Holy shit same here.Y2Kev said:MGS2
Bioshock -- I liked the demo more than the game. :\
Prvt.Pegleg said:BioShock
The night it dropped was magical on GAF.
MorisUkunRasik said:I never played teh MGS2 demo, what part of teh game was it?
Who cares, it was an awesome experience to be there for the release and all that surrounded it. It just came out of nowhere and then..magicGHG said:As were the next 48 hours attempting to download the damn thing off XBL...
opkal said:Same, I played that demo for years, hell I still think there's people playing the Wake Island demo today.
nice! i didn't know it was still available (wish it was on steam), going to check it out, thanks!!!dogmaan said:Half-life uplink was probably the best demo I have played, it is one of the only demo's I have seen that has it's own storyline separate from the main game, It left a lasting impression even in software mode on my Cyrix 150mhz 6x86.
I played through the whole thing using just the keyboard, at about 10-15fps at a resolution of 320x240, and I loved every second
this game made me scavenge 32mb of RAM and a voodoo rush together, so when I bought the full game, I could play it in 640x480 with hardware acceleration
I wish more developers would make demo's like this:
Half-Life Uplink Wiki
http://i30.tinypic.com/4qkme0.jpg
.typo said:Doom (shareware)
Wollan said:MGS2 demo.
Really. The game was the biggest leap I've ever seen and probably ever will see.
MorisUkunRasik said:I never played teh MGS2 demo, what part of teh game was it?
Jazzem said:Skies of Arcadia, which came with Official Dreamcast magazine here in the UK. It was very generous in what it gave you (Up until the end of the dungeon with the first moon crystal I believe), though it could afford to be with the game being so long. Still, completely sold me and my brother on the game.
I miss the Dreamcast days![]()
It's no fun when the OP has the right answerdogmaan said:Half-life uplink was probably the best demo I have played, it is one of the only demo's I have seen that has it's own storyline separate from the main game, It left a lasting impression even in software mode on my Cyrix 150mhz 6x86.
I played through the whole thing using just the keyboard, at about 10-15fps at a resolution of 320x240, and I loved every second
this game made me scavenge 32mb of RAM and a voodoo rush together, so when I bought the full game, I could play it in 640x480 with hardware acceleration
I wish more developers would make demo's like this:
Half-Life Uplink Wiki
![]()