For about 1/3 of the life of the Sega Master System in the US, Sega didn't handle the publishing in America. Instead, they had sold exclusive publishing rights to Tonka, and Tonka published both the system and the games in America. This happened in 1988 and went until about late 1989, when Sega took over after Tonka had done poorly. If you look on the back of many early Sega master system boxes, you'll see the Tonka trademark instead of the Sega trademark.
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Conker's Bad Fur Day was published by THQ, even though it was developed by a Nintendo studio for a Nintendo console, because Nintendo didn't want to touch it with a ten-foot pole.
Bimini Run for the Genesis.
Never heard of Nuvision Entertainment? That's because it's the only game they ever published, on any platform,, and even then, only in the US. One-game publishers were and are virtually unheard of in console gaming. It's also the only game from its developer (Microsmiths.)
What a strange release. It's the kind of low-key, self-published game that was common in the home computer scene, but on a console, officially licensed and everything.
Activision published Virtual On Oratorio Tangram in North America
They still did that up to Advanced Warfare, actually.
Though, I do believe Activision handled the X1 version themselves.
Wikipedia said:Meanwhile, Atari got the license for computer versions of Donkey Kong and released it for the Atari 400/800. When Coleco unveiled the Adam Computer, running a port of Donkey Kong at the 1983 Consumer Electronics Show in Chicago, Illinois, Atari protested that it was in violation of the licensing agreement. Yamauchi demanded that Arnold Greenberg, Coleco's president, shelve his Adam port. This version of the game was cartridge-based, and thus not a violation of Nintendo's license with Atari; still, Greenberg complied. Ray Kassar of Atari was fired the next month, and the home PC version of Donkey Kong fell through.
In 1983, Atari released several computer versions under the Atarisoft label. All of the computer ports had the cement factory level, while most of the console versions did not. None of the home versions of Donkey Kong had all of the intermissions or animations from the arcade game. Some have Donkey Kong on the left side of the screen in the barrel level (like he is in the arcade game) and others have him on the right side.
Sort of.
They did have NES games, but they were by Tengen:
Sega did work with Sunsoft a bit, they did Super Fantasy Zone on Genesis IIRC, but I don't ever recall any Sega games on SNES though.
Edit: Okay Sunsoft did do Fantasy Zone NES, at least in Japan:
http://segaretro.org/Fantasy_Zone#Famicom_version
id and Activision had a working relationship going back to Quake II that only really ended with the Bethesda acquisition, so it's not that weirdActivision published DOOM 3and some of the Bloody Roar games back in the day.
Maybe the general cost?
Ubisoft published the PS3 version.
For about 1/3 of the life of the Sega Master System in the US, Sega didn't handle the publishing in America. Instead, they had sold exclusive publishing rights to Tonka, and Tonka published both the system and the games in America. This happened in 1988 and went until about late 1989, when Sega took over after Tonka had done poorly. If you look on the back of many early Sega master system boxes, you'll see the Tonka trademark instead of the Sega trademark.
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Capcom published GTA: San Andreas
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Resident Evil 3 for PC was published by Eidos.
The first version of RE4 PC (along with DMC3 and Oninusha) were published by Ubisoft.
I think Capcom hasn't started publishing their games on PC until Lost Planet.
Sega publishing a Game Freak game and it's not even on a Nintendo system!
They did it waaay before Tempo !
Pulseman on the Genesis/Mega Drive
They fraudulently obtained the specifications for the lockout chip from the patent office, but that was for all their unlicensed NES games. For Tetris it was because they never had the home console rights in the first place.The story behind the Tengen version of Tetris on NES is crazy. I believe they reverse engineered the lock out chip or something on the NES but Nintendo I think got a judge to pull the game from shelves or something. Not publishing, but Nintendo did offer the distribution rights to NES to Atari in the US at some point but they said no
Never heard of Nuvision Entertainment? That's because it's the only game they ever published, on any platform,, and even then, only in the US. One-game publishers were and are virtually unheard of in console gaming. It's also the only game from its developer (Microsmiths.)
Wow I never knew this was a thing.
This kind of thing happened regularly during the peak Famicom years in the bubble economy 80s. Japanese companies saw the huge amount of money being made in the console business and wanted a piece of the action. They'd publish a shitty game, usually made by a shadowy uncredited developer like Micronics, it would sell like crap and they'd usually give up there and then. For example broadcaster Fuji TV published a game called Saikoushi Sedi.