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What are some solid turn-based RPGs with timing-based combat?

Wasn't Xenogears on the PS1 kinda like this? I seem to remember that game having button-pressed combos, that you could do at will. Not sure that's exactly what you're intending though!

Xenogears had button-pressed combos but there was no timing aspect to them. It was just a way to engage the player without actually requiring good reaction speed.
 
Lost Oddysey

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Thread done in one. :)
 
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