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What Zelda game has the best ending?

If you're talking about just the credits, Skyward Sword wins hands down due to the Zelda story scenes and best staff roll theme in the series.

If we're talking whole end-game sequence... honestly... Spirit Tracks. The end sequence pulls the story, characters, and world really nicely along with amazing music and a great final boss.

word.

next to the dictionary entry for epic, there's a picture of a playback button and looking at it makes you hear the opening riff of the skyward sword staff roll.
 
Ocarina of Time gives me goosebumps when the bells start chiming and you get a huge "Presented by Nintendo" message in front of the master sword, but Majora's Mask will always have this. (coupled with
Saria's Song being played on an ocarina
)

Kind of a fitting end to an incredible pair of games
 
Wind Waker and Twilight Princess both have incredibly touching endings. A Link to the Past is pretty sad too.
 
Although I like them all, i'd say OOT for purely nostalgia reasons. Yes, it's the closest thing in gaming to get me crying. It's pretty much the game that got me into gaming.
 
Wind Waker, Link's Awakening, Majora's Mask and A Link Between Worlds are probably my favorites. Honestly, I'm not sure if I could decide between any one of them: they're all effective for different reasons.
 
zelda-16bitcopy1.jpg
 
Totally agree with those shouting "everyone but BotW!" from the rooftops.

Who can forget the life changing original classic: https://youtu.be/gTmZad5RURg

Or how its topped by the incredible ending of the sequel. The kiss heard 'round the world:
https://youtu.be/GeiXf600DWg

Mwah! Maaaaastapeeces! BotW must be ashamed of its words and deeds in the face of such majesty.

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My choice is actually Ocarina of Time, as I love the dual sense of joy and loss. While everyone is celebrating, Mido and King Zora are in the background... knowing that they'll never see the ones the love again.

Both Wind Waker and Skyward Sword are also great whem it comes to that sense of both loss and gain (and that SS credits theme. Whew.)
 
There's also the realization that any sidequests you don't complete the last time around go unresolved. So you let that one girl's sister get abducted by aliens.

Pretty sure they changed it in Majora Mask 3D.

Since if you complete a quest, it will reset obviously but the ending will show it as completed regardless if you did it or not in the last cycle.
 
Wind Waker. Touching, simple, with a nice message about not living in the past.

Yeah. Ending sequence kicks off with
the most badass and surprisingly violent kill in the series, followed the by the melancholy imagery of Hyrule being flooded and the King's death. Then Link and Zelda sailing off to find their next adventure.
Just really good stuff overall.
 
Everybody is goingo to have their favorite, but everyone can agree that Breath of the Wild is the worst ending EVER!

Hopefully the DLC has a better ending (even though I think they butchered the ending for the DLC, same as what happened with Prince of Persina 2008).
 
If I had to pick a game that had the best ending, I'll go with Twilight Princess for two reasons.

Reason 1:
3_by_strunton-dbdxzql.jpg
Say what you will about the Wind Waker's execution of Ganondorf, but this one was so much darker and more hardcore. You first have Ganondorf get impaled through the chest with the Master Sword and him screaming in pain. Rather than killing over dead, he just gets up with the sword in his chest still as he declares that he isn't beaten yet. Then you have Zant who decides the best way to stop Ganondorf once and for all is to SNAP HIS NECK! Not only is Ganondorf killed in the most brutal fashion I have seen in a video game, but he dies ON HIS FEET LIKE A MAN! Truly it was one of the most memorable deaths I will ever remember.

Reason 2:
5916795+_f7cd664acb8de4178187f9cbd039a597.jpg


I love this scene! You have Midna who just turned back to her true form and she immediately makes a joke of Link being Speechless. That's brilliant. ^_^
 
I like Windwaker's the best. Despite Windwaker being a much shorter game, the ending feels like an actual conclusion to the themes it was conveying such as not living in the past and learning to rebuild. Many other Zelda games I beat feel like I just beat the baddy, and then I assume it's a happy ending.
 
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