I agree that Fire Emblem in general avoids a lot of Japanese cliches...
... but Awakening dives pretty hard into trope-ville. It's actually pretty obnoxious on this front.
Huh, the game is so anime it hurts at times.
I agree that Fire Emblem in general avoids a lot of Japanese cliches...
... but Awakening dives pretty hard into trope-ville. It's actually pretty obnoxious on this front.
Tharja has a nice design but I didn't give a shit about her in the game. She was way too stalkerish for my tastes.
I don't know if that is really the case. It's not like it had mainstream success.I'm talking perception management. It doesn't get stigmatised as being 'hurrr animu' from the get-go, which opens the game to a wider audience who's willing to give the game a pass instead of writing it off as being 'animu shit.'
Tharja has a nice design but I didn't give a shit about her in the game. She was way too stalkerish for my tastes.
Sumia's great...as filler until you get Cordelia![]()
The true wife, and the most OP daughter combo!
MMMMMMMMM, Galeforce all day yall.
Having worked game retail during its release, my bet is on the fairly long drought of titles for more hardcore gamers at the time. Word of mouth spread like fire at its release, and the short supply and lack of anything else coming out kept the buzz going for quite a while.
Also the short supply drove more digital sales which undoubtedly have a higher profit margin.
It was all in the timing though. It wouldn't have done as well without it.
It's kinda silly to say it sold a million because of Tharya.
It was Sully
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I like this one better.
#TeamXL
I don't give a shit about any of the characters, they are all terrible. Paper thin and slathered in cheap appeal.Tharja has a nice design but I didn't give a shit about her in the game. She was way too stalkerish for my tastes.
It's kinda silly to say it sold a million because of Tharya.
It was Sully
Preaching the word.truth
When does Tharja show up?
They saved the series sales numbers, but at what cost?
Awakening's balance, challenge, and level design was a fall from grace from FE12.
I don't know if that is really the case. It's not like it had mainstream success.
She's nice and broken, which was appreciated
Sumia's great...as filler until you get Cordelia
To be quite honest, it's really sad, as FE:A is a poorly balanced FE with egregiously bad map design and fake difficulty as well as the worst FE story to date. I'm worried that FE will go a full fledged Persona route and sacrifice gameplay and story for the characters. But hey, at least the series didn't die... some of the stories about how Nintendo was ready to give up on a franchise with double digit iterations are scary enough that I'm just glad that FE won't just exist in potentia as a source of Smash Bros. characters.
Good summary of my thoughts.I think a lot of small things ended up giving the game more buzz than other entries in the series. Marketing through things like Nintendo Direct, the game not being announced for western release for months creating buzz from people who wanted it, a change to a more flamboyant and striking art style, game design being less intimidating with casual modes and world map grinding, a return to relationships and matchmaking, etc. I think it was also released at the right time, people were still wanting more games and RPGs in general on 3DS in English and Awakening was there to deliver it.
Edit: I forgot about the demo!
Don't know if any of the waifu/husbando business had anything to do with it.
Don't know if any of the waifu/husbando business had anything to do with it.
Yeah I agree that FE:A made some questionable sacrifices to keep the series alive.
It was by far my biggest disappointment last year.
I recall many angry fans who were calling for blood when the game was first announced (refreshed art style) and then when the marriage aspects were announced and then again when the DLC was announced, too.
Real talk. I finished the main story and never got married to anyone. I was basically almost married to every girl but never advanced further with anyone. What can I say. I string em along. I don't need no partner, I go solo.
Fire Emblem was a tropey waifu game from the very first game on the NES.
urghA visit to Bioware forums will tell you all you need to know, and why Bioware keeps doing its husbandos and waifus.
I only see map design as being the only huge sacrifice.
Fire Emblem was a tropey waifu game from the very first game on the NES.
I only see map design as being the only huge sacrifice.
Fire Emblem was a tropey waifu game from the very first game on the NES.
Well, it was very subdued though. You had to put in a lot of effort to build your Cupid Collection, and your rewards were usually but a short, succinct moment that made you go "Eh, that's it?"
Awakening amplified all that by a factor of five.
Yeah, I had forgotten the LE wasn't an XL everywhere. I actually got mine on sale 2 months after it released, it was cheaper than a regular 3DS XL IIRC.![]()
I like this one better.
#TeamXL
I recall many angry fans who were calling for blood when the game was first announced (refreshed art style)