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when will rosalina get her own game?

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Okay guys, enlighten me.

For those who don't want this to happen, or are upset about Rosalina being in a lot of Mario games in general, what do you dislike about Rosalina?

Please answer specifically and not just "They're shoving her down our throats!!!" because you also get characters like Mario and Luigi and Peach in like every Mario game.

Rosalina comes off to me as an uninteresting character. Peach and Dasiy have distinct personalities and mannerisms in the games they're featured in, whereas Rosalina lacks personality to me IMO. I think she's fine in Smash because Luma is the bigger focus than her honestly.

She's pretty meh in Mario Kart, too.
 
is rosalina to nintendo as elsa is to disney???
 
When Rosalina deserves to get her own game, which at the moment she doesn't and is treated like a fad. That character may be a new face for the Mario series, but let's be honest here. If Princess Peach herself only gets one mediocre DS game, I don't think Rosalina stands much of a chance. I'd rather see Nintendo take another swing at a Peach game if they decide to do a new game with a female lead from the Mario series.

Edit: I completely forgot that Bowser doesn't even have his own game. (M&L 3 being the closest he got)
 
Which other characters do you feel are getting notably short changed in this scenario?

Like Yoshi and Toad weren't in your list of most important games, but they're both about to get new retail games focused on them, which is more than Rosalina has.

Donkey Kong just had another title as well in which he also had a full extended cast of supporting characters.

All of the Bowser children were just added in to Mario Kart and also appears in NSMB U. I guess it's true they don't have their own game yet, though they are villains, which Nintendo (and honestly other publishers as well) often don't make the stars of their own games.
I want an action game (action = anything from platformer to combat) with Bowser as the protagonist!
 
When AO games are permitted on Nintendo consoles.

edit: seriously, I have no idea what kind of games into which she could fit.

I wasn't joking when I said Madoka x Asura.
Rosalina and Luma doing battle in space against titans of evil rather than having Mario show up again.
 
Soon probably, maybe, yes? Nintendo is going crazy with the waifu stuff, so I can see them putting out a game where you get to molest your favorite waifus like Samus, Rosilina or the cast of the new Fire Emblem.
 
On a related note, can we talk about how weird the ending of Super Mario Galaxy was?

Why was Rosalina so huge? Why was a baby crying? Did she just restart the universe?

These are questions a true Rosalina game could solve. I'm sure Mario Canon Enthusiasts would be elated to delve into these mysteries and ensure that they properly fit within the ongoing timeline.
 
Rosalina comes off to me as an uninteresting character. Peach and Dasiy have distinct personalities and mannerisms in the games they're featured in, whereas Rosalina lacks personality to me IMO. I think she's fine in Smash because Luma is the bigger focus than her honestly.

She's pretty meh in Mario Kart, too.

How would you describe Peach and Daisy's personalities in details, both in general terms and in how they're distinctly and notably unique from each other?
 
It's like someone dipped this forum into a vat of LSD this morning..

Im not too familiar with Rosalina, but if Captain fuckin' Toad can get his own title, I don't see why she couldn't.
 
I wonder how much more casual sexism people can fit into this thread.

I'm not sure what you mean (haven't read 100% of the posts here) but i think it's a fair question to ask why Rosalina is so popular.

As i said she has a nice backstory (probably more than most Super Mario characters) and a good design, but her popularity, as far as I remember, absolutely exploded after SMG.

Whereas you compare with characters like Peach, Mario or Bowser who aren't very deep or interesting, but are popular because they have been associated with gaming for decades.

That said, i would love for Nintendo to branch out with new characters from that world, so a Rosalina game would be A-ok in my book.
I just find it peculiar how her popularity exploded so fast is all.
 
Rosalina comes off to me as an uninteresting character. Peach and Dasiy have distinct personalities and mannerisms in the games they're featured in, whereas Rosalina lacks personality to me IMO. I think she's fine in Smash because Luma is the bigger focus than her honestly.

She's pretty meh in Mario Kart, too.

A stereotypical princess and her stereotypical sassy sister have more personality than Rosalina, who is basically a mother figure to the Lumas, a race of living star creatures that inhabit the stars on a comet that they gradually built into the hub for Super Mario Galaxy while they were searching for their parents.

Ok.
 
It's weird that people say Rosalina does not have any personality because she's pretty much the only character with a backstory (see Super Mario Galaxy). And that backstory almost made me cry when I was first exposed to it.
 
A stereotypical princess and her stereotypical sassy sister have more personality than Rosalina, who is basically a mother figure to the Lumas, a race of living star creatures that inhabit the stars on a comet that they gradually built into the hub for Super Mario Galaxy while they were searching for their parents.

Ok.

Don't want to patronize Silky, but as i said, years and years of playing with Peach and Daisy in various forms, probably substituted what are essentially two shallow caricatures, with ideas of his/her own about the character.

I mean Mario himself is a pretty empty vessel when you think about it, but when you play with him for almost 30 years, you're bound to "attach" stuff to the guy regardless.
 
As opposed to the other characters in Mario, who are complex and deep.

Is this supposed to be a snarky comment or an actual response to my statement? Because it really only works as the former. Looking at the rest of the cast, you have characters that are popular because they are cute e.g Yoshi, Shy Guys, Boo, etc. And characters that are popular because they have been around for years and are identified as part of many gamers childhoods, e.g. Mario, Luigi, Koopa, Peach, Bullet Bill, etc. Rosaline falls into neither category. She doesn't have that childish cuteness and she is relatively new. Additionally she really isnt is she made interesting with substantial character depth like characters in other game genres. But yet the tone from Some people make her out to be this intrinsically interesting character. The only identifiable aspects seem to be that she is both generically attractive and seems approachable for "waifu" fans. Maybe I'm missing something from later in the galaxy games?
 
Once I unlocked her, Rosalina was literally the only character I played in 3d world. She was basically a combination of bandicoot and waifu rolled into one amazing character. Went on to 100% the game with her. She is amazing and puts the other generic soulless mario characters to shame. Give me a game. Any genre. I will buy it.
 
People bringing up Rosalina's backstory need to stop.

It's easy to tell a story about a character and have that be his/her background, but actually conveying a _personality_ at any given point through mannerisms, voice acting, what have you, is an entirely different thing. Unless you can prove that her backstory is reflected in her actions?
 
I've gotten a huge fan of Rosalina not because of backstory but the simple fact that she's the most useful character in Super Mario 3D world. She can do a spin attack, which also acts as a mid-air double jump. Luigi for identification purposes, Rosalina for gameplay reasons!
Sorry peach, but those floaty controls just don't do it for me.
 
How would you describe Peach and Daisy's personalities in details, both in general terms and in how they're distinctly and notably unique from each other?

A stereotypical princess and her stereotypical sassy sister have more personality than Rosalina, who is basically a mother figure to the Lumas, a race of living star creatures that inhabit the stars on a comet that they gradually built into the hub for Super Mario Galaxy while they were searching for their parents.

Ok.

Just because a character has an important role in a game doesn't justify it's personality. To begin with Daisy isn't even related to Peach to begin with. Completely different rulers in completely different kingdoms.

She's such a polar opposite to peach that it's very noticeable in the games that she's in. She doesn't act modest or formal when she competes. Nintendo reflects on her self centered/informal mannerisms a lot with her theme songs, voice clips, animations (especially in Mario Strikers). Mario Party basically confirms that Daisy is akin to a tomboy.

I'm on mobile right now and my thumb is killing me but I'm coming back to this to add more.
 
I await the day when Nintendo makes Super Rosalina Galaxy.

Seriously the hater can suck it, more Rosalina is a okay with me, hell I didn't mind Baby Rosalina.

I don't dislike her specifically but I do have some residual mental scarring from Mario Galaxy's insane final cutscene.

Eh what? Galaxy final cutscene was okay so I don't know what you're talking about.

is rosalina to nintendo as elsa is to disney???

Hey hey, cool it man. -_-

Elsa is awesome and so is Rosalina, they need to be in a game together.

Being serous here.
 
lol, man, what is it that's made Rosalina so divisive lately? Was Smash Bros the tipping point?

Honestly, I'm not sure if Rosalina has even gotten as big a push as some people claim. I know that appearing as playable in SM3DW and Smash Bros is a big deal, but I get the impression that her inclusion is less about her as a character, and more about representing the Mario Galaxy subseries, as she's the most notable original character. I mean, in SM3DW she inherits the spin from Mario, and in Smash she uses stuff like launch stars, star bit shooting and the pointer, none of which she ever actually utilized in the Galaxy games. Other than those two games, though, her other playable appearances are among casts of, like, 20+ characters. I mean, it's likely her more major roles are at least partially due to the fact that she's seemingly popular among both internal staff and fans, but I feel that it's more that they wanted someone who wasn't Mario to utilize mechanics from Mario Galaxy, and she was it.

But, uh... I mean, she also seems really popular so I guess maybe her own game is in the cards too i dunno
 
It's weird that people say Rosalina does not have any personality because she's pretty much the only character with a backstory (see Super Mario Galaxy). And that backstory almost made me cry when I was first exposed to it.

backstory != personality

Peach is a typical proper, polite princess type. Nothing special, but she's the original.

Daisy is the boisterous tomboy whose energetic nature tends to get on a lot of people's nerves. Even if you hate her personality, that's still acknowledging she has one.

Rosalina is...well. She was in the Galaxy games, so that's something.
 
On a related note, can we talk about how weird the ending of Super Mario Galaxy was?

Why was Rosalina so huge? Why was a baby crying? Did she just restart the universe?

These are questions a true Rosalina game could solve. I'm sure Mario Canon Enthusiasts would be elated to delve into these mysteries and ensure that they properly fit within the ongoing timeline.

She had to remake the universe in order to create circumstances that led to Super Mario Galaxy 2 existing while sticking to the very important Mario canon.
Creating a bigger and better game through new planets required her to become bigger and better herself hence her huge size.
Apparently the crying babies were the new stars or something, I assume they were crying due to the increased difficulty level of these new galaxies thus confirming that she was on the right track.
And by restarting the universe there could be another starbit festival setting the original SMG events in motion once more in a revamped Galaxy of new worlds without Mario remembering that he'd already done this space stuff, "welcome new galaxy" as the man himself would say.

I hope this answers all your pressing questions about the Galaxy canon.
 
It's weird that people say Rosalina does not have any personality because she's pretty much the only character with a backstory (see Super Mario Galaxy). And that backstory almost made me cry when I was first exposed to it.

You don't play much Mario then. There's a good amount of backstory for a lot of characters.

But backstory =/ personality
 
I see a Rosalina game as a stealth sequel to 3D Land on 3DS, but with the kind of pretty space skyboxes Galaxy had, a new cast of enemies and a final boss that isn't Bowser.

We get more 3D Land platforming goodness playing as the best princess and exploring new worlds, and it will have its own personality separate to 3D Land because of the new starring character and setting, so it won't feel like "more of the same".
 
Soon probably, maybe, yes? Nintendo is going crazy with the waifu stuff, so I can see them putting out a game where you get to molest your favorite waifus like Samus, Rosilina or the cast of the new Fire Emblem.

6357-ew.gif


srsly man ?
 
An adventure game about Rosalina traveling through space, helping people she encounters along her way solve their problems using algebra skills.
 
backstory != personality

Peach is a typical proper, polite princess type. Nothing special, but she's the original.

Daisy is the boisterous tomboy whose energetic nature tends to get on a lot of people's nerves. Even if you hate her personality, that's still acknowledging she has one.

Rosalina is...well. She was in the Galaxy games, so that's something.

Rosalina is a well-manered and caring motherly figure. By the standards implied in your response, she's got as much personality as the other two princesses. Her backstory makes her personality feel earned instead of arbitrary, which is more than can be said for the other two.
 
People bringing up Rosalina's backstory need to stop.

It's easy to tell a story about a character and have that be his/her background, but actually conveying a _personality_ at any given point through mannerisms, voice acting, what have you, is an entirely different thing. Unless you can prove that her backstory is reflected in her actions?

She's reserved (shown by her general demeanor) and motherly (Story time for the Lumas! :D) because, as explained in the backstory, her and Luma are basically the parent figures for the rest of the Lumas

Also she literally traveled the stars with Luma to try and help find its mom / to find her mom. So she's loyal and dedicated. But she sometimes got discouraged, and memories of her mother and father cheered her up. So her parents being gone bothers her even if she doesn't always show it.

So she's:
Loyal
Dedicated
A bit sentimental
Motherly / Reserved
Responsible (Going back to the whole family thing)

In other words, relatable.

That's more than you can say about the other characters in the universe :P

Luigi is Scared. And he jumps high.
Mario is... I dunno. He's Mario. I guess if you believe in a timeline he's also a huge lady's man. (Seriously that timeline stuff is hilarious)
Peach embodies a stereotypical defenseless princess.
Daisy is sassy.
 
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