But achivements are achivements. You get them for doing something out of the ordinary.
So if beating the game on easy/medium/hard is separated that is because its an achievement to have beat the game 3 times. Same with the collectatons and the kill numbers and such.
They are a pain in the ass? Sure. But if they were easy then what is the point of those achievements? To make everyone feel happy?
Anything in Star Ocean 4.
All the achievements in the Star Ocean games. What a load of fucking shit.
The funny thing about that 1 million bolts trophy is that if you look at the trophy icon it says 100k. They probably changed it last minute.
I still haven't got it, I haven't seen it. I know the hoverboard track exploit but haven't gotten around to it. A 100k trophy in that game is entirely reasonable, that would take the same amount of time as the 2 million and 3 million trophies in GC and UYA, but I played through probably 6 challenge modes on PS2, and never had over 400k at a time.
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Liberty City Minute
The ones in Mass Effect where you have to play the entire game with particular squad characters.
When beating a game on Normal doesn't count for beating it on easy.
I don't mind challenge based trophies/achievements if the game is quite short. But in an RPG that takes over half a day, it's just too much. Especially if there are multiple variants of the task to get platinum/100%.The ones in Mass Effect where you have to play the entire game with particular squad characters.
I still haven't got it, I haven't seen it. I know the hoverboard track exploit but haven't gotten around to it. A 100k trophy in that game is entirely reasonable, that would take the same amount of time as the 2 million and 3 million trophies in GC and UYA, but I played through probably 6 challenge modes on PS2, and never had over 400k at a time.
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Literally the worst trophy ever created, hands down. It requires you to see 250 different lines of dialogue from Rise during battle, stuff like "Three enemies on the field, crush them!" or "Yosuke's been poisoned!", and boy does it have soooo many problems.
1: You can't start making progress with it until about 1/3rd of the way through each playthrough
2: There is absolutely no counter to track what lines you've seen
3: Nobody knows if they transfer across playthroughs (probably don't)
4: Unless you are crap at the game you won't even see half of the required lines.
5: Although there are more than 250 lines it's technically missable since lots of lines you need to be in specific level ranges (like getting ambushed by 5 enemies while heavily underlevelled)
So if you don't get it accidentally, what have you got to look forward to? Well, I had to grind for almost an entire day to get the lines I was missing after 2 playthroughs. It involved going to dungeons I'd long cleared on rainy days, grind specific floors for specific enemies while taking specific team members. I had to then let those enemies keep on trying to inflict various status effects on my team, then back in and out of the analyse menu up to hundreds of times to keep on triggering new dialogue and HOPE that Rise would say that X party member has a status effect. Repeat that for 9 status elements on 6 party members. I also had to repeat hundreds of battles trying to get Rise to mention weaknesses to specific elements on enemies that had multiple weaknesses. In the end I counted that I was close to 100 lines missing prior to the grinding.
Trophy:
platinum trophy
Get all other trophies
(Which in this case means simply reaching the end of a campaign >__> )
example: Every game from Sly Collection.
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Literally the worst trophy ever created, hands down. It requires you to see 250 different lines of dialogue from Rise during battle, stuff like "Three enemies on the field, crush them!" or "Yosuke's been poisoned!", and boy does it have soooo many problems.
1: You can't start making progress with it until about 1/3rd of the way through each playthrough
2: There is absolutely no counter to track what lines you've seen
3: Nobody knows if they transfer across playthroughs (probably don't)
4: Unless you are crap at the game you won't even see half of the required lines.
5: Although there are more than 250 lines it's technically missable since lots of lines you need to be in specific level ranges (like getting ambushed by 5 enemies while heavily underlevelled)
So if you don't get it accidentally, what have you got to look forward to? Well, I had to grind for almost an entire day to get the lines I was missing after 2 playthroughs. It involved going to dungeons I'd long cleared on rainy days, grind specific floors for specific enemies while taking specific team members. I had to then let those enemies keep on trying to inflict various status effects on my team, then back in and out of the analyse menu up to hundreds of times to keep on triggering new dialogue and HOPE that Rise would say that X party member has a status effect. Repeat that for 9 status elements on 6 party members. I also had to repeat hundreds of battles trying to get Rise to mention weaknesses to specific elements on enemies that had multiple weaknesses. In the end I counted that I was close to 100 lines missing prior to the grinding.
Maybe I'm misunderstanding your post but the Platinum trophy on every PS game is earned by getting all other trophies.
In this thread: people ironically complaining about trophies / achievements being too hard to earn. Isn't that the whole point of achievements?
In this thread: people ironically complaining about trophies / achievements being too hard to earn. Isn't that the whole point of achievements?
It is a little hard but nothing compared to "Hardcore Risette Fan". Saving that for my NG+ run
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Liberty City Minute
The ones that aren't "started the game" and "completed the game."
Alignment based achievements/trophies that make you replay the entire game to get. I'm looking at you, Fallout 3! I dropped 150 hours into you, you son of a bitch, and now you want me to drop another 30 just so I can do it evil, and then ANOTHER 30 as neutral? No, that's not how it works....fuck you, Fallout 3!!!
Chû Totoro;120164743 said:this... trophies are useless imo
it depends. For me, the whole points of achievements/trophies is, to achieve something. Something you can be proud of (just a little). The feeling of accomplishment. For me trophies are a confirmation of accomplishments.
But you accomplish nothing with luck based or tedious trophies, they are just a chore, which makes them worthless and ruin all the "fun" of trophies
You could have played good and done manual saves before leveling up at the karma trophy levels then quickly lowered your karma, got the trophy then continued on your good playthrough.
was going to post thisluck based trophies suck hard.
I agree, but some of the folks in this thread are complaining about "beat the game on the hardest difficulty" or "beat the game without dying" or "beat the game without getting spotted once" trophies. Those are cool IMO and are exactly the sort of thing I expect to see in any decent trophy list.
But achivements are achivements. You get them for doing something out of the ordinary.
Chû Totoro;120164743 said:this... trophies are useless imo