coming.
Even if it's a great game?
It's like the NMS and Witness price threads all over again.
What is the price limit for an indie game? $40 like Shadow Tactics, Torment, and Talos Principle?
NOPE,
E3 vid was prologue to story mode which is exclusive to v1.0 and beyond, .... starting to get annoying to explain it over and over and over again
as they say in this weeks journal http://compulsiongames.com/en/news/136/weekly-journal-the-deep-breath-before-the-plunge
The final game will contain the full story we have been working on for the past 3 years. A lot of gamers who havent played the game think it is currently just a survival sandbox, completely unaware that it contain around 90 fully voiced over encounters or that you can remove the survival settings. The game has changed a great deal since the Early Access release, so if you see people around talking about just another survival game, wed appreciate if you pointed them in the direction of recent changes