Everyone that says "Steam Machines have no point to exist" don't understand that Valve is doing all this to build an ecosystem to get away from Microsoft.
The number of Linux titles and all next gen engines supporting Linux should give you an idea of the ripple effect they caused.
Hell, every thing demoed of Unreal Tournament right now was on Linux. 600 titles on Steam for Linux. GoG now supports Linux. Most fan favorite kickstarter games come with Linux support.
My problem with this whole effort is that I as a consumer don't see any benefit from it. I end up paying roughly the same as a windows based gaming machine to get a product with only 10% of the games library.
The second I saw the analog controller on the left side of the controller, I figured that was pretty much the end for haptic feedback.
Just add the second analog on the right, get rid of the haptic feedback and get it over with.
My problem with this whole effort is that I as a consumer don't see any benefit from it. I end up paying roughly the same as a windows based gaming machine to get a product with only 10% of the games library.
SteamOS already has one big usability advantage over Win8 in that it's far more HTPC and controller friendly than Win8. Not being able to use my 360 controller in the Metro interface was the only reason that I don't use it as my HTPC OS and is (in my opinion) the one area where Microsoft completely dropped the ball.
Playing devil's advocate for a moment. Does it matter? How many games do you actually launch from Windows any more vs Steam or Origin? Wouldn't having a batch script in place to launch Steam and restart it if it crashes be all you need, especially since you can control Steam with a controller (wired or wireless).
I gave on on waiting for the real unveiling of the SteamOS and I've stopped running the releases as the latency was still a huge issue for me. The amount of native games is simply dwarfed by the number of games that you need to stream to the SteamOS and honestly regardless of how much a push Valve does I really don't see the hundreds if not thousands of devs both major and indie just dropping ship to develop solely for Linux. And those that will develop for Linux would like do a Windows version first and a Linux version as a second thought unless a title is a crowdfunded title with Linux being a stretch goal.
The usability angle is totally irrelevant as far as the OS goes--Steam OS is literally just Steam Big Picture launching at boot. You can set up a Windows PC to do the exact same thing and operate it entirely using the controller. You don't need a batch script, you can set this up right now with non-Beta Steam after ticking a couple of boxes in the Big Picture Mode settings menu.
Sure, misguided as in 3rd party manufacturers are producing a machine in which they can't subsidize through game sales, thereby forcing the fact that every system sold has to be sold for profit, in turn resulting in a high retail price.
...totally not anything similar whatsoever, right?
I never said the situation was the exact same, which is why I have no idea why you even thought that. Read the whole post next time.
Some of the smaller ones are also good for native gaming. Valve's own prototype was roughly around the size of an xbox one, and could house high-end components.
Form factor is by far the biggest appeal for me. A tower pc enclosure looks out of place in the living room, imo. Something that can easily fit inside a tv cabinet is ideal. I just hope Valve will release a commercial version of its prototype some day, or at least make the CAD files for its enclosure available.
How come we are seeing all these controllers from every company but it's taking valve years to finish the steambox controller honesty slow it already looks butt ugly just use the 360 template like everyone else.
Just saying for the most basic thing...
I hope they scrape the latest design and go for more of a original one without gimmicks
How come we are seeing all these controllers from every company but it's taking valve years to finish the steambox controller honesty slow it already looks butt ugly just use the 360 template like everyone else.
Just saying for the most basic thing...
I hope they scrape the latest design and go for more of a original one without gimmicks