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We need to have a serious talk about Horse Controls.

BotW horse can strafe and swim when you aren't on their back.

ZL should get you out of most situations a horse refuse to move in.

If you pay attention to the horses sounds when you boost, you can hear when it's getting upset, even at max bond. When it's good, it runs almost silently with purpose when you boost but if it is upset you hear it naying and if it's bad enough, I even felt it rumble and I knew it was a cue for bond because the horse's stamina was not gone.


I've found if you soothe it immediately when it regains it's stamina or when you correct unruly behavior those are reliable ways to increase bond, even feed it when you hop off.
 
Yeah OP is legit crazy, Breath of the Wild has some of the best horse gameplay I've ever seen in a game. I've never once had the horse not do something I didn't want it to do. Hell you can just pick up speed, set it on a road and just let go and it will go automatically, it doesn't get any simpler than that.
 
Yeah OP is legit crazy, Breath of the Wild has some of the best horse gameplay I've ever seen in a game. I've never once had the horse not do something I didn't want it to do. Hell you can just pick up speed, set it on a road and just let go and it will go automatically, it doesn't get any simpler than that.

Yeah I've been playing for a good 40 hours and never had any problems with the horses after taming them. *shrugs*

The horse in The Witcher 3 was hot garbage though. At least when I played it at launch. I think I heard they patched it to make it better after a while.
 
Yeah OP is legit crazy, Breath of the Wild has some of the best horse gameplay I've ever seen in a game. I've never once had the horse not do something I didn't want it to do. Hell you can just pick up speed, set it on a road and just let go and it will go automatically, it doesn't get any simpler than that.

It took me a while with the controls before I realized I didn't need to actually control it. Like you said, the horses avoid obstacles and stick to roads, and only need minute adjustments when going off road. Otherwise, they're remarkably easy to handle.

To the folks who are having trouble with horses, you need to endear them to you before they'll follow your directions. It takes a few minutes, so just stick with it. BOTW doesn't use a conventional model for how horses handle, but once you get used to it, you'll realize it's really well done.
 
Did the OP tamed a bad horse ?
I love mine, lol
He has gentle temper, has decent stat and it's my first, I won't change it.
 
Mine does. You have to raise your horse's affection to get it to do what you want.

It's max. Admittedly, it could be the sync issue with the left thumb stick. Like there are times where I'm saying "turn, turn" and holding right...and the damn thing goes straight into a wall.

Also D-Horse is unquestionably GOAT. Turns and stops on a dime.
 
Nier Automata has your prayers answered...

nrkvih.gif
 
Yeah, stopped using them in BotW. They turn like tanks and god help you should you ever ride them on terrain that's slightly uneven or rocky.
 
It's really unbelievable how unfun Nintendo made horses in BoTW. It's simply awful. They don't turn like you want. Ever.
Controlling Eponia in Twilight Princess was already a bitch every time you tried to turn her around. Every time I could and didn't have to traverse the entire world map I just used wolf link instead, almost as fast and way less irritating. You also don't have to find a whistle grass for that for the majority of the game.

Also: Nier 1 + Automata Boar drifting for the win.
 
Just wondering - are the people having issues with horses in BotW trying to go at full speed off road? The game does tell you that if you're going at very top speed then turning is a lot slower. You should only really going at very top speed on the main roads or across open fields.

I travel pretty much everywhere at second top speed so I have time to take the environments in and it's fine. My horse follows the road automatically, moves out of things when necessary, even jumped over a few things when in fields.

Or maybe people are trying to use them in steep rocky. mountains where I always go on foot? I really don't know, just throwing things out there because I never thought they were an issue after bonding with them.
 
I got two horses in BotW so far: Mixed one and a solid light Blue one. After taking both, controlling them is a breeze. They even walk by them selves at times.

Tame your horses before complaining. All the Horse stuff was directly detailed in the game.
 
I got two horses in BotW so far: Mixed one and a solid light Blue one. After taking both, controlling them is a breeze. They even walk by them selves at times.

Tame your horses before complaining. All the Horse stuff was directly detailed in the game.

They go from completely unusable to controlling like garbage through taming. I don't really care about the autopilot on roads, you don't do exploring on roads.
 
Horizon: ZD has the closest mount controls to Red Dead that I've played since Red Dead. Can get a little wonky when it comes to jumping over rocks and whatnot, and I wish you could maintain walking speed without having to press A again every 20 steps or so, but other than that they're great.

This is what I was coming in to say. It feels really good in Horizon for the most part, and strongly reminds me of RDR. Like you, I only wish you could set a speed for your mount and it would maintain that speed without you having to keep pressing the X button again.
 
wait what? You can feed it? Is it to easier bond with really wild horses or do you get any other benefits?
I found this out when I was gathering apples and the horse started eating them before I could pick them up <.<

Similarly I didn't have to tame my first horse because I stole it from a Bokoblin
 
I love riding through Hyrule. Horses in BotW definitely control better than Roach, especially in combat.

I also love small details such as whistling your horse and then getting on its back riding at full speed away from danger. It's great.
 
I've ridden horses from a young age, and the depth of horse simulation makes for one of my favourite systems in BotW. The horses feel like horses. I'm not praising realism for the sake of realism; I too prefer my games to play like games. But the horses here just make sense to me in the way real horses make sense once you've been shown the basics, and the way they handle is so much better than in OoT/MM/TP. They turn when it makes sense to turn; they stop when it makes sense to stop. The one difficulty that arises is when you can't see the steepness of a drop ahead of you, or when you turn too sharply and the game reads the control stick movement as pulling back on the reins to stop (not fun at all in the heat of combat).

That's to say nothing of how satisfying it is just to hop on the saddle. You can glide on your horse to mount it from the air (dropping on it from a high tower or a fire-induced updraft). You can whistle for it and mount it as it approaches at full speed for a galloping start.

Given the level of interactivity in BotW, one of the first things I said to myself as soon as I tamed a steed was, "I bet you could feed it an apple." Lo and behold, you could, and you see a display of hearts in response, indicating that this actually did something. Afterwards I saw in the stables that you have a relationship rating with every horse, and tested a few more apples to discover that each one raised your rating by ten points.

So: the first thing you do when you tame a horse is to feed it ten apples. One stack of five, and another stack of five. You tame, you feed, you ride.
 
This is what I was coming in to say. It feels really good in Horizon for the most part, and strongly reminds me of RDR. Like you, I only wish you could set a speed for your mount and it would maintain that speed without you having to keep pressing the X button again.

It's a little thing, but I also love the sound of the hooves (do robots have hooves?) when you're just slowly walking along. Walking your 'horse' into a village just feels great. Except nobody bats an eye that you're riding a bloody tamed robot.
 
MGSV is the golden standard in my opinion. Especially whistling while running and then mounting D-horse without slowing down is a bliss.
 
100% agree. Currently playing through the Witcher 3 and the horse is the most frustrating part of the game. Two things I hate about it:

1. Random stopping at geometry, even when auto following a path it sometimes fucks up.

2. Horse spawning. When you whistle for your horse it tries to spawn offscreen, presumably for """immersion""". This generally means it spawns in the opposite direction to where you want to go, and often in stupid locations like behind a tiny fence (40 hours in I finally learned the horse can jump). So instead of having an """immersion breaking""" horse spawn right by my side, I have to turn the camera in the opposite direction to where I'm running and hope for the best, because focusing on camera control and horse spawn manipulation is apparently less """immersion breaking""" than just spawning the fucker at my feet. Hell give me a magic whistle that explicitly teleports the horse to me. Problem solved.

I see someone in this thread say that complaining about the horse is just a "meme". No, guy. I'm LTTP on this game and never saw this complaint before, but I'm constantly baffled by how bad it is.

And BotW is apparently worse? Intentionally? Nope. Nope nope nope.

I don't remember any of these problems in MGSV. I think that game had simpler geometry which might explain the lack of problem 1, but summoning is simply better in that game. Start running, call horse, horse runs alongside you, jump on without breaking your stride. Works at least 90% of the time.

TL;DR fuuuuuuuck Roach
 
the horses in botw only don't course correct if you're always constantly galloping, they course correct if you're running at max speed (not galloping)

they even stick to roads like roach does in witcher 3
 
Nier Automata has your prayers answered...

nrkvih.gif
Thank you. There isn't enough appreciation for sick boar drifting.

MGSV will always have the best horse controls though. A great combination of responsiveness and realistic animation. RDR would be great too if it wasn't for that pointless stamina bar.
 
I also feel a lot of people don't know that the horses in BOTW can take the lead. You just gotta press A and the horse will follow the path, you don't have to guide it.
 
Thank you. There isn't enough appreciation for sick boar drifting.

MGSV will always have the best horse controls though. A great combination of responsiveness and realistic animation. RDR would be great too if it wasn't for that pointless stamina bar.

Yeah it's really the level of control Platinum always gives you with their games. At any instant you can change direction when you change your mind, same goes with the combat. I honestly haven't been really liking Zelda too much because of how limited and different it feels to the incredible Nier Automata which I recently dumped over 60 hours into. I know I shouldn't compare the two, but it's hard not to when my hype for Zelda was higher than previous Zelda games in the past for me.
 
It's definitely important to understand that the horses in BotW are meant to follow paths. That said, there is so much mountain climbing in the game I wish you could get a mountain goat or a pack mule that could traverse crazy mountain terrain.
 
We need to have a serious talk about disclaiming our own opinion is the definitive only valid one.

We need to have a serious talk about how adding IMHO to everything that is self-obviously an opinion shouldn't really be necessary in a discussion board.

IMHO.
 
Yeah OP is legit crazy, Breath of the Wild has some of the best horse gameplay I've ever seen in a game. I've never once had the horse not do something I didn't want it to do. Hell you can just pick up speed, set it on a road and just let go and it will go automatically, it doesn't get any simpler than that.

It took me a while with the controls before I realized I didn't need to actually control it. Like you said, the horses avoid obstacles and stick to roads, and only need minute adjustments when going off road. Otherwise, they're remarkably easy to handle.

To the folks who are having trouble with horses, you need to endear them to you before they'll follow your directions. It takes a few minutes, so just stick with it. BOTW doesn't use a conventional model for how horses handle, but once you get used to it, you'll realize it's really well done.

It's definitely important to understand that the horses in BotW are meant to follow paths. That said, there is so much mountain climbing in the game I wish you could get a mountain goat or a pack mule that could traverse crazy mountain terrain.

I don't think you guys read the OP properly. The spoilered part (specific BOTW task he is talking about) requires you to guide a horse off-track (ie it WON'T follow it's own path and has to be steered a lot of the way manually through trees/obstacles) The collision detection is, in my opinion, a bit over sensitive in these situations and this particular task was a bit frustrating at first. Having said that, just clear the enemies before you start and it was simple AF. But that wasn't the scenario presented in the OP.


OT: Personally, I think the BOTW horse mechanics are perfect. Just the right balance of realism and arcadey and seems very realistic. 99% of the time you don't have to steer if you don't want, only really when going off road. And the specific task you mentioned is a bit frustrating if you don't kill all the enemies first before you start. After that it's a piece of cake.
 
My girlfriend is a saddle fitter who's been working with and riding horses all her life, and she gave BotW high marks for the animation and behavior of the horses. She took the controller from me and just rode around on my horse for a solid half hour.
 
Crazy. After the third or so time my horse completely stopped because I came within a foot of a surface that wasn't completely flat I just said fuck it and stopped using them.

Not a horse, but I really love how smooth the sparrow is in Destiny. Every game should just copy that.

Crazy. I am horsing around up and down mountains, through narrow paths and so forth.. are you sure you did not forget to please the horse(sounds wrong, forgot the word for the L button in the game) or you overkicked it, so it threw you off?

I've never had any problems at all like that.. Only fallen of my horse two times.. In battle encounters because I fucked up..
 
Shadow of the Colossus did it best. Agro has amazing AI that fluently works around obstacles and rarely (if ever) gets stuck on anything. It is also quite independent and will, for example, walk towards the nearest source of water to have a drink (a simple AI routine but it makes it feel so much more alive than other horses in games). You just point Agro in a general direction and it it just keep going, walking around rocks, moving across bridges, etc.

When it comes to 100% utility then Mount and Blade is the absolute master. The horses there are basically fast moving tanks with zero drift or inertia which makes them insanely simple to control but also feel the least alive.
 
I hated the horses in Breath of the Wild, they were a bitch to stable and catch and their controls were lacking (especially once you exhausted their spurs or hit a rocky outcrop which were everywhere).

I only used one
during the Beast Ganon fight, and even then sparingly
.

I hope they're good in Red Dead 2, since you can't just paraglide everywhere.
 
Shadow of the Colossus did it best. Agro has amazing AI that fluently works around obstacles and rarely (if ever) gets stuck on anything. It is also quite independent and will, for example, walk towards the nearest source of water to have a drink (a simple AI routine but it makes it feel so much more alive than other horses in games). You just point Agro in a general direction and it it just keep going, walking around rocks, moving across bridges, etc.

When it comes to 100% utility then Mount and Blade is the absolute master. The horses there are basically fast moving tanks with zero drift or inertia which makes them insanely simple to control but also feel the least alive.
Oh yeah, add this to the list of Roach's crimes
 
"We need to have a serious talk about.." slut shaming? racism? oh, horse controls, ok...

wait what? You can feed it? Is it to easier bond with really wild horses or do you get any other benefits?

You can feed it food that boost stamina for example :)
 
BotW horses need love and attention.

Feed them 5 apples and tap L while riding and everything will be perfect. Choose a "gentle" horse, not a "wild" one.
 
That's why Wow horses are the best. It's just exactly like the movement of your character except faster.

It might look silly &#8211;albeit fun&#8211; when you do a 360Âş with your horse in a single jump, but I'd rather have that than any of the stupid "realistic" conventions that make controlling a horse a pain.

After all I play games to have fun.
Except when I play League of Legends.
 
I don't get it.
Roach (your horse in Witcher 3) will wander off to the nearest water trough when you stop in a village. These are usually in cramped corners so you have the added fun of wrestling with the controls to get him out.



But omg he drank water it's like he's really alive!!1! ;_;

/s
 
I can't believe people don't know how to control their horses in Breath of the Wild. Nothing comes close to the horses in this game, the posts shitting on it are absolutely hilarious. It does exactly what op is asking in terms of automatically dodging obstacles, and ZL does the rest.

Use L when your horse starts being "annoyed" or scared, and see what happens after a while. Train your horses people.

The horses in Horizon control really well. Was really disappointing in that regard when I played Zelda immediately afterwards.
Hahaha holy fucking shit
 
SotC was and still is goat to me. Handled jumps and elevation with no problems and reacted to your fuck ups like running into trees or walls very convincingly

Control is so elegant and simple. X to speed up, and analog stick to turn or stop you really need nothing else except great animation which I think SotC agro still bests other horse games

I haven't tried botw yet but I find horizon horse control only average. I don't like rdr horse control at all its terrible. A horse is not a car.
 
Horse: We sure are having a nice ride, Link. It would be a shame if we... ran into terrain with slightly different elevation.

HORSE SCREAMS AND COMES TO A COMPLETE STOP.

Fuck Horses in Breath. Can't turn for shit, can't handle terrain.

And yes my horse has maximum fucking bond.

The horses in Horizon control really well. Was really disappointing in that regard when I played Zelda immediately afterwards.

I wouldn't say really well. They're fine if you're not in a forest.. or any other terrain that isn't an open desert or field.
 
Horse: We sure are having a nice ride, Link. It would be a shame if we... ran into terrain with slightly different elevation.

HORSE SCREAMS AND COMES TO A COMPLETE STOP.

Fuck Horses in Breath. Can't turn for shit, can't handle terrain.

And yes my horse has maximum fucking bond.
Sure. Wonder why it never happens to me after a certain period with my horse.

Also, there are usually reasons for buttons being used in a control system.
 
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