For some reason the music got attributed more to Dire Dire Docks. Which is weird because that came later.
Which is why Final Fantasy 13 is considered a masterpiece.
Which is why Final Fantasy 13 is considered a masterpiece.
Such as Mario 3D Land and World.FF13 doesn't involve jumping puzzles. Crash and M64 do. A fixed camera in a 3D environment is far better for a platform game than a free roaming camera. Which is still used today for platform games.
Claustrophobia.
Again I reiterate it's a great game, but not as much of a pure platformer as its 2D predecessors were and its new installations are.
Such as Mario 3D Land and World.
It's not fixed in 3D World, though.
It's not fixed in 3D World, though.
My group was hardcore into Doom and Duke 3D at the time but Mario 64 still blew us all away. The worlds were so big and seamless. The experience was just so smooth and pulled off with finesse. Hell, even with Quake that year there was nothing like Mario 64.Totally hated it, for two reasons:
1) I didn't see how this was any better than a 2D Mario game. I didn't want 2D Mario to be dead, and at that time it sure as hell seemed that way.
2) I had already been playing first person shooters on PC for many years, and the concept of 3rd person 3D seemed completely stupid to me. Why the fuck would you make your character block the view??? It's only until many years later when dual analog because standard that I accepted 3rd person 3D, because full camera control compensated for it.