The main guy is working on Halo's 3rd person tactical shooter thinge, isn't he?NarcissisticJay said:want GRAW 3 SO BAD
The main guy is working on Halo's 3rd person tactical shooter thinge, isn't he?NarcissisticJay said:want GRAW 3 SO BAD
stuburns said:The main guy is working on Halo's 3rd person tactical shooter thinge, isn't he?
Bizzyb said:The Wii console can do a LOT of things that neither the HD consoles can do, you know, creative gameplay kind of things,
People are always talking about, I have no idea though. Just that guy went to Bungie, or maybe a MGS, I can't even remember which.shagg_187 said:Wait what?
snatches said:the op hasn't figured out what every other gamer on earth has clearly accepted:
You play Nintendo games on Nintendo consoles and everything else on PS3 or 360.
Drek said:3rd parties get their shit pushed in by releasing any game anywhere near a big Nintendo first party title.
I only read in an interview that Yves Guillemot confirmed Tom Clancy titles coming to Wii, but they needed to work on the Wii engines some more.ksamedi said:Ubisofts Wii revenue is incredibly low. So its not like they are selling a lot of games. They definitly need more titles like RedSteel on the Wii. That would make them a lot more money than those stupid imagine games. Last I heard Ubisoft was developing a Rainbow Six ofr the Wii as well.
Yes, we were able to do things this time that we couldn't do with the limitations of previous consoles. A few years back we were somewhat certain that a new console (next-gen system) would appear that could handle better, cinematic graphics, and so we began to lay the groundwork for researching that. The MT Framework tool we use at Capcom is the result of that research. All of that research and the resulting tools went into Resident Evil 5. My personal feeling is that we got the best graphics possible for the game, and I'm fairly confident that we're the only game company in Japan capable of doing that.
snatches said:hold on hold on.
the op hasn't figured out what every other gamer on earth has clearly accepted:
You play Nintendo games on Nintendo consoles and everything else on PS3 or 360.
Why is that even an issue? I will easily trade waggle bs in a game like assassins creed for the incredible high def visuals.
And exclusive core gamer style products on the Wii is just not going to happen. Multiplatform publishing is what makes Ubi a successful company. Just look at assassins creed sales cross platform to get the point.
Lindsay said:Why would you go there??
Bizzyb said:The Wii console can do a LOT of things that neither the HD consoles can do, you know, creative gameplay kind of things,
Lindsay said:Why would you go there??
So its true that developers absolutely can not, no matter how hard they try, make creative games on the 360 or PS3? Could ya back that statement up with some decisive proof for me? I could maybe be swayed into believing that, since I only own three PS3 games, all of which are on the 360, and none of which most people would consider "creative"...Bizzyb said:because it's true.
Bizzyb said:Is that what I said?
Bizzyb said:The Wii console can do a LOT of things that neither the HD consoles can do, you know, creative gameplay kind of things,
Lindsay said:So its true that developers absolutely can not, no matter how hard they try, make creative games on the 360 or PS3?
Opiate said:I think there is no question that these sorts of games sell well. Ubisoft hasn't gotten any traction specifically (none of the casual titles for the Wii have sold nearly as well as their DS iterations), but the audience is there, and other companies are reaping huge profits.
The real question would be why there aren't other titles, because while casual titles have sold well on the Wii, so have non-casual ones. Activision is a good example of this: they are bringing their "Wee First" line of casual games... but also every major game they produce, including Call of Duty, Guitar Hero, Quantum Solace, and Spider Man.
Ubisoft is beginning to come around to this approach, I believe. Their most recently announced hardcore title, "I am Alive," was announced originally as a PS3/360/PC, title, but it later became Wii/PS3/360/PC. I'm sure Wii owners would prefer Wii exclusive content, and from small and mid level producers, you will likely get it. But from mega publishers, I doubt that's a feasible option for major productions in the near future.
FoxSpirit said:Petz selling 8 million and Imagine series selling 4 million (okay total) is "not good traction"?
FoxSpirit said:Petz selling 8 million and Imagine series selling 4 million (okay total) is "not good traction"?
Allan Holdsworth said:It's not like Ubisoft ever published much good. Prince Of Persia was OK, and Beyond Good & Evil was good/great but that's about it.
This position is backed by evidence. If one looks at Ubisoft's IR reports, you'll see that the number of casual titles being released by Ubisoft has doubled in just a year and a half: clearly, the money being made on these casual titles is being invested back in to creating a larger casual portfolio, which is exactly what a corporation should do with profitable ventures. If "hardcore" HD games really are unable to sustain themselves -- and require outside funding -- you can expect those projects to very slowly dry up, over the course of many years, likely several generations of console hardware.
Koopakiller said:
Theres a difference between "Sells" and "profit" here. Ubishit said them selves that there crap wasn't selling.Koopakiller said:Why are so many of you downplaying the profitability of Ubisoft's shit ware?
They can probably shit out 200 Petz games for less than what it costs to fund a big budget game like Assassins Creed.
And yes, they do sell a lot. Maybe a single Petz game isn't going to crack the NPD, but after you've got a Dogz, Catz, and Monkeyz tied to your leash the numbers really add up.
I'm not into the whole sales thing, but I'd thought I'd bring up this bit of news since a lot of gamers like to propagate the myth that crap games sell on the Wii. Ubisoft, a company who has consistently put utter garbage out on the Wii, has released their financials for the last quarter and their Wii games only account for less than 15% of their total sales.
360 - 33%
PS3 - 23%
Wii - <15%
Hwang Seong-Gyeong said:Typical third party shovelware, pretty much 99% of third party western developers put on Wii. Though their DS support is crap.
Opiate said:To those crooning so obnoxiously, I strongly suggest you use common sense, and take a look at Ubisoft's financials.
First, Ubisoft will not fund "HD games" in perpetuity with casual fare. They may for short bursts -- lots of companies fund temporarily unprofitable projects with funds from elsewhere -- but if HD games keep razor thin margins or even continue to lose money, you can expect that to change. Logically, when a company makes money on an enterprise, they invest the profit back in to that enterprise to grow and expand it. They certainly do not invest that money in to unprofitable ventures. That's terrible business. Unless HD games are profitable, in which case they support themselves, and this whole argument is moot.
If "hardcore" HD games really are unable to sustain themselves -- and require outside funding -- you can expect those projects to very slowly dry up, over the course of many years, likely several generations of console hardware.
McBacon said:Rainbow Six Vegas 2, GRAW 2, Far Cry 2, Beyond Good and Evil 2
Sho_Nuff82 said:Rainbow Six Vegas and Vegas 2 both sold over 2 million copies, and Assassin's Creed sold over 5 million. Their external published efforts (Haze and NMH) were modest successes that exceeded sales expectations. Even Double Agent sold over a million on 360.
Ubisoft isn't in any kind od financial trouble, I can't think of any reason why they would want to change their business model.
doomed1 said:ITT: we see who wants good games on Wii and who seems to hate the very thought...
no matter what anyone can say about how profitable their "casual" (and by casual, i mean shit to be thrown at the wall) lines are, the actual amount of money being made on these games on the Wii is VERY SMALL in relation to the HD counterparts, even in taking into account lower relative ROI on HD games. fact is, because these games are barely selling, Ubisoft is leaving money on the table by not attempting to expand into the consumers who are not buying these games. it's become pretty clear they have been making some exploratory efforts by publishing such games as No More Heroes (though no media to go with it), and Tenchu 4, but in the end, it's just throwing other people's stuff at the wall and the ultimate question comes down to whether or not Ubisoft is interested in attempting some adventure capital with the Wii, like much of Japan is doing, and apparently succeeding in.
stealth edit:
i personally don't care what comes out on other consoles, i only care what comes out on the console i own, and that just happens to be the Wii. i really don't see how it's wrong to want good games for my console, and i don't see how other people would hope against that. it's sort of silly really...
What if people would prefer that Ubi continue to spend more resources on 360/PS3/PC games, I don't see how that is silly.doomed1 said:stealth edit:
i personally don't care what comes out on other consoles, i only care what comes out on the console i own, and that just happens to be the Wii. i really don't see how it's wrong to want good games for my console, and i don't see how other people would hope against that. it's sort of silly really...
Amir0x said:the thing is, Ubisoft is an HD focused multiplatform developer. I doubt they see any reason why they should change their entire working strategy to suit you, when the casual crap games they sell on Wii/DS net them a profit anyway, and the scraps they throw to the hardcore (like the laughably awful Red Steel) or the ones in the middle like Rayman Raving Rabbids get tore up.
And not only that, to the far extreme, many developers simply prefer the tools available to them on PS360. It allows them to meet their visions more accurately, allows whatever ambition they have to be met in kind. It's not that Wii doesn't have a lot to offer, it's that what it does have to offer may not be in line with what the company most wants to bring to gaming.
In the end, the simple fact remains: If you care about Ubisoft to whine about how awful they are for not bringing their 'top tier' games to Wii, and it's really a big issue for you maybe it's time that you consider purchasing a platform that has the games you want. It's not going to bite any fanboy tits off. My recommendation to any crying about Ubisoft's lack of support is to stop being a fanboy, and buy another system. If you can't afford it that is the only reasonable excuse.
no, but that would be an ultimately positive point of view. sure they want resources to go to HD development, and that can be done, but i want some resources for Wii development as well, and to be honest, it doesn't require as much. one full HD team could probably make two solid, core Wii games for the price of one HD one, so the amount of resources isn't that great.GitarooMan said:What if people would prefer that Ubi continue to spend more resources on 360/PS3/PC games, I don't see how that is silly.
Bizzyb said:I seem to recall Capcom saying that RE4 was only possible on GC. A year later and the game winds up not only on PS2 but on Cell Phones. Please, there is no reason why RE5 could not have also been on Wii.
The total silence on this since May (plus some cryptic -- but less than positive -- comments from the mod over at Ubi's official forum) leaves me more than a little worried.szaromir said:![]()
And everything else is forgiven.
CTLance said:Wall of Text
Dead rising on wii is a crap read kotaku preview; really third parts continue to ignore the wii, only japanese developer doing something but just something...Chrange said:Dead Rising is also coming for the Wii. I wonder why you didn't use that example instead...
Amir0x wall of text.
Eteric Rice said:Why does it have to be the Wii that delivers these games?
Eteric Rice said:Hell, I wouldn't be so down on them if they'd just make "good" casual games. But the shit they put out is enough to burn the new gamers away from gaming.
Amir0x said:Joke question? Because Nintendo encourages it. Their specific mission statement for Wii is to draw in NON-GAMERS, BLUE OCEAN TARGET, LAPSED GAMERS. A large majority of this group is youngsters who are ripe for branding, and parents who want something positive to play for their children.
Well, it's not good to you or I. This is the same thing certain Nintendo fans use against me! "Well if you don't like it, it doesn't mean someone else does! Stop acting like your opinion is fact hurr hurr!"
The reality is, again, someone likes it. And isn't that reason enough to exist? Someone wants Wii Music, even though it's a horrible shining example of game development gone awry on par with any of Ubisoft's worst efforts, and yet... there is a thread dedicated to people who are curious about it, and another five million who are gonna buy it worldwide.
As long as there is an audience for something, that something has a reason to exist.
permutated said:I mean no disrespect Alkaline, because I think you're a cool guy, but maybe they know something we don't? I mean a company this big wouldn't blindly shovel title after title onto a system unless they're making some profit.
Cheesemeister said:Just circling the drain at this point.
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