This user explains it well
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The user within quotes is a goofball. Their only real similarities are superficial or reaching.
This user explains it well
click on the arrows next to the name to go right to that spot in the thread
This user explains it well
click on the arrows next to the name to go right to that spot in the thread
Sumo Digital, LET'S GO
Isn't Nagoshi like a chief creative officer at Sega now? He could still shape the project, but he'd probably have someone else direct, unless I'm misunderstanding his rank and responsibilities.Nagoshi to direct pls.
The GX team may have disbanded by now but Nagoshi has racing pedigree, he worked on Sega Rally, GOAT material.
The guy knows what is required.
EAD Group No. 1 and Sega AM2 make F-Zero for WiiU. Technical marvel hitting 1080p 60fps. Return of dedicated Death Race. Expansion Kit-style track editor. Online.F-Zero X is still easily the best game in the series so I'd go with EAD. it might not be as flashy as GX but I prefer the handling and trackdesing.. better music too.
I'd still rather have a new Waverace first tbh.
But Mario Kart already serves the same purpose as F-Zero
Sumo Digital, LET'S GO
amusement vision
*~Platinum Games~*
Yeah, I liked the backgrounds in GX (Lightning, Casino Palace, Aeropolis, etc), but I preferred X for the comic-style character art and buttrock music.EAD is also responsible for the art style that best fits F-Zero, in my opinion;
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Just get Hexadrive to port GX/AX to the Wii U.
He probably picked them because they remade most of the assets for Wind Waker HD. They'd still need a core EAD team on it though imo.Did you pick that developer our of a straw hat?
I just browsed Moby Games, and this seems correct.
I think it's quite interesting how none of them had prior experience with racing games! The team's previous game was Monkeyball 2. In fact a large portion of the team only have Supermonkey Ball 1 and 2 listed as prior experience.
A few programmers moved to Sony and worked on Gran Turismo 5 and a few have worked on Mario & Sonic games.