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What genres would you like to see more of?

Photo shooting

I'd like a game with photography as a central mechanic but I'm having a hard time trying to figure out how one would work if it's not relying on something like BG&E's photography, QTE's, or some convoluted scoring system that never works.

What game is this by the way?
 
It's a toss up for me.

First off I'd like to see more Real-time-tactical strategy games.

Mainly, I want a new game like the Myth series. ZERO base building, zero "resource" harvesting, purely focused on combat in a small'ish scale (not controlling thousands of people). So you can keep focus on the actual battlefield and not have to constantly move around micro-managing all of your different troops and things.

Secondly, while not so much a genre in tihe "game" sense but more in a movie sense, I'd love to see some more old western games. I mean the genre is sooooooooo under-used in gaming, and I can not for the life of me figure out why? I mean how many bloody wwII or modern era fps games do we need?

Meanwhile I can like count on one hand the "good" wild west games, Sunset Riders, Outlaws, Red Dead Redemption, Call of Juarez (the first one at least), and Desperados.

It just baffles me after the huge success of RDR and how much the games industry likes to "Copy" (I mean how many mmo's do we have now that basically copy WoW?) you think we'd have more western games, but nope, seems like we just have to wait on rockstar to actually make another good old west game since no other devs seem interested in it, even though the market (as RDR showed) is viable and people like it.
 
SRPGs. There are too few titles on the market right now. I need some FF tactics-esque stuff to keep me busy for hours. For handhelds, of course.

Beat em ups. There are two games upcoming for Vita in Japan: Uppers and Crows. West (by wesy I mean I) need some too. I'm fed up playing Streets of Rage on my 3DS again and again.

Extreme racer - SSX, Motorstorm, MX etc. I want a racer with soundtrack full of hardcore punk.
 
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Off to go grab a bottle of scotch and remind myself that Rogue Squadron is indeed dead
 
More Visual Novels like Zero Escape series and More stealth games.

Big hell yes to VNs and Stealth games.

My odd wish would be for more Restaurant/Business-Life sims, games like Cook Serve Delicious and Pizza Express. Cart Life kind of fits this bill too, despite it being primarily depressing. They all have swanky music and are off the beaten path, but still engaging and fun to play. (I don't consider games like Diner Dash to be in this category, it's just a table-management sim at that point).
 
2D character action. Have no idea why this isn't more of a thing. Even Platinum Games doesn't seem to care.

And of course 3D platformers.
 
I'd like a game with photography as a central mechanic but I'm having a hard time trying to figure out how one would work if it's not relying on something like BG&E's photography, QTE's, or some convoluted scoring system that never works.

What game is this by the way?

God Eater Off Shot
 
VN-Likes, Danganronpa for instance.

Also Skateboarding/Arcade sport games, pls bring back Skate and NBA Street please.
 
Rhythm games.

They don't have to be specialized or come with a guitar controler or whatever, just solid rhythm games.

You need to come to Japan. They are all the rage in the arcades these days. Literally floors of arcades solely dedicated to rhythm games.
 
Smash-style fighters, 3D platformers, arcady racers, 3D fighters other than Tekken and DOA, and Zelda clones (I will never understand why Zelda clones aren't very common).

I saw some SRPG mentions, there was a time where I would have agreed with that but now I'm good with basically just Fire Emblem honestly, I kind of burned myself out with the genre during the GBA days I think.
 
Three dimensional beat em ups that have online co-op/versus that are more like Mortal Kombat: Shaolin Monks

Tennis

Street Sports games, or Sports games that break the rules and are hyperbolic
 
I am a simple man. Give me proper sequels of the following that stay true to itself while improving gameplay, not milking or quick cash in and I will be happy:
- Front mission 6
- Taukou Rissiden 6
- Gihern's Greed

Laid back life simulator type games, a-la Harvest Moon, Rune Factory, and Story of Seasons (the new Harvest Moon).

I'd love to see games in this genre propelled into the HD/MMO space. But it's unlikely, I doubt there is a big enough market for it.

I would play the shit out of an online, HD, MMO, farm/life simulator though.

I see many MMORPGs are actually moving most non combat sections into that genre, as much as new MMORPGs are a dying trend and giving way to MOBA/ smaller scale multiplayer games. I would recommend you to check out Black Desert online, it's really a horse caravan trading simulator to me, with farming, fishing and other trading oriented stuff to do. The graphics is also magnificent (close to witcher 3 quality) aside from technical problems, I just love to get up to some mountains and take in views. The only reason I've stopped playing it is because it is still lacking content, the virtual life simulator aspects takes too much time from me and the pve battles are kinda meh and got old, I personally prefer PSO2 or Vindictus kind of MMORPGs.
 
More adventure games like Gone Home. I never thought I would get as much enjoyment as I did rummaging throughout a house to unravel a mystery.

While there's plenty of adventure games that sport similar mechanics, they're not quite the same type of game. I thoroughly enjoyed the elements Life is Strange shared with it.
 
Turn based strategy

Not like 4X but smaller scale tactics games, like Disgea or Fire Emblem, or especially Advance Wars

Small-squad tactics have been well served in recent times (the XCOM comeback, Code Name: STEAM, and Invisible, Inc. have all been great) but it's true that other than Fire Emblem and the already dormant Advance Wars, there isn't much going on in the space of turn-based strategy with mid-sized armies, large battle maps with lots of vision and positional control, and resource/economy management on the field.

I always thought I wanted to see more 4X, but I think that's a genre short on new ideas. I've played just about all the big hitters like GalCiv, the Endless games, and of course the current generation of Civ, but all of them have been missing a certain punch or sense of completeness to justify the time expenditure they demand; they're games that suck up a whole lot of time but don't leave a sense of longevity, of having more systems to figure out and experiment with over many iterations. Since Civ IV the only really meaningful transformation in the genre has been the standardization of hexagonal boards. So I feel as though 4X has been lacking and in need of new games even though the industry's output, in terms of quantity, has been steady.

RTS currently has a vast, gaping hole where long, slow, macro/territory-oriented titles like Rise of Nations and Age of Mythology used to be, for builder-style players who want something more patient and empire-scale than StarCraft.

Cooperative tower defence is the thing I miss most about Warcraft III. It always was the best form of TD, and it didn't survive the transition of TD development into the casual Flash/mobile space at all. Even the SC2 arcade heavily favours competitive or solo formats, and there simply hasn't been anything to replace the likes of Wintermaul.

Oh, and I can't forget: 2D side-scrolling stylish character action (i.e. Viewtiful Joe). We've been well served in 3D thanks to Platinum, but VJ occupied a special place that nobody anywhere has managed to emulate.
 
Monster catching / training. Yo-kai Watch is not what I wanted and I'm bitter, as a fan of Dragon Quest Monsters :(

Fighting games that aren't sequels.
 
Light Gun Rail Shooters- House of the Dead, Resident Evil UC
3d beat em ups/ Hack N Slashes- Dynasty Warriors, Hyrule Warriors, Fighting Force?
Arcade Sports/Racing - Motorstorm Apocalypse, Jet Moto, Rocket League
Comedy Anything - Monkey Island, The Baconing
Action RPG - Diablo 3
Run N Gun- Apocalypse (ps1), Contra
Arcade Shooters- Einhander, Jamestown+
Indie- Towerfall Ascension, Curses N Chaos
Old School FPS- Doom, Quake, Painkiller

Pretty much these. Although I'd prefer light gun games that aren't undead/horror, and beat-em-ups more like Final Fight (Dynasty Warriors is good too, but I don't need more except for unique crossovers).
 
2D Fighters - example. Garou
Turn based Strategy/RPG - example. Tactics Ogre
Hunting Games - Monster Hunter
Metroidvania - Castlevania Order of Ecclesia
Isometric RPG - Shadowrun
 
Wow this thread is asking for so many different genres being asked for. I want more 3D platformers, but I reckon Tearaways performance may be killing the dream a bit since such an amazing game didn't shift many units. :(
 
Wow this thread is asking for so many different genres being asked for. I want more 3D platformers, but I reckon Tearaways performance may be killing the dream a bit since such an amazing game didn't shift many units. :(

It would be nice if indie devs made more 3D platformers here and there, but I guess the cost of development jumps considerably when it goes that route, hence so many 2D games.
 
Turn base/tactics RPG - Disgaea, NepNep, Old FF (Looking forward for WoFF), Final Fantasy Tactics, Tactics Ogre, Jeanne D'Arc(Sony please), Natural Doctrine (A nice surprise), Valkyria Chronicle, TitS, Agarest
Action RPG - Tales of, Ys
WRPG - Transistor, Bastion (Anyway what's Supergiant Games working on now?)
 
Pretty much these. Although I'd prefer light gun games that aren't undead/horror, and beat-em-ups more like Final Fight (Dynasty Warriors is good too, but I don't need more except for unique crossovers).

Yeah I just mentioned stuff off the top of my head, but glad I got it mostly right.

Time Crisis and Ninja Assault are some good none-horror LG games, although I do love Vampire night and Carnevil too, and everything horror :)

Final Fight is a classic of course, and you can throw in tons of Side Scroller beat em ups like Turtles in Time, Captain Commando, Punisher, X-Men Arcade, Cadillacs and Dinosaurs etc etc.
 
3D-Plattformers (pls be good Yukka lalilulelo)
Real Time Strategy
Turn based JRPGS that arent made in RPG-Maker.

If you would've asked me 2 years ago, i'd have also wrote cRPG's, but that genre is well alive atm. :)
 
I'd like more JRPGs on Steam, please.
More rhythm games without plastic instruments would be nice, too.
Oh, and more Monster Hunter clones.
 
Character action.

Considering that the last release in the genre was Devil's Third, I'm kinda starved for some good character action games.

And Capcom is saying that there's no new DMC in the works (or so they say).
 
Disaster simulation games like Disaster Report/Raw Danger. There was Disaster: Day of Crisis on the Wii but there was no US release and region lock. I remember reading that Disaster Report 4 was back in the works after being cancelled but I don't think anything came from it.

I'd also like to agree with those who mentioned life simulator type games. I'd love to see something like Persona's day-to-day life stuff fleshed out and given a new setting.
 
Disaster simulation games like Disaster Report/Raw Danger. There was Disaster: Day of Crisis on the Wii but there was no US release and region lock. I remember reading that Disaster Report 4 was back in the works after being cancelled but I don't think anything came from it.

I'd also like to agree with those who mentioned life simulator type games. I'd love to see something like Persona's day-to-day life stuff fleshed out and given a new setting.

This would be great. I'd love something like a visual novel, but with more interaction.
 
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