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What's up with all the FFXV hate?

Here's where I'm at with XV. I think it looks pretty good. It clearly has an amazing soundtrack and I find the combat, and the open world gameplay from Duscae to be fun. (I was actually really sad when the demo for that ended) I would be lying if I say I wasn't still disappointed. There is no doubt in my mind that this would be a better game if it was still being done by Nomura.

The combat seems way too hard to grasp when you're new to it. What I like about Kingdom Hearts for example (I think it's fair to compare XV to it given they're both Square-Enix Action RPGs) is that the combat isn't hard to grasp. With the Platinum Demo I found myself getting revived 3-4 times by Carbuncle in the Iron Giant battle. Part of that issue was the fact you have your sparkly dodge and a roll and figuring out what works. Your MP serving as your stamina also made things a bit awkward as well. With practice you can clearly do some flashy and cool stuff in FFXV with the combat but I feel like the combat system doesn't do nearly a good enough job teaching it to you. The mechanics seem like step back compared to the Kingdom Hearts series. I also couldn't feel much impact in my air combos though it may just be because that demo was clearly not that good.

I feel like once Tabata stepped in and Nomura stepped out it all fell apart. The story had to be changed to not be a multi-part series. Then, since it's a new Director and the game has rebranded from VXIII to XV they decided to change the direction of the story and completely change characters or straight up erase others. In my mind they could have done one of 4 things instead.


  • Kept Nomura on the project, ditch Luminous for UE4 and XV could continue to be the "Versus Epic"
  • Same thing as the first only it never becomes FFXV.
  • Rebranded Versus into it's own thing not related to the mainline FF titles/XIII.
  • Just cancel it and start fresh with a new idea. (Of course they would never do this but hey it probably was an option)

To me it seems weird for them to keep the characters and setting of a game but continue it without the original Director and change a bunch of aspects of it. This has the shell of VXIII but is a completely different beast. I'm also convinced the Luminous engine is the reason optimization has been so difficult for them. Kingdom Hearts 3 being moved off it and Final Fantasy VII: Remake being being on Unreal 4 point don't make it seem that great.

Ultimately I'm still super hyped up for this game. I think it'll be a blast and expect to spend will over 100 hours playing it. That said I understand where people are coming from when they say the game doesn't seem to know what it wants to be. I'm still excited to see what it really ends up being in 3 months. It's been 10 years, I'm skeptical but excited about it. I'm sure that sounds weird but whatever. FFXV makes me feel an extreme variety of emotions.

I'm more hyped for VII:R though
 
It's a dude and his black clads friends...going around collecting the weapons of "dead kings' to rescue a damsel in distress in white. It just needs a Black Veiled Brides boss theme at this point IMO.

emo= wearing black and things related to dead stuff to save a girl? I think the faux term you should be using is gothic or edgy .
 
Identify what is different.

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To be fair if you compare it with the cast of FF8 they also aren't that varied stylistically. Heck FF3 has a cast of all Onion Knights at its beginning.
 
I don't think it's cherry picking considering that all of these are FF casts. And each of them are colorful, filled with variety and personalities. Everything we've seen from the FFXV crew is incredibly one note and a bit soulless.

FFVII has 3 women, a black man, a wolf like creature and a vampire like man as playable characters. All incredibly colorful and unique. FFXV has a k-pop band. I know, my avater is a k-pop idol.

This incredible party of 4 black clad rich boys...isn't doing much for me. It's incredibly static and soulless. I'm still hoping one of them gets replaced by the end, by Lunafreya to add some spice, life and variety.


If SE wants me to keep that preorder...show me something. Some me variety. Tell me Lunafreya will get her DLC. Something. Show me a Red XIII. Show me some spice. Tell me this is more than a k-pop band adventure in emo land.

Lack of women is unfortunate, but at the same time, the story has been set a long time ago, and it would be obvious if they stuck other playable characters in there 'just because.'

I like variety, but I also like a game having a design that is built out of necessity of the story as well. So it's true that there are less options with this game, but every Final Fantasy ever has always had such a mishmash of different characters, so it's nice for a change for something different in my opinion.

But I guess if people were expecting more, well, that's unfortunate. It is what it is.
 
It's a dude and his black clads friends...going around collecting the weapons of "dead kings' to rescue a damsel in distress in white. It just needs a Black Veiled Brides boss theme at this point IMO.

Haha what? Luna's a damsel in distress? I have no idea how you came to that assumption.
 
Noct just seems normal as can get
Prompto is super freaking chipper and outgoing
Ignis just seems like the cautious. Smart one
Gladious is like the muscle

Where's the emo? Because they have on all black?

Yeah, it kind of shows you how people react just to how they look. Noctis is the closest to 'emo,' but even then, from what we've seen he's not nearly as bad as Squall or Cloud. He's just a young man and he is kind of ambivalent to his own status. That is my impression.
 
What's emo about..well any of them.

Sanji, I know you mean well, but at this point some folks are going believe what they want to believe regardless of information currently available that explains otherwise even if comes straight from the mouths of people responsible for developing the game.
 
It's a dude and his black clads friends...going around collecting the weapons of "dead kings' to rescue a damsel in distress in white. It just needs a Black Veiled Brides boss theme at this point IMO.

Other than the black I see nothing emo or edgelord-ey about the game at all. The dead king angle just seems general fantasy to me. As for the damsel in distress part, have you just been ignoring everything shown about Luna? Pretty sure she doesn't count as a damsel in distress from what we've seen so far...
 
Sanji, I know you mean well, but at this point some folks are going believe what they want to believe regardless of information currently available that explains otherwise even if comes straight from the mouths of people responsible for developing the game.
Meh I know. At least get the right info before criticizing tho. I don't care if people don't like the game that's fine. At least be right if your gonna talk about it tho
 
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They should have only changed Noctis' outfit and left his friends' the hell alone. Gladiolus' look was on POINT.

Yeah, I kind of agree beside Noctis' trashbag outfit. Use new Noctis and the other guys like that and it would have at least had more variety.

Still, I don't have any issue with the current dress, except for maybe Prompto. But then again, he's a goofy character so it fits.
 
It may sound like a nitpick, but in a grand scheme of things, it's these little details that tells a lot about what the developers are thinking when designing the world, its characters and making sure everything is thematically consistent. I don't doubt that a creature like chocobo could exist in a world where you have behemoth or goblins walking around. I do however doubt that you have some people looking like kpop stars going around fighting these mythical monsters or riding some. The suspension of disbelief is too much. I mean yeah I can close one eyes and think "it's just fantasy, anything can happen!", but I would simply be lying to myself if I think everything looks to be order. I guess I just really like it when developers do put in thoughts in trying to make their world and the inhabitants believable and coherent. FFXV though, nah...

Note that I don't single out FFXV from such criticism. My eyes rolled hard when I looked like Scalebound's fake Donte wearing hippy dippy outfit and headphones going around fighting giant enemy crab. When he turned into some kind of dragon warrior, then he looked fine. There are some exceptions for me, like the Persona games. Modern setting, modern looking characters, wacky ass monsters to fight. Atlus made it work there for me somehow.
 
It may sound like a nitpick, but in a grand scheme of things, it's these little details that tells a lot about what the developers are thinking when designing the world, its characters and making sure everything is thematically consistent. I don't doubt that a creature like chocobo could exist in a world where you have behemoth or goblins walking around. I do however doubt that you have some people looking like kpop stars going around fighting these mythical monsters or riding some. The suspension of disbelief is too much. I mean yeah I can close one eyes and think "it's just fantasy, anything can happen!", but I would simply be lying to myself if I think everything looks to be order. I guess I just really like it when developers do put in thoughts in trying to make their world and the inhabitants believable and coherent. FFXV though, nah...
So what about cloud and squall? Did u feel the same
 
Also, I think the black outfits will make more sense when we see more of the antagonists. Some people are dressed in stark white, and will create a nice contrast.
 
I don't see what the big deal is with their clothes and the color...maybe it part of their culture and represents their kingdom or something. It's just clothes. As far as their character designs they look fine to me aside from Noctis having a Sasuke haircut

What about the game play and everything else that we haven't seen yet? Give it at least the benefit of the doubt until it releases
 
Playing Duscae for so long pretty muxh had me liking the outfits because I got used to them but Gladiolus should be wearing armor or something since that's his role.
 
Other than the black I see nothing emo or edgelord-ey about the game at all. The dead king angle just seems general fantasy to me. As for the damsel in distress part, have you just been ignoring everything shown about Luna? Pretty sure she doesn't count as a damsel in distress from what we've seen so far...

I actually like edgelords. It's a bit of a secret of mine. But these guys just feel and look like bland caricatures now that we've got English cutscenes and gameplay. The quips are unbearable.

As for Luna...She's not playable. She hasn't been seen in any action scenes or in any badass shots or cutscenes in the history of FFXV's development. Not Versus mind you. That is dead. No, her pushing away a rifle from a soldier doesn't make her much of a character. She's better designed than the entire main cast. Same goes for Gentiana. But man they are non-beings. Tabata's attitude is pretty damn clear, and I have no doubts that Luna will be a complete chump in the game. If Tabata said that we could PLAY as her. See her side of the story. Then OK, then I'd know she could be a real badass. But nope. She's a background piece, who will probably appear once or twice, so the boys can help her.

Again, I preordered this game. This is my pre-order screen with my RL name whited out back there. There's nothing more than I want than to be sure that this will be a good game. But man...I have a terrible feeling about this one.
 
It may sound like a nitpick, but in a grand scheme of things, it's these little details that tells a lot about what the developers are thinking when designing the world, its characters and making sure everything is thematically consistent. I don't doubt that a creature like chocobo could exist in a world where you have behemoth or goblins walking around. I do however doubt that you have some people looking like kpop stars going around fighting these mythical monsters or riding some. The suspension of disbelief is too much. I mean yeah I can close one eyes and think "it's just fantasy, anything can happen!", but I would simply be lying to myself if I think everything looks to be order. I guess I just really like it when developers do put in thoughts in trying to make their world and the inhabitants believable and coherent. FFXV though, nah...

So then you are admitting you are ignoring the thematic consistent lore reason why the cast and people from Lucis wear black in FFXV / Kingsglaive. How convenient.

[QUOTE="D";207742171]I don't see what the big deal is with their clothes and the color...maybe it part of their culture and represents their kingdom or something. It's just clothes. As far as their character designs they look fine to me aside from Noctis having a Sasuke haircut

What about the game play and everything else that we haven't seen yet? Give it at least the benefit of the doubt until it releases[/QUOTE]

Excellent guess.
 
I actually like edgelords. It's a bit of a secret of mine. But these guys just feel and look like bland caricatures now that we've got English cutscenes and gameplay. The quips are unbearable.

As for Luna...She's not playable. She hasn't been seen in any action scenes or in any badass shots or cutscenes in the history of FFXV's development. Not Versus mind you. That is dead. No, her pushing away a rifle from a soldier doesn't make her much of a character. She's better designed than the entire main cast. Same goes for Gentiana. But man they are non-beings. Tabata's attitude is pretty damn clear, and I have no doubts that Luna will be a complete chump in the game. If Tabata said that we could PLAY as her. See her side of the story. Then OK, then I'd know she could be a real badass. But nope. She's a background piece, who will probably appear once or twice, so the boys can help her.

Again, I preordered this game. This is my pre-order screen with my RL name whited out back there. There's nothing more than I want than to be sure that this will be a good game. But man...I have a terrible feeling about this one.

Does her standing up to Leviathan count?
 
why the fuck are they all dressed in black!

Because...
they're...
from...
Tokyo...

They're from a place called Insomnia which is based on Tokyo, and they're wearing a line of clothes from a fashion brand Roen which specializes in Tokyo street style fashion(fashion style shown above). Is Tokyo street style exclusively black? No, but black is very prominent in Tokyo fashion, and especially Roen.
 
I don't see what the big deal is with their clothes and the color...maybe it part of their culture and represents their kingdom or something. It's just clothes. As far as their character designs they look fine to me aside from Noctis having a Sasuke haircut

What about the game play and everything else that we haven't seen yet? Give it at least the benefit of the doubt until it releases
 
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They should have only changed Noctis' outfit and left his friends' the hell alone. Gladiolus' look was on POINT.

I really want to use these outfit in final game.
The contract with Roen which restrict the use of other outfit is the most incomprehensible decision made by Nomura (though these old ones are also designed by Roen).
 
It does suck that there's a lack of character switching...however, it's not just about budget, it's about time. Square Enix can easily pay another team to develop something entirely different, while there are only a set number of people that can work on the battle system. And because of this, it would prolong the development of the game by a lot. That is my feeling anyway.

This is square enix.I really doubt manpower would've hindered them.All the extraneous BS could(and likely should've) been cut in favor of a strong Battle system that supports variety.I would've supported this if the control system were intricate.But this is a game were you hold down a button and watch animations roll on.

It was all a matter of choice and design priority.This just reminds me of Toriyama's "HD towns are hard" in XIII interviews

Nah I think it's fine. Noctis is literally the OP character we've seen because he can use all the weapons and it makes sense as part of the game.

I dont really agree with this.This could've been said about every other FF installment.

Anyway,just watch the XV sequels add on character switching to try to sell the game

I cringed so hard when they tried to sell VR with "play as Prompto".
 
It may sound like a nitpick, but in a grand scheme of things, it's these little details that tells a lot about what the developers are thinking when designing the world, its characters and making sure everything is thematically consistent. I don't doubt that a creature like chocobo could exist in a world where you have behemoth or goblins walking around. I do however doubt that you have some people looking like kpop stars going around fighting these mythical monsters or riding some. The suspension of disbelief is too much. I mean yeah I can close one eyes and think "it's just fantasy, anything can happen!", but I would simply be lying to myself if I think everything looks to be order. I guess I just really like it when developers do put in thoughts in trying to make their world and the inhabitants believable and coherent. FFXV though, nah...

Note that I don't single out FFXV from such criticism. My eyes rolled hard when I looked like Scalebound's fake Donte wearing hippy dippy outfit and headphones going around fighting giant enemy crab. When he turned into some kind of dragon warrior, then he looked fine. There are some exceptions for me, like the Persona games. Modern setting, modern looking characters, wacky ass monsters to fight. Atlus made it work there for me somehow.

I mean, we have real world fashion designers and people wearing fashionable hip clothing walking around in some areas, but also we have rhinos and elephants and giraffes on the same planet living thier animal lives in other areas. Who would have even guessed they existed together in the same world. Surely cant happen in final fantasy or a video game for that matter, how rude of square enix to even jest at the thought of pushing realistic travel boundaries in a fantastical made up story and setting.
 
I actually like edgelords. It's a bit of a secret of mine. But these guys just feel and look like bland caricatures now that we've got English cutscenes and gameplay. The quips are unbearable.

As for Luna...She's not playable. She hasn't been seen in any action scenes or in any badass shots or cutscenes in the history of FFXV's development. Not Versus mind you. That is dead. No, her pushing away a rifle from a soldier doesn't make her much of a character. She's better designed than the entire main cast. Same goes for Gentiana. But man they are non-beings. Tabata's attitude is pretty damn clear, and I have no doubts that Luna will be a complete chump in the game. If Tabata said that we could PLAY as her. See her side of the story. Then OK, then I'd know she could be a real badass. But nope. She's a background piece, who will probably appear once or twice, so the boys can help her.

Again, I preordered this game. This is my pre-order screen with my RL name whited out back there. There's nothing more than I want than to be sure that this will be a good game. But man...I have a terrible feeling about this one.

In regards to Luna, it seems like your projecting quite a bit. No one other than Noctis is playable, not being in "action scenes" =/= not empowered, her confronting to command lethiathan is badass. Not to mention they are prominent to the story which means that showing too much could be spoiler-y. She's also prominent in the movie.

And let's not forget that the reason she's Luna and not Stella (according to Tabata) was because he wanted a character that was more empowered and felt that Stella was not that at all. And let's not forget that we've seen that at least 1 of the guest characters in the party will be female (maybe... Probably... There was a slight clip of a girl riding along side them)
 
Also that's the all black clothes are baggage from FFvXIII

If wasn't a mainline game so it didn't follow the regular conventions of FF
 
i didn't realize people were anti-FFXV. I mean, I'm not hyped nor non-hyped for it... just patiently waiting for it. But people are actively hating it? guess I need to go watch the e3 demo or something to find out why.

EDIT -- just watched the ms play demo. okay. no idea what was going on in that giant arm battle. but... will withhold judgement. who thought that was a good idea? it could have been epic gameplay if you're doing it, but just watching it was... um... yeah.
 
This is square enix.I really doubt manpower would've hindered them.All the extraneous BS could(and likely should've) been cut in favor of a strong Battle system that supports variety.I would've supported this if the control system were intricate.But this is a game were you hold down a button and watch animations roll on.

It was all a matter of choice and design priority.This just reminds me of Toriyama's "HD towns are hard" in XIII interviews



I dont really agree with this.This could've been said about every other FF installment.

Anyway,just watch the XV sequels add on character switching to try to sell the game

I cringed so hard when they tried to sell VR with "play as Prompto".

If that's what you think, well so be it. But the battle system shown off at E3 during Tabata's presentation has me excited. It has its own unique depth and potential for a lot of creativity in battle. Character switching is a non-issue for me.
 
They're showing waaaaay too much footage of this game imo. Between the 2 playable demos and the constant release of videos I have absolutely no hype for this game.
 
To me it seems weird for them to keep the characters and setting of a game but continue it without the original Director and change a bunch of aspects of it. This has the shell of VXIII but is a completely different beast. I'm also convinced the Luminous engine is the reason optimization has been so difficult for them. Kingdom Hearts 3 being moved off it and Final Fantasy VII: Remake being being on Unreal 4 point don't make it seem that great.
For all the hand-wringing Square has done about Luminous with "Oh no, we're totally going to use it on other projects!", I'd bet dollars to donuts that if FF7R and KH3 go well, they'll drop Luminous like a bad habit.
 
They're showing waaaaay too much footage of this game imo. Between the 2 playable demos and the constant release of videos I have absolutely no hype for this game.

I think it's quite the opposite for me, they've shown too much of what's not in the final game. The demos being their own thing, random battles here and there, the Titan battle not being representative of what's in the game (as in its not the full fight). We've seen tidbits of cutscenes and minor little bits here and there, but the full game alludes us. We know next to nothing about what happens after chapter 1.

Too much showing fluff which has diluted the marketing of the game. A false sense of what the game is, by showing the brutally unfinished and the non-existent.

Seriously, no matter how this game turns out, I will always think this was a failure in games marketing. The only good piece of trailer we got was the Nifilhim base footage. That was good.
 
For all the hand-wringing Square has done about Luminous with "Oh no, we're totally going to use it on other projects!", I'd bet dollars to donuts that if FF7R and KH3 go well, they'll drop Luminous like a bad habit.

Minus the questionable character models the Unreal Engine stuff for Kingdom Hearts looks fantastic and seems to run perfectly fine. Stuff for FFXV has been questionable or had people assuming it's "Running on a PC" https://youtu.be/aAASSC_4iCQ?t=31

Hopefully we can see more footage of VII:R soon to see how the combat has developed since last year.
 
So what about cloud and squall? Did u feel the same

In the original FFVII, because the art style of the game is more stylized cartoon-ish, not to mention the actual in-game graphics is lego-like, it didn't look that strange for Cloud to be riding a chocobo. Plus Cloud doesn't like wear like popstar, but more like an adventurer/soldier. Squall does look weird as well next to a chocobo, but at least his outfit is still more interesting to me, and the cast is more uniquely designed and distinctive, while everyone in XV looks same-y and boring.

So then you are admitting you are ignoring the thematic consistent lore reason why the cast and people from Lucis wear black in FFXV / Kingsglaive. How convenient.

I know they gave out reason for their black clothing, but I just think it's a weak reason for it. Besides, more importantly as soon as they step outside of Lucis, they just look really out of place to me, outside of few shots here and there.
 
In the original FFVII, because the art style of the game is more stylized cartoon-ish, not to mention the actual in-game graphics is lego-like, it didn't look that strange for Cloud to be riding a chocobo. Plus Cloud doesn't like wear like popstar, but more like an adventurer/soldier. Squall does look weird as well next to a chocobo, but at least his outfit is still more interesting to me, and the cast is more uniquely designed and distinctive, while everyone in XV looks same-y and boring.



I know they gave out reason for their black clothing, but I just think it's a weak reason for it. Besides, more importantly as soon as they step outside of Lucis, they just look really out of place to me, outside of few shots here and there.

That's the entire point isn't?
 
For all the hand-wringing Square has done about Luminous with "Oh no, we're totally going to use it on other projects!", I'd bet dollars to donuts that if FF7R and KH3 go well, they'll drop Luminous like a bad habit.

As much as I'd like Luminous to actually have some fruits to all the labor, I think they will probably end up doing this.

Unless, that is, they finally finished its development and it now will be okay to use it for future projects (it was still being worked on beside FF XV development).

But if we can get good looking games quicker, then by all means, use Unreal Engine 4.
 
I think it's quite the opposite for me, they've shown too much of what's not in the final game. The demos being their own thing, random battles here and there, the Titan battle not being representative of what's in the game (as in its not the full fight). We've seen tidbits of cutscenes and minor little bits here and there, but the full game alludes us. We know next to nothing about what happens after chapter 1.

Too much showing fluff which has diluted the marketing of the game. A false sense of what the game is, by showing the brutally unfinished and the non-existent.

Seriously, no matter how this game turns out, I will always think this was a failure in games marketing. The only good piece of trailer we got was the Nifilhim base footage. That was good.

As someone who disagrees with most of the issues brought up here I think this is spot on.
 
You know I can see reviewers playing the full game and lowering the score due to the English VA (not their fault it's square's) and that's going to suck. Because from seeing every single footage of this game they've released the Japanese VA is spot on.

The reactions they have to the news of the invasion to their camaraderie with each other feels fleshed out.

Too bad the English side doesn't convey that enough and its going to IMO lower the score of the game.
 
As someone who disagrees with most of the issues brought up here I think this is spot on.

It is interesting. None of the chapter 0 / prologue stuff is shown, and we hardly know anything beyond chapter 1.

I mean for what Square did show off, at least it keeps most of the story spoilers almost minimal for what they did show off.

Duscae is one of the earliest locations in the game, and the Platinum Demo is nothing more than a Tech Showcase that won't even be part of the finished game.

So outside of some specific things we don't know much.

For example

What do the other locations look like, What are the enemy motivations outside of the attack on Insomnia, Who is the main villain is and what is his goal, Who is working with the villain, Why does Niflheim needs Lucis' Crystal, What is Tenebrae role in all of this and their associations with Niflheim and what did that have to do with the wedding between Noctis and Luna outside of a political / peace arrangement, How many chapters total are in the game, How does Cid know Regis (Maybe he was his personal mechanic for the Regalia) etc.

Beyond the little bit I glossed upon that is pretty much all we know.
 
Some people have previously pointed this out, I think FFXV really does suffer from a lack of identity as a whole. When one looked at games like say Nioh, he/she can quickly see the vision of the developer and what they are trying to do with the game. With FFXV, it's like if you don't follow the game's development at all, the game don't make a whole lot sense. The cast and their bizarre all-black getup, the weird art clashes between modern and fantasy environment setting, the story which alternates back and forth between four dudes road tripping and some apparent political conflict between kingdoms. The main characters all looked utterly out of place when they're riding chocobos.

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Compare that to:

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One looked like chocobo was shoehorned in the game because apparently it's not a Final Fantasy without chocobos. Another looked like chocobo naturally belongs to the world that these characters live in, and the characters need these chocobo to move about.
To quote this guy on chocobo riding in FFXV


Gameplay-wise, the game is like wanting to be weird hybrid of action and turn-based game. It's action yet you hold button to attack/defend. It's (kinda) turn-based when you could pause, assign target/command, unpause. It's actually more like real time w/ pause.

Square is trying to do too much with the game, yet they're also half-assing things a lot (IMO of course), making it quite messy and unfocused as a result.

By that same metric, Chocobos were out of place in FF7 too.
Which is a proposition that is pretty self-evidently absurd.
 
There's a rather easy reason why people complain about the character design. Which is for all the homage to Tokyo street fashion or Roen professional design or whatever, what the characters (main cast and all the rest) are wearing just don't look that good and aren't interesting.

Nor is it an excuse to say that this was what Nomura bequeathed to Tabata. After all, Tabata shelved one female character and replaced her with a generic white dress princess doll, created an eye candy fanservice horribly dressed female mechanic, and had Regis redesigned. He could have changed the designs of the main male cast because that was completely within his power as director.

In the contemporary world, technology has provided people with the widest selection of fabrics in history and the means to produce all kinds of clothing, while the spread of culture has led to a greater array of fashions and styles than ever before. For a "fantasy based on reality", how dull must the fashion scenes of Lucis and Nifleheim be for their rich royalty people to look like that?
 
As someone who disagrees with most of the issues brought up here I think this is spot on.

Almost seems intentional to me. A determined effort to conceal the actual game from its own marketing. It's having rather mixed results, but on the bright side almost nothing has been spoiled about it.

About the cast's clothing: AFAIK these are just their base outfits, and their attire changes throughout the game (or can be changed). Quite a departure from prior casts who are varied in clothing and style largely because they had to be; we aren't given the option to change clothing in those games. Noctis and co.'s identity isn't as permanently tied to their outfits as other FF casts.
 
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