SkylineRKR
Member
The Wii U was _nothing_ new.
The Wii was. Motion controls weren't done like that before. It had Wii Sports. Everyone saw Wii Sports, tried it and found it fun. I've visited parties where in fact the women would hook up the Wii and chuck a few rounds of WS, having lots of laughs. It was a phenomenon. Wii and Wii Sports sold eachother.
Now the Wii U. Touchscreen was tried and true, about everyone has it. It was a mere follower unlike the Wii (showing Nintendo was creatively bankrupt?) The gamepad is fairly dated tech at that too. Who should care about this? The 140 million Ps360 gamers who had these games and graphics already? The Wii crowd that wanted to Wii Sports at a low price? They had moved on, lots of Wii's started to collect dust around 2010. Tablets came, Facebook games, Angry birds and all that started to attract that audience.
On top of that the tablet is hard to market, hard to explain and simply not as cool. You can't make it as thrilling as the Wii.
Whats left are the loyal Nintendo fans. Nintendo was losing the casual crowd anyhow (its like every other hype out there), but the challenge should've been to recapture them. How? I don't know. Seeing the Wii's decline a simple Wii 2.0 wouldn't have worked. For VR it was way too early.
The Wii was. Motion controls weren't done like that before. It had Wii Sports. Everyone saw Wii Sports, tried it and found it fun. I've visited parties where in fact the women would hook up the Wii and chuck a few rounds of WS, having lots of laughs. It was a phenomenon. Wii and Wii Sports sold eachother.
Now the Wii U. Touchscreen was tried and true, about everyone has it. It was a mere follower unlike the Wii (showing Nintendo was creatively bankrupt?) The gamepad is fairly dated tech at that too. Who should care about this? The 140 million Ps360 gamers who had these games and graphics already? The Wii crowd that wanted to Wii Sports at a low price? They had moved on, lots of Wii's started to collect dust around 2010. Tablets came, Facebook games, Angry birds and all that started to attract that audience.
On top of that the tablet is hard to market, hard to explain and simply not as cool. You can't make it as thrilling as the Wii.
Whats left are the loyal Nintendo fans. Nintendo was losing the casual crowd anyhow (its like every other hype out there), but the challenge should've been to recapture them. How? I don't know. Seeing the Wii's decline a simple Wii 2.0 wouldn't have worked. For VR it was way too early.