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What games will benefit if they go open world?

Battlefield WWII

Following a platoon leader of the 101st on D-Day. You have you objective but first need to find the rest of you platoon and then proceed to head to your objective and knock it out or anything in between.
 
I think MGSV did benefit from the open world. The open world allowed you to be completely in control of how you approach the stealth in the game. It just needed better side objectives.
 
Just Dance.

That'd be cool. You'd travel across the country, heading to dance competitions in different cities. Along the way, you'd have opportunities to have street dance-offs with random people, with the chance to serve them for XP and fresh dance gear.
 
I'd rather have a new IP created around open world (like horizon) than trying to shoehorn a property with a traditionally different genre into the mold.
 
Tony Hawk Pro Skater/Skate

Reduce the abstraction of the worlds and make them more about finding lines and nailing tricks (or, make the abstraction a mechanic in the players control).

A setting a little smaller then WD2's San Fran would be a perfect fit.

Some kind of coming of age/lords of dog town script to hinge the game on.
 
That'd be cool. You'd travel across the country, heading to dance competitions in different cities. Along the way, you'd have opportunities to have street dance-offs with random people, with the chance to serve them for XP and fresh dance gear.

Hmmm. You know you could actually build a pretty unique open world game around the idea. Sprinkle in some other GTA like elements without the violence and criminal side of things.
 
So several games have went the open world approach (different from their predecessor):

- Final Fantasy XV - It benefited despite the issues regarding story. Seems like lots of new comers enjoyed it.
- Metal Gear Solid 5 - Well reviewed
- NieR: Automata - Highly praised, well reviewed
- The Legend of Zelda: Breath of the Wild - Well received and loved
- Dragon Quest Builders - Not sure if this counts but it's open world nonetheless, and it seems a lot of people love this game as well.

And several more...

Nier was already open world... same could be said to less extend about FFXV and Zelda, previous entries in both franchises had plenty of open world elements
MGSV was mixed, most believe it would've benefited from open levels but not open world (think Dishonored)

Also to note, Dynasty Warriors 9 is going open world.

What games do you think will benefit if they go open world? IMO my choices are:

- Dragon Quest XI (I think this might be a given since DQVIII was open world-ish)
- Kingdom Hearts III
- If Konami actually does a Suikoden VI (lol), it'll be cool if it goes open world. Imagine large scale battles in an open world and traversing town to town to recruit the 108 Stars of Destiny.

The fuck are you on? How, seriously, how would Kingdom Hearts benefit at all from Open World? Even Devil May Cry would benefit more from open world design than KH, and DMC and open world are like oil and water
 
Tony Hawk Pro Skater/Skate

Reduce the abstraction of the worlds and make them more about finding lines and nailing tricks (or, make the abstraction a mechanic in the players control).

A setting a little smaller then WD2's San Fran would be a perfect fit.

Some kind of coming of age/lords of dog town script to hinge the game on.

Apologies if I'm misunderstanding, but I thought the Skate series (with 3, at least) was in a persistent open world with interconnected areas and lots of opportunity for finding lines? Even the Port Carverton setting is partly based on San Francisco (apparently a mix of SF, Vancouver and Barcelona) and it's got an over-arching story, although it's pretty vague!

I used to spend a lot of time just exploring the city, finding lines and sessioning particular spots.
 
Nier was already open world... same could be said to less extend about FFXV and Zelda, previous entries in both franchises had plenty of open world elements
MGSV was mixed, most believe it would've benefited from open levels but not open world (think Dishonored)



The fuck are you on? How, seriously, how would Kingdom Hearts benefit at all from Open World? Even Devil May Cry would benefit more from open world design than KH, and DMC and open world are like oil and water

I would argue that Kingdom Hearts could benefit from at the very least, much larger and more "complete" worlds. But of course budget and development time come into play and I get that.
 
I remember an innocent time when I would have said "Mirror's Edge" lol

:-(
 
IS FF XV that bad? I haven't played it but hope it isn't sandbox like

No it's not. Just play it and see for yourself

I get a feeling every time FFXV is mentioned, there's anger and spite.

The fuck are you on? How, seriously, how would Kingdom Hearts benefit at all from Open World? Even Devil May Cry would benefit more from open world design than KH, and DMC and open world are like oil and water

Think of each world being fully explorable. Like each world is as big as NieR: Automata's world. Never know when's you try it!

Of course, the budget will go way off the record.
 
Monster Hunter

but only if it's done right, imagine a multi-region open world where each different location have different series of monsters, and you can get different quests from different villages.
Some unique monsters will never spawn when you explore the world, they can only be activated by accepting quest.

Knowing that this is never going to happen makes me sad.
 
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