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What are Nintendo's developers up to?

Updated the OP with info on the new StreetPass Games developers:

StreetPass Garden: Grezzo (LoZ: OoT 3D, Line Attack Heroes)
StreetPass Squad: Good-Feel (Yarn Yoshi, Kirby's Epic Yarn)
StreetPass Battle: Spike Chunsoft (Pokemon Mystery Dungeon, Virtue's Last Reward)
StreetPass Mansion: Prope (Ivy the Kiwi?, Rodea the Sky Soldier)

If I had to guess, I'd say the Mario 3D Land team is working on 3D World, and the Galaxy team is working on the next 3D mario game.

They're the same team - same producer, director, production.
 
Surely somebody is working on Wii Sports U?

Somebody must be. When they first showed off the wii u wasn't there a video with a guy playing golf and the ball was on the gamepad. I'm kinda hoping it's a secret xmas title. There is so much that could be done in terms of miiverse and setting up tournaments etc. Nintendo would be fools not to be doing it.
 
Updated the OP with info on the new StreetPass Games developers:

StreetPass Garden: Grezzo (LoZ: OoT 3D, Line Attack Heroes)
StreetPass Squad: Good-Feel (Yarn Yoshi, Kirby's Epic Yarn)
StreetPass Battle: Spike Chunsoft (Pokemon Mystery Dungeon, Virtue's Last Reward)
StreetPass Mansion: Prope (Ivy the Kiwi?, Rodea the Sky Soldier)
This is a pretty decent line-up and hopefully a sign of more good things to come from Nintendo's smaller teams.
 
That would be EAD2. But considering when Nintendoland finished you won't see anything from them until Fall 2014 at the earliest.

Was Nintendoland handled by just one team/ EAD 2 or was each attraction made by a different team? Because if it was a bunch then they may have had a while to be working on wii u sports.
 
Right now the development structure in-house seems irrationally organized the way they are separated.

It's actually SPD, Software Planning & Development Division (not SDP). But then it gets tricky because there is Software Planning & Development Department and Software Development & Design Department both in the same division (SPD). Confusing.

I am expecting Iwata to merge both EAD and SPD later this year when they move most of their R&D to the new Kyoto complex. EAD and SPD have already worked together on a lot of software the past 4 years.

I believe both Nintendogs and Steel Driver are heading Free To Play. So those IPs will continue respectively for the same teams. I guess EAD Tokyo and Software Development & Design are the only tickets to new IPs.
 
Updated the OP with today's news.

Right now the development structure in-house seems irrationally organized the way they are separated.

It's actually SPD, Software Planning & Development Division (not SDP). But then it gets tricky because there is Software Planning & Development Department and Software Development & Design Department both in the same division (SPD). Confusing.

I am expecting Iwata to merge both EAD and SPD later this year when they move most of their R&D to the new Kyoto complex. EAD and SPD have already worked together on a lot of software the past 4 years.

It'd be very interesting if they merged. It might be good for creativity just to work with new staff. Do you suppose Intelligent Systems may also be part of the move/merge? Or keep them separate?

I believe both Nintendogs and Steel Driver are heading Free To Play. So those IPs will continue respectively for the same teams. I guess EAD Tokyo and Software Development & Design are the only tickets to new IPs.

What makes you think so about Nintendogs? Koizumi was hinting at announcing a new project soon.

Miyamoto was pretty clear in the analyst Q&A that he felt that new IPs should come from new game play paradigms and not from characters.

Also, how do you feel about Iwata saying this?
[Nintendo Directs] began in October two years ago, and recently have been well received by many of our customers. ....At E3 this year we did not hold a large-scale conference like we have in previous years, instead we focused on a Nintendo Direct to disperse the information relating primarily to titles we plan to release by 2014 on Wii U. However, that does not mean that that was all the titles we plan on releasing between now and 2014 and we have nothing else aside from that. The consumers who have an interest in E3 are typically gamers with a strong desire for information on more traditional 'game' software and there was much information that we were unable to share at that time. As a result, we focused firstly on games that players would definitely be able to play on Wii U from now, and to ease concerns some customers have about waiting for more games to have been released before purchasing a Wii U, or whether or not there would be many titles for the system they'd be interested in. On the other hand, regarding completely new games, it is possible for them to be copied between release and announcement or for competing products to be released and thus weaken the impact of our titles and I think it is better that this doesn't happen. Of course we are involved in the development of new kinds of games, but please allow us to talk about them in more detail as we move closer to their release dates.
 
Also, how do you feel about Iwata saying this?

it's probably one of those things they don't want competitors to be able to copy. something NFC related?

edit: what if it's nintendogs instead of pokemon that is going nfc. full pet stuffed animals. imagine that

edit2:

combine

nitendodogs.jpg

with pokewalker(TM) technology and a connection to NFC to play with them on the wii u even more and these things will print cash this holiday season. add in a pokemon alternative - pikachu, as a variation to attract teens. bam wii u sales threw the roof.
 
Weren't there like 2 more games for the Year of Luigi? It's not like they're gonna completely abandon it halfway through the year.
 
Nintendo should buy Mistwalker.
I want a Last Story II

and collaborate with Squeenix again for a another FFCC title


oh and make another Pokemon Conquest with TK
 
Nintendo should buy Mistwalker.
I want a Last Story II

There's not much to buy, is there? I thought the only permanent members are Sakaguchi and a few other people. Mistwalker just designs games and contracts work-for hire studios to develop them, and then parts ways after the project is done.
 
Nintendo should buy Mistwalker.
I want a Last Story II

and collaborate with Squeenix again for a another FFCC title


oh and make another Pokemon Conquest with TK

I thought Nintendo owned the Last Story ip. I don't think they need Mistwalker in order to make a sequel.
 
I thought Nintendo owned the Last Story ip. I don't think they need Mistwalker in order to make a sequel.

From wiki, not sure if it's accurate, or if it means it's Nintendos IP.

The Last Story (ラストストーリー Rasuto Sutōrī?) is a third-person action role-playing game with stealth and strategy elements,[6] directed by Hironobu Sakaguchi and developed by Mistwalker and AQ Interactive for the Wii. It was published by Nintendo in Japan and Europe and by Xseed Games in North America, and is copyrighted by Nintendo.
 
From wiki, not sure if it's accurate, or if it means it's Nintendos IP.

The Last Story (ラストストーリー Rasuto Sutōrī?) is a third-person action role-playing game with stealth and strategy elements,[6] directed by Hironobu Sakaguchi and developed by Mistwalker and AQ Interactive for the Wii. It was published by Nintendo in Japan and Europe and by Xseed Games in North America, and is copyrighted by Nintendo.

Nintendo typically maintains ownership of original IPs developed by/with 3rd parties so I would imagine they own the rights to Last Story.
 
Nintendo should buy Mistwalker.
I want a Last Story II

and collaborate with Squeenix again for a another FFCC title


oh and make another Pokemon Conquest with TK

I'm down for all of this. Nintendo can use a company like Mistwalker. I'm in need of a new Crystal Chronicles game.
 
Updated the OP to reflect the current releases/information and added Curve Studios, the Fluidity devs.

Trying to figure out who exactly did Darumeshi Sports Store, so if anyone has that info, hit me up.
 
Can't wait for X! And Monolith is supposed to be working on a 3DS game. Though only one piece of concept art was shown quite a while ago so who knows if its still in development.

http://touch.destructoid.com/destru...orking-on-a-3ds-game,5188831c94f4be71694de825

They were working on a 3DS Project, which may have been Animal Crossing. They have since been credited on Pikmin 3. They are comprised of predominantly art staff and have no programmers or game designers that we know of. A recent interview talked about working with Nintendo Kyoto on their IP. It's likely they do not have a game of their own and are an art/design support studio for Nintendo EAD in Kyoto, much like 1-UP studio seems to have become for Tokyo EAD.

http://www.neogaf.com/forum/showthread.php?t=611981
 
They were working on a 3DS Project, which may have been Animal Crossing. They have since been credited on Pikmin 3. They are comprised of predominantly art staff and have no programmers or game designers that we know of. A recent interview talked about working with Nintendo Kyoto on their IP. It's likely they do not have a game of their own and are an art/design support studio for Nintendo EAD in Kyoto, much like 1-UP studio seems to have become for Tokyo EAD.

http://www.neogaf.com/forum/showthread.php?t=611981

Damn, so that was just a promotional image? It looked so cool though.....
 
I want my Last Story II to be as cliché and melodramatic as the first.

I really, really want The Last Story II. I also really, really want the game to be handled more competently than the first.
Not entirely convinced that the Mistwalker / Artoon setup can do that.
 
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