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when do you really expect the revolution to launch?

Ancestor said:
Sort of OT, but wasn't there supposed to be some sort of Rev. or Zelda news before the year-end? I seem to remember hearing/reading that somewhere here before.

If Revolution comes out before Fall '06 I'll be amazed myself.

Quoting my previous post, since it got lost in the shuffle.

Fingers crossed for Metroid at launch, whenever that happens to be.
 
I have a sneaking suspicion that Retro really didn't begin actual programming work on Metroid Prime 3 until about last summer when the controller design was finalized.

We'll see though I guess.

MP is cool, but it doesn't really address Nintendo's need for a FPS though. Metroid will always be a bit too slow-paced and cerebral for the masses.

Ubi Soft and EA might provide that though with a Ubi Soft FPS and Casino Royale ... which Nintendo should really be talking to EA about getting a more Rev-specific version of since apparently they're only doing XBox/PS2 versions of that.
 
soundwave05 said:
MP is cool, but it doesn't really address Nintendo's need for a FPS though. Metroid will always be a bit too slow-paced and cerebral for the masses.

I definitely agree about Metroid not being for everybody, but if they can whip up a fun multiplayer with the new controls (one that is totally devoid of puzzles, etc.) they could be onto something. It would be a challenge to get people to try it, but I think it would be something a lot of people would enjoy if they gave it a chance.

Single-player is definitely a different story though.
 
i'm hoping they do like Apple does.

Show it at E3 and have it in the public hands the next week.

with
Mario 128 (or whatever they call it)
Metroid prime 3
Zelda TP
Pilot wings
Smash Bros
RE5
Pikmin3


please don't wake me up.
 
StRaNgE said:
i'm hoping they do like Apple does.

Show it at E3 and have it in the public hands the next week.
You really can't do that with a video game system. It's been attempted and it does not work.

I don't know how much of a benefit there really is to launching in the summer, especially in the US. Certainly in Japan that would be an opportune launch window. Here, fall is fine -- so I assume that's what we'll see.
 
StRaNgE said:
i'm hoping they do like Apple does.

Show it at E3 and have it in the public hands the next week.

with
Mario 128 (or whatever they call it)
Metroid prime 3
Zelda TP
Pilot wings
Smash Bros
RE5
Pikmin3


please don't wake me up.

Unlike Apple, they would need the cooperation of 3rd partires for that.
 
A summer launch might not be a bad thing. Would give time for word-of-mouth to spread between then and xmas.

I think it's going to be like DS and need a while to build up steam, and for people to try it and recommend it to others. Launching up against PS3 at xmas is asking to get lost in a sea of Sony hype/anticipation.

All depends on if they have the games ready of course.
 
Kobun Heat said:
You really can't do that with a video game system. It's been attempted and it does not work.

I don't know how much of a benefit there really is to launching in the summer, especially in the US. Certainly in Japan that would be an opportune launch window. Here, fall is fine -- so I assume that's what we'll see.


I dunno, I think launching it online first would nto be a bad idea. The people who will be early adopters are the hardcore nintendo fans anyway. Nintendo says they arent in a race with sony and microsoft anymore so why play by their rules and go by their schedules? so they release a system in summer, so they release it online. It's a new product they dont have to worry about the pressures of a follow up like the 360 or ps3
 
sp0rsk said:
I dunno, I think launching it online first would nto be a bad idea. The people who will be early adopters are the hardcore nintendo fans anyway. Nintendo says they arent in a race with sony and microsoft anymore so why play by their rules and go by their schedules? so they release a system in summer, so they release it online. It's a new product they dont have to worry about the pressures of a follow up like the 360 or ps3
Because -- even if they were able to have an adequate supply of consoles to fill the demands of their retail partners, which I doubt they could with a stealth launch -- they'd miss out on the opportunity to generate a lot of hype. There needs to be a massive informational campaign to get people excited about the system and informed about what it can do. This gets a lot of preorder programs and launch lines, which are excellent publicity and generate big first-day sales that you can brag about.

Why miss out on all that?
 
Based on every Nintendo launch ever.... Japan,,, AT LEAST 4-6 months later, the US. Up to a fucking year later.... Europe.

The DS did break this trend a bit as US/Japan were basically the same time, but the software still lags behind by crazy amounts of time.
 
JoDark said:
The DS did break this trend a bit as US/Japan were basically the same time, but the software still lags behind by crazy amounts of time.
Only except that it doesn't.

Most Japanese games take forever and a day to get to the US. Nintendo's actually well ahead of the industry on this since they do localization while the game's still in development. Look at just the past couple months -- Mario and Luigi 2 and Final Fantasy IV both hit the US in *advance* of the Japanese releases.

Yeah, we had to wait a while for Polarium and Wario Ware, but only because of some concerns about having to stagger the release schedule since otherwise very little would be hitting in Q1. So while Nintendo might delay some titles for the same reason, they don't *have* to -- so there's no reason to believe that the US launch would be delayed because of software localization issues.
 
GC was only a couple of months later than Japan in the US wasn't it?

I think they've already said Revolution will launch in all 3 territories within 12 weeks, and I reckon they'll stick to it. Mario Kart and Animal Crossing launching near simultaneously everywhere shows they are capable of developing with a more global approach. Wouldn't be surprised if that carries through to Revolution, it is make-or-break with that after all.
 
Kobun Heat said:
Because -- even if they were able to have an adequate supply of consoles to fill the demands of their retail partners, which I doubt they could with a stealth launch -- they'd miss out on the opportunity to generate a lot of hype. There needs to be a massive informational campaign to get people excited about the system and informed about what it can do. This gets a lot of preorder programs and launch lines, which are excellent publicity and generate big first-day sales that you can brag about.

Why miss out on all that?


Ah but if they launched online, they wouldnt have to deal with retailers and the hype would be generated by the early adopters. Its the same way the ipod started out.
 
sp0rsk said:
Ah but if they launched online, they wouldnt have to deal with retailers and the hype would be generated by the early adopters. Its the same way the ipod started out.
I suppose. I don't see any real indication that they're going to do that, though.
 
Kobun Heat said:
I suppose. I don't see any real indication that they're going to do that, though.
Well, there's not really indication of anything from Nintendo right now. I don't think it will happen though, because if the mainstream catches wind they are going to want to get it at Best Buy, not online.

I don't think a worldwide launch in 14 weeks or so would be too tough on them. Won't the GCN-esque technology be quicker and cheaper to manufacture than a 360 or PS3? And if the technology is finished like recent reports indicate, they would have a much longer time to manufacture than Microsoft did.

The only real question is the games. I thin Mario and Smash are pretty key, as well as the ability to play Zelda on it. A good, new franchise that makes good use of the controller and Wario Ware to show a different type of game would also be key launch titles from Nintendo.
 
Nintendo has no excuse to not have a Mario platformer ready for launch. Sunshine was completed forever ago and we haven't had a single Mario platformer since. Most of those mario does whatever games were made by 3rd parties. I know they've been busy working on Zelda but surely the mario team at EAD must be a different one. Super Mario 128 has been in development for an insane amount of time, what happened to that?

Imho, a Mario platformer at launch is an absolute must. They need a Mario game that uses the Revmote to its fullest and one that is as fun and revolutionary are Mario 64 was back in its day (and makes as forget that sunshine even existed). Having Twilight Princess and Smash Bros ready too wouldn't hurt either.

The rest of the games could be 3rd parties (and the UBIsoft exclusive FPS) and 1 quicky game (Cooking with Peach).

Plus, the Virtual Console* should have at least a dozen games available at launch. There's really no need for Nintendo to release them all at once.

*I'm assuming the game will be slightly altered from the original version. For example, in SMB mario could jump if you aim the controller up.
 
I agree that Mario should definitely be at launch, and it should be 2 player co-op with Luigi. I expect great things from the controller in it as well.
 
I'm going to say mid 2007 in Japan, fall 2007 in the US, and who knows when in Europe.

Nintendo has never, ever launched a console on time. Ever. I know they're trying to at least tie Sony to the market, but I don't believe they'll make it. Their track record is 0 for 3 at getting to market the same year as the competition (Genesis, Saturn/PS, PS2).
 
Leondexter said:
I'm going to say mid 2007 in Japan, fall 2007 in the US, and who knows when in Europe.

Nintendo has never, ever launched a console on time. Ever. I know they're trying to at least tie Sony to the market, but I don't believe they'll make it. Their track record is 0 for 3 at getting to market the same year as the competition (Genesis, Saturn/PS, PS2).

perhaps the most sensible post in this thread :)
 
icecap said:
Are you trying to say that nintendo has been working on a time machine?

NES%20Mario's%20Time%20Machine.jpg
:lol Lincoln looks pissed.
 
Leondexter said:
I'm going to say mid 2007 in Japan, fall 2007 in the US, and who knows when in Europe.

Nintendo has never, ever launched a console on time. Ever. I know they're trying to at least tie Sony to the market, but I don't believe they'll make it. Their track record is 0 for 3 at getting to market the same year as the competition (Genesis, Saturn/PS, PS2).

I don't recall GameCube ever getting delayed. Same for GBA or DS. Nintendo really had troubles with delays in the N64 days, but ever since the GameCube came out, no one has been complaining much. Zelda TP being the only exception.
 
littlewig said:
your kidding right? Because it looked like troll bait to me...

Then you're looking through troll glasses. I'm as big a Nintendo fan as you'll ever find. (Here's proof...my game collection, my website)Notice I didn't say fanboy. The difference is, I'm more than willing to point out when they're being stupid. Like trying to get a relative to stop smoking crack. :D
 
AtomicShroom said:
I don't recall GameCube ever getting delayed. Same for GBA or DS. Nintendo really had troubles with delays in the N64 days, but ever since the GameCube came out, no one has been complaining much. Zelda TP being the only exception.

The Gamecube was delayed. I have no idea about the GBA or DS, honestly, but I wasn't talking about handhelds.

And it's sad, actually, that there haven't been more game delays from Nintendo this gen. Because the games that saw the worst delays before were some of the best games ever. And some of this gen's games could've used a delay. Mario Kart Double Dash could have been the best Mario Kart, it just needs a little tweaking. Wind Waker wasn't done. Metroid Prime 2 shipped with some pretty blatant bugs. Mario Sunshine...I don't know where to start.

I cheered (as I wept) when Twilight Princess got delayed. Nintendo's return to form--game quality above all else.
 
Leondexter said:
I'm going to say mid 2007 in Japan, fall 2007 in the US, and who knows when in Europe.

Nintendo has never, ever launched a console on time. Ever. I know they're trying to at least tie Sony to the market, but I don't believe they'll make it. Their track record is 0 for 3 at getting to market the same year as the competition (Genesis, Saturn/PS, PS2).

I don't know if you can go by history on this one. Sony are looking shaky this time, I'm betting they'll be very late in 2006, unfortunately.

On the other hand, I'm guessing Nintendo are way further ahead than they're letting on. I suspect the hardware is finalised, and I wouldn't be surprised if their own games (including Mario) are much further along than most people think. Super Smash Bros. has just started it's cycle, sure, but to take that as indication of where their other projects are would be foolish.

Another important point people are forgetting is that with the Revolution, Nintendo already have a starting point in their Gamecube titles. I wouldn't be surprised if they're using Melee as a base on Smash Bros. and I imagine Square Enix will be doing the same with Crystal Chronicles.
 
Polari said:
I don't know if you can go by history on this one. Sony are looking shaky this time, I'm betting they'll be very late in 2006, unfortunately.

On the other hand, I'm guessing Nintendo are way further ahead than they're letting on. I suspect the hardware is finalised, and I wouldn't be surprised if their own games (including Mario) are much further along than most people think. Super Smash Bros. has just started it's cycle, sure, but to take that as indication of where their other projects are would be foolish.

Another important point people are forgetting is that with the Revolution, Nintendo already have a starting point in their Gamecube titles. I wouldn't be surprised if they're using Melee as a base on Smash Bros. and I imagine Square Enix will be doing the same with Crystal Chronicles.

I hope you're right, but again, their track record is against them. Look how many Gamecube projects were first N64 projects, and how long they took to get finished. Look at the Gamecube launch--years after Super Mario 64 2 was supposedly in the works, and no Mario launch game. The N64 was completely abandoned prior to the Gamecube launch, and the Gamecube 1st party launch library was still only 2 titles. Nintendo is a very, very slow developer. And if they're back in "quality" mode (and they'd better be, they have something to prove with Rev) they're going to be even slower.
 
Some of you didn't hold back on launch software predictions huh? Has Nintendo ever launched with so much first-party content?

Jonnyram said:
From what I hear, that's not an assumption :P
I think you're listening to the wrong people :)
 
Tyrone Slothrop said:
i dunno, i think they've been planning a worldwide release. even if so, it may come out in the US first, which seems to be the trend now for some odd reason (see DS and PSP launch)
PSP launched quite later in the US. For DS, though, I think it made sense. Looking at the holiday sales periods, the big time for the US is pretty much Thanksgiving-Christmas. Looking at Japanese weekly charts, it's more like early December-early January. So if it's going to launch in one territory just a few weeks sooner, it makes more sense to do so in the US to catch the maximum amount of holiday sales time in both regions.

Zerodoppler said:
If they move Kirby to the platoform and Make quick sequels to Wario Ware and that Legend of Quiz game they could push it out early. A quick port of Mario Sunshine with wand controls could fill out the launch as well. As for other games, I don't think anything will be ready for 2006.
I think we know way too little to say what could be ready by the end of next year. I couldn't have told you about Pikmin in late 2000.

JoDark said:
Based on every Nintendo launch ever.... Japan,,, AT LEAST 4-6 months later, the US.
AT LEAST 4-6? Like the N64's 3, GBA's 3, GCN's 2, and DS's -0.5?

Leondexter said:
Nintendo has never, ever launched a console on time. Ever.
And if we knew what their internal plans were, we'd know what they'll miss. But obviously they do eventually make their planned dates, or we'd still be waiting on NES.
 
JoshuaJSlone said:
And if we knew what their internal plans were, we'd know what they'll miss. But obviously they do eventually make their planned dates, or we'd still be waiting on NES.

We do know some things. They've said they won't launch after Sony, haven't they? I'll believe it when I see it. I don't consider meeting a 2nd or 3rd targeted launch window "on time", even if they've never given an actual date.
And I never said it was a bad thing to delay, either.
 
Didnt they say Rev is done? That would be perfect for holiday season 2006 worldwide launch (with enough units for all regions and some great games ready)
 
Regarding software..

Don't forget that Miyamoto said at E3 he was working on a new IP for Revolution launch.

My personal bet is the old "Marionette" puppetering title that was originally confirmed near the Gamecube launch. I can just see people holding the revo control above their tv's and using it to control a virtual puppet on screen.

Plus lets not forget Zoonami. They have been around for about 4 years and were believed to be working on 1 or 2 GC titles. It seems highly likely they will have something for the Revolution launch.
 
The usual drill Late august to late november. We've been going through this now for decades and same folks seem to fall for same marketing BS every 5 years. No successfull console has ever launched outside of japan during first half of the year. PS2 japan launch was a joke Im not sure they can get away with pulling that anymore. Then need the time anyhow and fall/winter is still golden time for hardward windows. As for saturn, do I even need to comment on that?
 
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