(Please tag spoilers for recent games - stuff released within the last year is probably a good line)
A lot of games (and media in general, I guess) have pretty milquetoast endings. The good guys win, the bad guy gets what he or she deserves, the standard happy ending. While there's nothing inherently bad about that, sometimes writers subvert expectations and deliver something that's immensely satisfying. What's your favorite?
I'll have to go with The Last of Us. I was consistently impressed with the game's writing, but that final act just blew me away. Everything just felt so organic rather than forced closure. It tied together all loose ends believably with some unbelievable voice acting from Troy Baker and co. And that last scene, holy shit.
A lot of games (and media in general, I guess) have pretty milquetoast endings. The good guys win, the bad guy gets what he or she deserves, the standard happy ending. While there's nothing inherently bad about that, sometimes writers subvert expectations and deliver something that's immensely satisfying. What's your favorite?
I'll have to go with The Last of Us. I was consistently impressed with the game's writing, but that final act just blew me away. Everything just felt so organic rather than forced closure. It tied together all loose ends believably with some unbelievable voice acting from Troy Baker and co. And that last scene, holy shit.