The Take Out Bandit said:Exsqueeze me?
It's just a visual style. It has nothing to do with the game play mechanics. Capcom could just take the SF3 game engine, slap some highly stylized polygons on it and you'd be none the wiser. You've just got some kind of serious mental block going on there duder.
BTW, KoF:MI was anecdotal evidence. It was crap so far as I'm concerned.![]()
That's where you're wrong. Like I said, 3D has been proven, for many reasons, to NOT be able to emulate 2D.
The precision of hit boxes, the speed and crispness of animations, it's simply nott there. If it's somehow magically happens, and it is a 2D fighter, a real 2D fighter masked in 3D, fine. All one loses is incredible hand drawn art and lasting power (3D gets ugly much faster than 2D). But UNTIL that happens, I hold my stance that 3D is unfit to recreate the 2D experience.
