OmegaSupreme
advanced basic bitch
Go the Sega route perhaps. We could be playing halo on playstation in 10 years.
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Exactly. Can’t make a dent if you don’t drop the hammers.But I guess the point is that big blockbuster games won't drive enough subscription revenue unless delivered with amazing quality, regularly, and on time.
Right now they're doing none of those.
For it to grow on consoles, you need people to buy consoles.LOL I love Gamepass. Like a lot.
But it doesn't appear to be growing anymore on console. Big titles will help that, but it remains to be seen how much.
it reminds me of the covid-19 vaccine passport system & the covid-19 vaccine. they got the passport system in place. but it was predicated on the vaccine both immunizing & preventing transmission, & it did neither, totally killing the original purpose of the passports...But I guess the point is that big blockbuster games won't drive enough subscription revenue unless delivered with amazing quality, regularly, and on time.
Right now they're doing none of those. All respect to Hi-Fi Rush, but it's not a blockbuster title.
Christ the bots are out aren't they.
MS and Xbox will be fine and had massive success last year/2 years and some goodies already this year -
- e.g. Forza Horizon 5/Hot Wheels
- Sea of Thieves
- Tunic
- Cuphead DLC
- Pentiment
- Two Point Series
- Grounded
- Avengers/GotG on GP
- Hi Fi Rush
- High On Life
- MS Flight
- Psychonauts 2
- Vampire Survivors
- Age of Empires 4
- Halo MCC updates and current state
it reminds me of the covid-19 vaccine passport system & the covid-19 vaccine. they got the passport system in place. but it was predicated on the vaccine both immunizing & preventing transmission, & it did neither, totally killing the original purpose of the passports...
game pass was conceived with the idea of it offering triple-a games on something of a regular basis ('all our titles, day 1!'). but, a couple years on now, there just haven't really been that many...
God, I hate these list-type context-lacking posts.Christ the bots are out aren't they.
MS and Xbox will be fine and had massive success last year/2 years and some goodies already this year -
- e.g. Forza Horizon 5/Hot Wheels
- Sea of Thieves
- Tunic
- Cuphead DLC
- Pentiment
- Two Point Series
- Grounded
- Avengers/GotG on GP
- Hi Fi Rush
- High On Life
- MS Flight
- Psychonauts 2
- Vampire Survivors
- Age of Empires 4
- Halo MCC updates and current state
Good year being setup for 2023 (Halo Tatanka, Starfield, Minecraft Legends, Redfall, Forza Motorsport) and the following years 2024/25 (Perfect Dark, Elder Scrolls, Fallout, Wolfenstein, Indiana Jones etc), all that even without ActiBliz. ActiBliz will go through eventually (in some form) as well.
The variety of games via Gamepass that myself, friends and family have enjoyed in the last 2 years is akin to the N64 days. Couch coop and online have been awesome. Games bought off GP after they leave is more games than I bought in the last 3 years combined. My kids and their friends all have Xbox/GP and love it. I/kids play more diverse games than ever, mostly thanks to Gamepass.
AAA is a blackmark on Xbox, Xbox is fine outside of that. Third party games like Hogwarts, Atomic Heart, Fortnite, Apex Legends, Elden Ring, It Takes Two, Star Wars Fallen Order 2 etc ensure there is plenty to play outside of exclusive AAA. I love posts/threads like this that contradict themselves...
LEFT HAND: Xbox must have AAA games
RIGHT HAND: Xbox cannot just buy AAA devs
Case in point: Pepsi is massive, Coke have had their number for 2 decades in terms of market cap and public perception, turnover is Pepsi @ $60+Billion and Coke @ $45+Billion. Pepsi have a higher net profit by around double than Coke do, one wouldn't think that given the zeitgeist but it was factual around 2018 and similar trends exist today still.
It's really doesn't matter who is first, second or third in gaming. All the major console/handheld gaming platforms hit all time records in recent years, they're all having ups and downs with these world events and economies and game title releases hit and miss. Just wait for ActiBliz storm to clear up and Xbox really get moving with PR and releases. Timing matters for Xbox at the moment.
EDIT: Many posters also don't realise during the pandemic supply shortages Xbox was also building their xCloud blade servers based on the same silicon from Series S/X, in the order of millions from what I understand.
God, I hate these list-type context-lacking posts.
What is all that doing for MS? Consoes sales are down, gamepass subs are stagnating, and revenues are down.... how exactly are you measuring them having massive success?
Actually nvm.
Or maybe that was never the plan. As time goes by they're changing their own internal definition of what is a AAA game. Of course it's very gradual, but i don't think they're dumb enough to have ever believed classic AAA game really fits the new ways of distributing content. They have to be live service game, or more modest games.game pass was conceived with the idea of it offering triple-a games on something of a regular basis ('all our titles, day 1!'). but, a couple years on now, there just haven't really been that many...
sorry, wasn't intending to derail. the similarities were just too similar: predicating one thing on another thing that didn't (so far, in this case) materialize...Let's not derail. Please.
But I agree with your conclusion. The premise of the system hasn't materialized and yet, here's this system.
which's fine. but, if it no longer corresponds to what many subscribers' definition of what a aaa game is, it could present problems, i'm thinking...Or maybe that was never the plan. As time goes by they're changing their own internal definition of what is a AAA game. Of course it's very gradual, but i don't think they're dumb enough to have ever believed classic AAA game really fits the new ways of distributing content. They have to be live service game, or more modest games.
Most of those titles sell better on Steam while only a small percentage of Game Pass subscribers will actually purchase all those games.
God, I hate these list-type context-lacking posts.
What is all that doing for MS? Consoes sales are down, gamepass subs are stagnating, and revenues are down.... how exactly are you measuring them having massive success?
Actually nvm.
At this point I just say let them keep doing it. The only people they're hurting in the long run is themselves.
Imagine telling Xbox you're happy with what they've been doing at this point. It's beyond a joke.
Bow before the king
For it to grow on consoles, you need people to buy consoles.
I'm pretty confident Microsoft will acquire Ubisoft next, and Make all Ubisoft games exclusive to PC and Xbox.
Smh...Fact: Series S/X have outsold Xbox 360 era for the same time since launch. Just because there is one slight slowing of YoY growth for a quarter after all tech blowing up due to pandemic/war does not erase the solid uptake in Xbox sales over the last couple of years. Again, another reduction you make without the full context.
Note: my post isn't missing context, you're just crap at assimilation. Here's some context, not that you'll accept anything showing Xbox in a positive light -
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Gamepass is also available in PC. There's ten times the amount of gaming PCs out there than any two consoles put together.For it to grow on consoles, you need people to buy consoles.
Smh...
Ok, here's a fact for you since you like them so much... launch aligned, Do you know what other Xbox console is tracking better than the 360? The XB1.
Want more facts, the XBS consoles are only doing like 1M more launch aligned than the XB1... and the XB1 didn't have a $299 starting price.
And you're using the fastest BS stat in X console as a fact? And you take about people being crap at assimilation? I am not even going to bother explaining why stats like that are BS.
I give you some hints though, if you start off expecting nothing, then you can't be disappointed. Or.... in the and of the bind, the one-eyed man is king.
I bow out of this though, we can just agree to disagree.
Please read `grow on consoles`.Gamepass is also available in PC. There's ten times the amount of gaming PCs out there than any two consoles put together.
Christ the bots are out aren't they.
MS and Xbox will be fine and had massive success last year/2 years and some goodies already this year -
- e.g. Forza Horizon 5/Hot Wheels
- Sea of Thieves
- Tunic
- Cuphead DLC
- Pentiment
- Two Point Series
- Grounded
- Avengers/GotG on GP
- Hi Fi Rush
- High On Life
- MS Flight
- Psychonauts 2
- Vampire Survivors
- Age of Empires 4
- Halo MCC updates and current state
Good year being setup for 2023 (Halo Tatanka, Starfield, Minecraft Legends, Redfall, Forza Motorsport) and the following years 2024/25 (Perfect Dark, Elder Scrolls, Fallout, Wolfenstein, Indiana Jones etc), all that even without ActiBliz. ActiBliz will go through eventually (in some form) as well.
The variety of games via Gamepass that myself, friends and family have enjoyed in the last 2 years is akin to the N64 days. Couch coop and online have been awesome. Games bought off GP after they leave is more games than I bought in the last 3 years combined. My kids and their friends all have Xbox/GP and love it. I/kids play more diverse games than ever, mostly thanks to Gamepass.
AAA is a blackmark on Xbox, Xbox is fine outside of that. Third party games like Hogwarts, Atomic Heart, Fortnite, Apex Legends, Elden Ring, It Takes Two, Star Wars Fallen Order 2 etc ensure there is plenty to play outside of exclusive AAA. I love posts/threads like this that contradict themselves...
LEFT HAND: Xbox must have AAA games
RIGHT HAND: Xbox cannot just buy AAA devs
Case in point: Pepsi is massive, Coke have had their number for 2 decades in terms of market cap and public perception, turnover is Pepsi @ $60+Billion and Coke @ $45+Billion. Pepsi have a higher net profit by around double than Coke do, one wouldn't think that given the zeitgeist but it was factual around 2018 and similar trends exist today still.
It's really doesn't matter who is first, second or third in gaming. All the major console/handheld gaming platforms hit all time records in recent years, they're all having ups and downs with these world events and economies and game title releases hit and miss. Just wait for ActiBliz storm to clear up and Xbox really get moving with PR and releases. Timing matters for Xbox at the moment.
EDIT: Many posters also don't realise during the pandemic supply shortages Xbox was also building their xCloud blade servers based on the same silicon from Series S/X, in the order of millions from what I understand.
I was making a point that despite gp being in the abundant PC market their growth has still slowed. They really need to market gamepass PC more. The potential audience is greater than consoles.Please read `grow on consoles`.
And read what I said in this very thread about them and PC.
We said for years it's about heavy hitting games and i
You call that lineup with the past 2 years a "massive success?"
Those games are barely bringing anyone to the Xbox ecosystem and that's the problem. Sure, most are them are probably highly praised titles, but they obviously need more than that.
What you don't understand is that you can't rely on third-party exclusives to build your user base. Games like Hogwarts, Fortnite, Apex Legends, and Elden Ring are on PlayStation consoles, so what's going to make the casual gamer choose PlayStation over Xbox? EXCLUSIVES!
Look at the PlayStation exclusive lineup within the past 6 years.. Do you most gamers are going to find the PlayStation console the more attractive one?
It comes down to games. You need the heavy hitters that are going to bring a lot of gamers to your platform and so far they have been struggling.
So it's pessimistic to conclude that if over the same amount of time, something is doing very similar to what its predecessor did before, even while being at a lower and more competitive starting price? Even while having an edge and none of the negative fanfare that came with said predecessor?I'm not a pessimist, you clearly are. Good day.
Unless Sony fumbles the ball I just don't see Microsoft competing very well in the hardware department. Digital libraries already make it inconvenient to switch consoles. That will only get more difficult as digital sales will be the norm for buying gamesFocus on making smaller amazing games around 12 hours long or less to fill out gamepass. So that they can pump out games quicker and have a steady supply of games and then they can work their way up to the big heavy hitters. Use this generation to get their groove back and go hard on the next gen.
Wholeheartedly agree.I was making a point that despite gp being in the abundant PC market their growth has still slowed. They really need to market gamepass PC more. The potential audience is greater than consoles.
So it's pessimistic to conclude that if over the same amount of time, something is doing very similar to what its predecessor did before, even while being at a lower and more competitive starting price? Even while having an edge and none of the negative fanfare that came with said predecessor?
Those statements I made that you mistook for pessimism, actually means... doing better than the XB1 or faster...and by only like 1M launch aligned....isn't something to be too happy about. Cause that means its currently on track to do just around, and maybe slightly better than the XB1. It also means that when you have nothing to celebrate,its things like that that would be shouted from the rooftops.
And this is why I said I won't bother explaining it to you. Because this shit should be obvious.
Dam you really don't get it do you?Mate you think SoT, Forza, Flight and Infinite all pushing over 20Million players and record sales for those studios aren't massive success? The former 3 have sustained their audiences and sold the most of their franchises/years on the market. They are also still growing, Infinite sucks and deserves the axe. Says it all really.
Out of a dozen segments Xbox has done good things for the majority of them e.g. single ecosystem, pricing, hardware quality, online latency, party chat, integrations, OS/feature updates, Gamepass, day one parity, more open beyond just console, streaming quality etc etc.
I totally agree heavy hitting AAA is a continued very weak spot for Xbox and year after year it has been a ugly waiting game, no argument there. I also agree if they had that GoW/Spidey/TLOU exclusive their consoles sales would be selling far better.
Much the same can be said of Google Pixel phones but overall Samsung use Android and eat their lunch vs Apple. Google are not upset by this just as Xbox are playing a longer term strategy right now. I hope more AAA Xbox comes out but I'm not expecting them to be exclusive for the majority of those releases, they be PC + Xbox + streaming day one.
The previous gen was around 2.4 (PS4) to 1 (Xbox One) and last year approx. 1.75 (PS5) to 1 (Series S/X). Given the latest data with PS5 pushing 200% plus thanks to AAA (GoW, Horizon, Spidey) and TLOU show etc it's likely heading back to 2 (PS5) to 1 (Xbox). This will change in the coming years. I was never expecting Xbox to beat Sony out of the gate and they're strategy is more about growing the console but more so growing outside of the console by being open and brining streaming along as the tech/latency improve. Xbox is a different beast and they really don't need to be pushing 2 (Xbox) to 1 (Sony) to get where they want to be in 1-5 years.
The reason why it was close this gen was due to supply issues and now they're seeing the gap widen between both consoles. Microsoft is discounting the Series S console by nearly $70 just to attract gamers and it's still early in the generation.
Having good console features is nice, but we're talking about building the Xbox ecosystem and it's not going well so far.
Remember, Xbox nearly matched console sales during the 360 area and has declined ever since. There's no doubt Microsoft wants to get into that position again and this is one of the reasons why they created the Xbox Series S. These are not positive signs there are issues with the gaming division of Xbox. It's not all doom and gloom because they have many games lined up for the future, but as of right now, they're struggling.
as long as it makes financial sense for MS to have Xbox, is going to stick around.MS is going to be fine. The XSX is a great console and they will never catch Sony or Nintendo but they don't need to. There is room for all 3 and competition is great for us.
Microsoft has already been barely competing without having Sony's level of top 4 studios. I can only see them going up from here on out since they do have a lot more studios. On the digital library front they already are fighting with gamepass so they have you in that ecosystem.Unless Sony fumbles the ball I just don't see Microsoft competing very well in the hardware department. Digital libraries already make it inconvenient to switch consoles. That will only get more difficult as digital sales will be the norm for buying games
That's not to mention, I don't think Microsoft has a AAA studio that is on the same level as Sony's top 4 studios. Maybe playground games has a chance to prove their talent with Fable, but idk
They've just released a GOTY contender lol
Look at the leaked numbers.I agree Sony will sell more as the supply improved, never disputed such a fact for the market #2. Anything else you claim about Xbox, prove it with facts, links and numbers. Otherwise I'll debate until the cows come home. I showed links from late last year, Xbox sold the most consoles in the history of Xbox, the previous 2 financial years are the biggest on record for Xbox. They have more studios than ever and more wins than losses.
Could they be doing even better as you suggest? Hell yes. Could they rival Sony or Ninty if they had those killer exclusive titles across Xbox/PC/xCloud? Hell yes. Is that the market Xbox are solely focused on like Sony/Xbox? Hell NO. Xbox is a different beast now, they're doing what Azure did, going more open.
They're getting there, right now doom and gloom is just the media/forums etc. Once ActiBliz clears up the tune will change within the 12-24 months post that. The writing and execution of this long game has been coming to fruition pretty rapidly, Gamepass being sustainable and profit is a major win and they haven't even really gotten started in terms of titles releasing yet.