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What game was the biggest disappointment to you?

Diablo 3

Auction House and unbalanced Inferno at launch sucked all the fun out of the game. My expectations were sky-high anticipating it for years. Barely touched it since
 
I'll add another steaming log to the Brink fire. I wasn't even really all that interested in it (HATED the character art direction) except it kept getting hyped that the parkour mechanic was very similar to/based on Mirror's Edge and how amazing traversal was and I was both starved for more and interested in the objective based team multiplayer... so after heming and hawing I preordered it on steam just a day or two before it actually came out.

How was the parkour? Lets just say, when I play Mirror's edge and I wallrun, it feels a bit like being a bad-ass ninja (with some basis in reality but more in being awesome) running across a wall. When I did it in Brink? It felt like I was doing a Super Mario Bros 2 Luigi slow-wiggly-leg jump next to a wall. The objective based multiplayer was pretty crap too, but the abysmal feel of traversal hurt the worst.

On the plus side it almost singlehandedly made me a much more skeptical buyer and far less prone to impulse preordering.
 
Playstation All-Stars: Battle Royale.
Such a bland and boring game, with absolutely no love put into it by anyone. One of the worst things I've ever played. Just making the gameplay a Smash clone would've been better than this shit.
Halo 4.
I loved 3, and thought Reach was great as well. This had none of what makes those games fun.
 
LA Noire for sure. I wanted a AAA game where you played as a hardboiled private eye who was heavy into drinking and took cases from dames he shouldn't have.

What I got was a by the books cop procedural starring Dull Phelps who completely lacked any semblance of a personality.

Such wasted potential.
 
Watch Dogs...played it for like 4 hours and found it to be extremely boring. crappy driving physics, shitty car design, klischee ridden story with a bland protagonist and almost no suspense at all, unpolished gunplay and cover system, hacking gets old pretty quickly...oh well...i think the only things that i found to be good were the graphics, the sfx and the parcours controls of aiden.
 
Gotta say, I'm kinda surprised at the almost complete lack of Simcity.

Not sure if many will remember the game, but I was really excited for Hybrid. Then like a week before it came out, they showed their 'XP' boost micro transaction stuff. Had to take a pass on it.
 
Hitman Absolution
Because it doesn't play like the past Hitman games.

MGS4
The game starts great until the end of the first act, and then, story and gameplay derailed completely. At the end of the game I was like

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“OK… I going to pretend that this game is a spin-off and MGS story ended at MGS3.”

The E3 15 minute trailer was so promising, with that dark tone. I wonder what went wrong.
 
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I actually wish this game was never made, so I could keep dreaming of a sequel just as great as the original that would never come.
Damn you Sega. :'(
 
Dragon Age II and Diablo 3 (and probably Mass Effect 3 as well - and not because of the ending, that wasn´t the only or the biggest problem with the game-).
 
Titanfall.

I was playing the beta a lot, but after i bought it, it didn't seem as fun. The campaign was dull and now the online multiplayer is just boring and a big map-pack-season-pass fest.
 
Metroid: Other M, you already know the story

Ugh, this.

Also, Brink and America's Army. They promised so much and underdelivered big time. Brink because it was jank, AA cuz it implied immersion that simply wasn't there (if anyone remembers the original announcements, they may know what I mean).

While I enjoyed Mass Effect 1 and 2, it just didn't live up to the hype, while the less said about ME3, the better.
 
Twilight Princess or Kingdom Hearts 2 (I read that Final Mix is better). Ninja Gaiden as well, after getting excited by all the hype it gets. I don't know.

Sonic 4 was atrocious but that was kind of expected.

This is hard.
 
In recent memory BF4. BF3 was such a tight multiplayer experience and the netcode issues and the lack of focus on rush for map design really let me down
 
Biggest? Resident Evil 5.

others are;
Devil May Cry 2
Devil May Cry 3
Devil May Cry 4
GTA4
FF7: Crisis Core
FF13
FF13-2
MGS4
Sonic the Hedgehog 2006
Resistance: Fall of man
 
Hitman: Absolution was pretty disappointing. Absolution reminded me more of Conviction than a Hitman game, in that I felt like a majority of the time I was hiding and couldn't explore the environment like I could with past games except for maybe one or two levels.

And speaking of Conviction, that is also up there on most disappointing. Hated what they did to Sam Fisher, basically forcing him to be a hardened killer as opposed to previous games where he killed almost nobody as well as giving him super human speed when doing stealth stuff, and changed the other gameplay aspects to essentially make it a whole other genre than past SC games.
 
Recently? Wildstar and Darksiders 2 come to mind, I was so ready to love them both based on previews and whatnot
 
So many are recent games. Surely you've had older games that are in the most disappointed category?

Here are some of mine off the
Resistance 2 (PS3)- First one was rough around the edges but the further into the game the better it got..and the more it felt like a game channeling half-life. Plus i had fun with the multiplayer with the gaf clan. This game was to take it and go all out. Previews showed huge bosses, the fight coming to america, it looked awesome. But the game tried to be this crap COD bro shooter. Crappy squad mates, no weapon wheel, a mess of a narrative. Ugh i hated it. Thankfully they redeemed themselves with Resistance 3 but this is the game that killed the franchise

The Getaway (PS2) - it looked like we'd get a great interactive Guy Richie film but the driving, action and well..anything gameplay sucked

Devil May Cry 2 (PS2) - talk about a let down after the first game. wow.

Vampire: The Masquerade Redemption (PC) - Being a long time P&P Vampire fan i was pumped for this, but it felt like they missed to point of the RPG and focused too much on combat

Robokid (Genesis) - I really thought this game from the screenshots was going to be awesome. And boy was it slow, clumsy and a chore.

Galaxy Force 2 (Genesis) - Space harrier 3d? space ship combat? What could go wrong? Well the game suuuucked
 
Now that I think about it, FFX is probably the most I was ever disappointed by a game. I was pretty much obsessed with it at the time of release, and it would be a long time before I got to play it, due to me not having a PS2 for years after FFX launched. I thought I'd be getting something like FFVII-IX with PS2 graphics. What I got was a braindead combat system, about a dozen enemy types with a shitload of texture/palette swaps, lots of corridors, no map, religious nutcases, sports fans, terrible dubbing, and a dead story since the near-immediate advent of FFX-2 had already let me know that Yuna, the only character I liked, survives her pilgrimage. It looked and sounded great, though.

And at least I got to play Lost Odyssey, the real FFX.
 
Hitman: Absolution, because you could see how it could have been a great game. Some levels were outstanding but there were just too many poor decisions.

FFXIII, enough said there.

I am enjoying the stealth/hacking elements of Watch Dogs but this game really did not need to be open world. Every car you drive being pretty much invincible unless you hit someone directly head on is pretty aggravating too.
 
Mass Effect 3 was pretty crushing- completely removed all traces of what made the first game special by that point, awful writing, terrible resolution and making all of our choices throughout meaningless. It wasn't just the ending, it was every aspect of the part where you play it beforehand. I was a diehard Bioware fanboy before it, and even defended Dragon Age 2 as a fine (albeit not as good as Origins) game, but ME3 makes me hesitant to ever trust what was once my favorite developer again.
 
Now that I think about it, FFX is probably the most I was ever disappointed by a game. I was pretty much obsessed with it at the time of release, and it would be a long time before I got to play it, due to me not having a PS2 for years after FFX launched. I thought I'd be getting something like FFVII-IX with PS2 graphics. What I got was a braindead combat system, about a dozen enemy types with a shitload of texture/palette swaps, lots of corridors, no map, religious nutcases, sports fans, terrible dubbing, and a dead story since the near-immediate advent of FFX-2 had already let me know that Yuna, the only character I liked, survives her pilgrimage. It looked and sounded great, though.

And at least I got to play Lost Odyssey, the real FFX.
I personally love the combat system and think it was the last truly great FF. I understand some of the complaints about it being linear but thought the combat and story more than made up for it.
 
Skyward Sword for me.

Dont get me wrong it's still a pretty good game, but given how much I liked Twilight Princess I expected more. The world seemed empty, there was too much backtracking, it felt a bit dumbed down and what's her name was very annoying. Also the intro was much too slow. I did enjoy being able to upgrade your items though.
 
many of the mentioned games here we clear failures long before launch, so I couldnt really be disappointed by them

one of my biggest disappointments was probably assassins creed, I honestly thought it would be an amazing game, but it was an extremely shallow graphics demo.
 
Diablo 3
Twilight Princess
Rygar: The Battle of Argus
Metroid: Other M
Mario & Luigi: Partners in Time (Compared to Super Star Saga or Mario RPG)
Spore

These were pretty devastating to me, even of a few were technically not bad games. I hear Diablo 3 got fixed but IMO is still priced too high for what it offers (endless quest for l00t) and I so wished that Rygar would blow up into a big franchise... but it just could not get off the ground and instead we got those shitty, way too violent/ serious god of war games instead.

Zelda though... the entire series is a disappointment in general. It's not fair that it keeps tricking people into playing the rehash of the rehash of the rehash of the rehash when it should have been put to rest while it still had some dignity left.
 
Resident Evil 6

Nothing more than a big dumb action game. RE5 wasn't great but it was at the very least fun. I played through it like 4 times. I had to force myself just to finish all the campaigns once on RE6. I still haven't finished Ada's story because the game was so damn boring.
 
I'm pretty easy to please so there's not many (recently).

When I was more naive Fable 2 was the biggest. Molyneaux promises ... and all that. I figured since Fable 1 was 'okay' and the tech for 360 was so much better they would be able to finally incorporate what they wanted. Nope, dog side-kick. *sigh*. I honestly cannot believe that series still exists, biggest let down series ever, especially for what they must cost to make.

Mass Effect 3 after about half-way was quite bad.

Diablo 3 (as mentioned)

GTA4 I really hated, but I wasn't a GTA fan at the time so I was only disappointed in it as a game, not based on expectations.
 
Now that I think about it, FFX is probably the most I was ever disappointed by a game. I was pretty much obsessed with it at the time of release, and it would be a long time before I got to play it, due to me not having a PS2 for years after FFX launched. I thought I'd be getting something like FFVII-IX with PS2 graphics. What I got was a braindead combat system, about a dozen enemy types with a shitload of texture/palette swaps, lots of corridors, no map, religious nutcases, sports fans, terrible dubbing, and a dead story since the near-immediate advent of FFX-2 had already let me know that Yuna, the only character I liked, survives her pilgrimage. It looked and sounded great, though.

And at least I got to play Lost Odyssey, the real FFX.

Good call on Losy Odyssey btw. That was one of the biggest surprises to me last gen, Hitman: Bloodmoney probably the other.
 
Vanilla Diablo 2.

I loved Diablo so much...And I was younger and less cynical back then. I was expecting the world from that game, and it ended up being a good game with serious problems, not the be all and end all. I was bummed.

Since my hype is more guarded now, the same thing just happened to me on a smaller scale with Dark Souls 2...which is actually surreal when I think about the fact that Demon's Souls was the game where I got back the feeling I used to associate with Diablo, the feeling of being in this spooky gothic world where cool stuff can happen, and I also loved dark souls for all its multiplayer advancements and cool bosses. But Dark Souls 2 just feels like a good game with problems to me, nothing so amazing as its prequels.

Kinda funny how life is like that. Still cautiously hyped for Project Beast.
 
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