Hoho for breakfast
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I think World Of Final Fantasy and Shadow Warrior 2 have potential to be pretty big also if they are as good as they look.
2016.
No Man's Sky
The Last Guardian
Re-Core
RIME
Scalebound
Quantum Break
The Witness
Unravel
...
Just on the top of my head.
That's true I guess but regardless it will be one of this gen's "blockbuster new IP's" the OP is referring to.Everything is a franchise these days.
It's being written by John Gonzalez (the writer of New Vegas which is known for its story) so at least the story will most likely be better than the Killzone games'.Why?Guerrilla's track record is pretty bad.
I know this sounds cynical, but I doubt that we will get any new blockbuster IPs this gen on the level of an Assassin's Creed or Mass Effect.
Edit: Crap, forgot Destiny
I think World Of Final Fantasy and Shadow Warrior 2 have potential to be pretty big also if they are as good as they look.
They were still all new IPs that came along with the new generation. The fact that they were also on older generation consoles should have been even more reason for them to attract an audience (well Destiny did I suppose).
I loved Shadow Warrior but at this point it just sounds like you're saying random games you're looking forward to.
Right I'm definitely looking forward to them but I think they have potential to be big series like Shadow Warrior could be like a Saints Row and World of FF could be like Kingdom Hearts type of big franchise.
You mean like Destiny or Watch Dogs?
Good rule of thumb: If it's got a "2" in the name, or "Final Fantasy", it's probably not a new ip.
Hard to say, but we've had a few valiant efforts - Titanfall, Destiny, Watch_Dogs now Battlefront. None have really caught on wildly like the series you listed.
Seems like most developers and buyers are playing it safe, honestly. The big names are going to be around for a while, honestly.
Middle-earth: Shadow of Mordor probably qualifies.
this. and yeah this is why this gen sucks.Ps4 has no games
There is obviously Destiny. Watch Dogs, Ryse, The Order and Knack were attempts that didn't quite reach it.
I feel Horizon and Quantum Break hold a lot of potential on this regard. Quantic Dream's next game may also be a huge hit, I think it is hard to tell. The concept is appealing, it looks ace and interactive film-type of games are becoming a well accepted genre with a healthy market. I expected Until Dawn to bomb horrifically but even that one did really well. If the next QD does well critically I can see it becoming a blockbuster title.
The Titanfall series may also reach blockbuster status in the future as well. I feel like EA is going for that one after Battlefront, to have two major blockbuster scifi MP shooters.
Personally I don't care too much if a game is a new or old IP so long as it's a good game, but so far this gen we have mainly had our big releases as sequels or reboots, and I'm curious if this is going to be a feature of this generation.
Thinking back to last gen I know it wasn't until a year or two in that the big new IPs appeared, like Uncharted and Gears and CoD, but just wondering if you guys think that we will have equally huge new franchises this generation or if we will likely see new IPs as more niche titles and the big blockbusters being new entries to existing series?
I'd call World of Final Fantasy a new ip. Maybe a spinoff? I don't know or care really.
As others have said, Horizon Zero Dawn. Also Scalebound looks super fun too. But I think Horizon will be bigger.
I think The Lord of The Rings predates this game, and there is a version of this game for PS3/Xbox 360.
OP is specifically discussing games which are not sequels, reboots, spin-offs, adaptations from other mediums. Also specifically for games which are not available for the previous generation of consoles.
It's still an original story with original character and original mechanics that weren't there in the previous gen versions.
You also added the "no spin-offs, adaptations from other mediums." part yourself as I don't see it in the OP.
It's too late, we had our chance to make this into a blockbuster but we blew it
http://i.imgur.com/iAAu45H.gif
]http://i.imgur.com/xNYrFPT.gif
This gen is doomed to mediocrity now![]()
You also added the "no spin-offs, adaptations from other mediums." part yourself as I don't see it in the OP.
What game is this ?
Introducing a new IP is super risky. Games like Watchdogs and Lords of the Fallen, among others, probably scared publishers to sink lots of money into new IP that doesn't sell.
I had another think, and I guess Dying Light qualifies. It is a new ip, even if it's heritage is fairly obvious. It was planned for the previous consoles, mind, they just cancelled those plans.
I think Project Cars probably falls short of the definition of "Blockbuster", but that's a subjective matter.
I think The Lord of The Rings predates this game, and there is a version of this game for PS3/Xbox 360.
OP is specifically discussing games which are not sequels, reboots, spin-offs, adaptations from other mediums. Also specifically for games which are not available for the previous generation of consoles.
2016.
No Man's Sky
The Last Guardian
Re-Core
RIME
Scalebound
Quantum Break
The Witness
Unravel
...
Just on the top of my head.
Introducing a new IP is super risky. Games like Watchdogs and Lords of the Fallen, among others, probably scared publishers to sink lots of money into new IP that doesn't sell.
Didn't Warch Dogs sell really well, despite the reviews?
EA UFC is a new IP that's already getting a sequel. Are all sports games blockbusters?
Introducing a new IP is super risky. Games like Watchdogs and Lords of the Fallen, among others, probably scared publishers to sink lots of money into new IP that doesn't sell.
I hope there are less AAAAA blockbuster IPs and more Bloodborne type projects that cater to specific audiences and don't need to sell 10 million to be profitable.
All on last gen.