HueyFreeman
Banned
The panzer dragoon series still legitimately plays wonderfully. (Full disclosure, I posted these gifs in a sega thread very recently :b and goddamn it Ill promote PD whenever I get the chance)
I'd probably say Chrono Trigger is one of the games that aged well since it doesn't have random encounters, the translation/localization is fine, and it still looks great.
I thought Zelda: Ocarina of Time didn't age well at all and I didn't have fun with it (I first played it when the 3DS released).
I dunno but after Symphony of the Night, it was hard for me to play and appreciate the Castlevanias pre-SotN.
Not like this man, not like this. The Classicvanias and ESPECIALLY Rondo of Blood are examples of excellent game design. They were the Dark Souls of their time.I dunno but after Symphony of the Night, it was hard for me to play and appreciate the Castlevanias pre-SotN.
I love the look of PD so fucking much, and I never even played it, so it's not entirely nostalgia speaking. The art is great and the early 3D graphics are charming as hell.The panzer dragoon series still legitimately plays wonderfully. (Full disclosure, I posted these gifs in a sega thread very recently :b and goddamn it Ill promote PD whenever I get the chance)
Kirby super star. Amazing then, amazing now. Still my favorite Kirby game.
Paper Mario will always be great.
I agree on ocarina of time, OP.
Seems like it was a "you had to be there" game
I love the look of PD so fucking much, and I never even played it, so it's not entirely nostalgia speaking. The art is great and the early 3D graphics are charming as hell.
I thought Zelda: Ocarina of Time didn't age well at all and I didn't have fun with it (I first played it when the 3DS released).
To answer the question, I think Super Metroid is a great example of a timeless classic. I didn't play it until my late twenties for the first time somehow, and boy was that sublime.
To me, Super Metroid is a classic despite its age. The atmosphere and branching labyrinth are among the best in the genre, but the control scheme severely dates it.
Mega Man 2 has aged well. I think the main reason is that the controls still feel quite fluid. When a game ages poorly, often it's because it feels clunky in some way. But Mega Man classic series is still a joy to control even today.
I really wish I had the opportunity to play Megaman 2 in its original form.
Unfortunately, emulation just doesn't do it justice, I feel. There's always some input lag which makes MM2 feel extremely sluggish and imprecise when pitted against MM9/MM10.
I haven't played Circle Of The Moon in ages. It was one of my first GBA games, and also my first Metroid-like Castlevania. I should try it again sometime.
Metroidvanias don't effect the older ones IMO. I appreciate both types (even Simon's Quest)
Seriously? MGS plays like shit now. It didn't even play well when it was released, now it really sucks.
It's not a matter of how of the games are structured for me, I just think SOTN improved things dramatically in terms of responsiveness and controls.
The old Belmonts feel so clunky in comparison, and the games feel stiff as a result.