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What games have made you cry?

Nothing, like nothing even remotely close. I've cried watching movies and TV, but storytelling in games just doesn't get anywhere near. The only exceptions I can think of, where the game in question is outstandingly well written, aren't the kind of tearjerker storylines that would make me cry anyway.
 
Nothing, like nothing even remotely close. I've cried watching movies and TV, but storytelling in games just doesn't get anywhere near. The only exceptions I can think of, where the game in question is outstandingly well written, aren't the kind of tearjerker storylines that would make me cry anyway.

Play Life is Strange and feel a level of emotional guilt heavy enough to make you sick.
 
The first time I remember is the ending of Link's Awakening. Partly because it was sad, but i think partly because i had finished my favourite game.

More recent examples:

The ending of The Wind Waker
The beginning of The Last of Us. You know the bit
The ending of Uncharted 2.
Drake and Elena talking & goofing about really choked me
 
Only two games:

The Last of Us
In the beginning when Sarah (Joel's daughter) is killed. It still gets me when I watch it today.

Life is Strange
Episode 4, when Chloe begs for Max to OD her on her meds so she can die as her condition is getting progressively worse.
 
To The Moon. The moment where
they hold hands, the heart monitor flatlines and the sound mixes into the music
obliterated me. I had to go for a very, very long walk.
 
Some games made me get a bit emotional - MGS3, Abzu, SOTC, Ico, The Last of Us, etc.

The Last Guardian, however, is the game that made me legit weep.
 
Quite a few. Alice Madness Returns, Papo and Yo, Fran Bow, Night in the Woods, Blackwood Crossing.

Most recently, What Remains Of Edith Finch.
 
None? There's usually at least one thing that takes me out of caring for video game stories. Whether its bad voice acting, awkward animations, etc.

Although I was close to crying when Metroid Prime 4 and Samus Returns were announced
 
Never to my knowledge. I've gotten choked up a few times, but I've never had to actually, like, stop what I was doing to sit and cry. The closest I've gotten to that was having to take a breath and step away from games because they were getting too heavy.

Nothing compares to the complete and utter soul-shattering that Spec Ops: The Line put me through, anyway, though. Probably shouldn't have played that game in the middle of a mental breakdown. Oh well.
 
Crisis Core: Final Fantasy VII. The ending hit me pretty hard considering the time in my life when I played it. While not being a phenomenal game by any means, I still hold it in high regard because of the impact it had on me.

And Persona 4. That game held on and didn't let go of me.
 
A few I can think of were the final boss from Atelier Ayesha (that music)

Muv Luv Alternative, and Little Busters in the Visual Novel realm.
 
Journey (the end)
The Last of Us (beginning, middle, and end)
Uncharted 4 (the end)
Life is Strange (almost everything)
The Last Gaurdian (middle and end)
Horizon Zero Dawn (middle and end)

You'll notice almost every game that's made me cry (whether tears of joy or sadness) is a Sony exclusive, and is a big reason why I love Sony games so much.
 
The first one was Another World. The ending. I was so young I didn't even fully understand what I was feeling, probably because I didn't fully understand what happened, but I was definitely crying.

The latest one was Life is Strange. Weirdly enough a couple of times in the first episode, too, from sorta hard-to-define feels. And I was this close to crying just finding out what Before the Storm is about, because it'll be total tragedy from beginning to end to play through. :'(
 
The Walking Dead S1. MGS3, SH2, obviously. Shovel Knight, oddly.

The Witcher 3 did—but it was upon arrival to Toussaint. It was a happy cry at the splendor. I came close when I first rolled into Novigrad as well. Strong, permeating chills.
 
The Last Guardian's ending

RkJQL.gif
 
Nothing has ever come close.

I loved TLOU, Ori, Life Is Strange, but no game I have played in maybe 25 years has developed a story or characters enough to make me so emotional, I hope this changes in the future though.
 
I've got a few, but I'll start with one that everyone has played -- Brothers: A Tale of Two Sons.

There are some sad, heart-wrenching scenes in that game. None of those got me. Some of them felt ham-fisted.

But not That Moment. Not the moment when
you have to cross the river at the end of the game
. When I realized that
the way to cross the river was by pressing the Older Brother button, even though he was no longer there
, I actually had to put the game down for a few minutes.

Games offer a unique opportunity to make an emotional impact on the player due to their interactivity. That emotional impact is usually delivered in the form of a cutscene, sometimes with minimal interactivity. This is the clearest case I know of an emotional impact being delivered in the form of the fucking controller layout. It spoke to me in a way that so few games have.
 
Only once: Phantasy Star IV, both at Alys' fate and the end.
I was twelve, first time I was actually absorbed by a game; and it's the reason why I'm studying game development.
 
I'll also vote for an indie game called Passage.

I don't think it was specifically trying to make me cry, but that was the result. The game animates a character from the left side of the screen to the right side of the screen, at a constant rate of speed. You start on a clear path, and as your character moves to the right, you have the option of deviating from the path into dark areas, looking for treasure, etc. Once your character reaches the right side of the screen, the game ends.

I've played other games since that make me think about life and the way I'm choosing to live mine-- Journey being the most popular such example-- but Passage was the first time I'd seen a game like that, and it destroyed me.
 
Nier automata almost made me cry after Pascal quest line but I hold it. I don't think the ending of route c was sad though. In fact it gave me hope.
 
Never. And I'm not like a "manly man" or something. Games have just never solicited that emotion in me. Even in movies and TV shows.

Actually, odd as it may see, the only form of entertainment to make me cry was that movie Click with Adam Sandler. But I think it was partly in the timing, as one of my brothers had passed away a couple of months prior to me watching it.
 
The Last Guardian - ending
TLOU - that intro
Witcher 3 - cried because I finished a masterpiece
Persona 4- jolly tears
 
I'm usually super quick to cry, but I'm having a good amount of trouble thinking of answers.

The Cat Lady
Oxenfree probably made me choke up, but I'm not sure about crying.
Lisa the First just left me as a wreck feeling hopeless and sad.
 
I personally never cried for a game, only movies or tv series or manga were able to make me cry.
Merry death in One Piece is one of saddest death I ever saw.

Play Life is Strange and feel a level of emotional guilt heavy enough to make you sick.

Nope because the endings suck

Choice A: let your friend die
Choise B: let your town "burn"
Whatever you choose you gonna have bohou ending. Go play Ghost trick on Ds emu when you will really fight "destiny"! :P
 
The final boss sequence in Nier Automata. That song hit hard.
MGS3's ending.

Journey, when I lost my buddy, then found him again and then lost him again when he sat down and disappeared moments before the game's ending.

The Last of Us, Giraffe section. Not really crying but it surely stop and think about what you all went through, a moment of serenity. Spent 15 minutes just sitting there.

Mass Effect, Legion's ending and Mordin's ending.

Life is Strange, some heavy moments coupled with Foals - Spanish Sahara made me collect myself a bit.
 
Journey, two separate times, both when playing with a companion.

First,
I'd made it to the final slope where you get stuck in the blizzard. For some reason I thought that you needed to use your chime to keep your friends powered up, and so my friend and I kept chirping at each other and it gradually got weaker and weaker until we both passed out. I bawled. I'm trying not to cry just thinking about it right now.

The other time was
in the underground caves, at the very end when you have to make a leap of faith and slide down to the temple and hope the stone creatures don't catch you before you reach the barrier. I was with a companion who was struggling and kept getting hit by the creatures up to that point. I remember jumping ahead, trying to draw them off from him...and then I arrived at the bottom and never saw him again. I even tried to go back to find him, but all I found was darkness.

Such an unforgettable experience.
 
I personally never cried for a game, only movies or tv series or manga were able to make me cry.
Merry
death in One Piece is one of saddest death I ever saw.



Nope because the endings suck

Choice A: let your friend die
Choise B: let your town "burn"
Whatever you choose you gonna have bohou ending. Go play Ghost trick on Ds emu when you will really fight "destiny"! :P

Why the hell didn't you spoiler tag that
 
The Last Guardian is the most recent example I can think of.

As well as The Witcher 3, but only because I knew one of the greatest games I have ever had the privelidge if playing was coming to its conclusion.
 
FF7

The Last Guardian was close, but upon reflection soured by the intent of the game harming Trico in general. I was more bitter than upset.

A bit OT, but I wonder about how many games have made people applaud them when finished? Like, as in however you naturally do that in life as a person. Some people clap, some nod, some cheer etc. That list is longer for me than this one, but not so big that it couldn't be a post.
 
The Commodore 64 version of Wonder Boy.

The tape wouldn't load, so my dad tried to fix it. He had absolutely zero knowledge of computers, so after a few failed attempts at loading the game he became frustrated and threw the tape at the wall as hard as he could, destroying it completely.

I cried.
 
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