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What is the worst game made by Rare?

I'd say some of their NES licensed titles were really bad too, but anyone who says anything other than one of their NES or Spectrum games really hasn't played a truly bad game before.

They were pretty much a bedroom company in the Speccy days though and if you judge their titles alongside other games released on that platform at that time, they're not so bad. Playing those games as a 10 year old was magic. We didn't know any better :)
 
Really? Not even the soundtrack or the multiplayer? Or the impressive for their time graphics?

Never cared for the multiplayer in most Rare games. This especially was no exception. The soundtrack was alright i guess but it feels way too much like Banjo and barely like DK which is not good. The graphics just make me wish they were used for a far better game instead.
 
Honestly were you around when the N64 games came out? Most of their N64 games reviewed well and were widely regarded as being visually strong.

N64 was my first Nintendo console.

Just about every N64 game published by Nintendo was considered a masterpiece back then, just like how every game Sony published for the PSX was considered a masterpiece. Reviews mattered even less back then.

Also, most of their games were impressive from a technical standpoint (DK64 was certainly an exception) but almost every Rare game suffers from bad art direction. I mean, take a look at Jet Force Gemini and tell me what the fuck this shit is:

jfshot19.jpg


Topcollect4.png


jetforceevent.jpg
 
N64 was my first Nintendo console.

Just about every N64 game published by Nintendo was considered a masterpiece back then, just like how every game Sony published for the PSX was considered a masterpiece. Reviews mattered even less back then.

Also, most of their games were impressive from a technical standpoint (DK64 was certainly an exception) but almost every Rare game suffers from bad art direction. I mean, take a look at Jet Force Gemini and tell me what the fuck this shit is:

jfshot19.jpg


Topcollect4.png


jetforceevent.jpg

I've personally never understood the whole "Rare games have bad art" claim. If I'll be honest, I never knew their games were considered to have bad art before I knew about GAF. Sure, maybe there are some exceptions like JFG (the main characters do look weird), but as a kid playing their SNES and N64 games and even when I became older, I NEVER had a problem with the artstyle in their games.

Sure, they're not the most artistic or creative, but they fit the games and they have a certain charm to them. I dunno. Maybe I'm just the type of person who doesn't care about what art direction a game has unless it's really really bad (like PDZ funnily enough).

Their DKC games also get criticism for the art in those games and I've never understood that either. It makes even less sense to me than the criticism some of their N64 games get.

At the same time, you can't say a game like Viva Piñata has a bad art direction. Some of their later games have a more focused art direction. But I still don't see how something like VP has better art than something like DKC2 necessarily, for instance. I feel like if someone were to say that Banjo Kazooie and Diddy Kong Racing have bad art then they would have to say the same about Super Mario 64 and Mario Kart 64. Maybe this is some kind of Nintendo vs. Rare bias thing.

/shrug
 
N64 was my first Nintendo console.

Just about every N64 game published by Nintendo was considered a masterpiece back then, just like how every game Sony published for the PSX was considered a masterpiece. Reviews mattered even less back then.

Also, most of their games were impressive from a technical standpoint (DK64 was certainly an exception) but almost every Rare game suffers from bad art direction. I mean, take a look at Jet Force Gemini and tell me what the fuck this shit is:

jfshot19.jpg


Topcollect4.png


jetforceevent.jpg

Jet Force Gemini has the most badass character select theme of all time
 
People still salty that it wasn't just more of the same.

To say that is pretty disingenuous considering Tooie wasn't even the same game as Kazooie, so what exactly is expecting "more of the same?" If we're talking platforming then yeah, but that's broad enough that you can do a lot of different things with the genre. And I say this as someone who didn't grow up with the games and only recently played Banjo-Kazooie and Tooie earlier this year.

Not to mention, NB had pretty big problems in terms of the game being such a bore to play through, at least for me. As well as design issues (large world with nothing in its vast spaces, lack of variety, leaning so hard on the creativity making it a one-dimensional game, tone-deaf humour and yet wanting to rely on nostalgia etc).
 
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