Jubenhimer
Member
There's been a lot of talk about PlayStation's exclusives in recent years, and how Sony's biggest releases are all starting to blend together. "Third person, cinematic, over the shoulder movie-like sad dad games" is the phrase thrown around. I won't deny that PlayStation Studios games in recent years, have started to feel pretty homogenized, and that the "PlayStation formula" as it exists now really is starting to get old.
Yet, if you actually play older PlayStation games, basically PS1-3, the handhelds, and even the PS4 early on, you notice that "cinematic gaming" or "immersive gaming" has always been PlayStation's core identity from the very beginning.
Seriously, look at the most well known games on the og PlayStation.
Whereas before, the vibe was more similar to a music label. The cinematic "PlayStation style" used to come in a variety of shapes and sizes.
Yet, if you actually play older PlayStation games, basically PS1-3, the handhelds, and even the PS4 early on, you notice that "cinematic gaming" or "immersive gaming" has always been PlayStation's core identity from the very beginning.
Seriously, look at the most well known games on the og PlayStation.
- Metal Gear Solid and Final Fantasy VII - lengthy story heavy adventures with tons of cutscenes and dialogue, and epic set pieces.
- Crash and Spyro - Expressive mascot characters with cutscenes and voice acting that are basically interactive cartoons.
- Parappa the Rapper - Basically shot, choreographed, and presented as a series of interactive music videos.
- Gran Turismo - They didn't call it "The Real Driving Simulator" for nothing.
- ICO and SotC - minimalistic art games with cinematic combat that tell story through gameplay.
- Jak, Ratchet and Sly - Evolutions of the PS1 style mascot platformer genre with more elaborate stories and characters animations
- God of War - Epic boss fights and set peices with a fixed camera.
Whereas before, the vibe was more similar to a music label. The cinematic "PlayStation style" used to come in a variety of shapes and sizes.