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Which Final Fantasy had the best storyline?

I know its cliche but FF7 is the only one I've ever completed (almost beat 8 and 9).

Im a sucker for small scale stories that explode into world changing importance.
 
Keep trying. Lightning is probably in the top 5 of the most relevant and remarkable characters of the generation. Also XIII and XIII-2 were good enough to at least MOVE consoles bundles, thing you see a lot of franchises fail at doing lately (lol a lot don't even has the capacity to sell at all, even with tons of millions of dollars invested in marketing the game). So how does everyone think its terrible again? Sales and character recognition says otherwise. Great generalization there. And there is FFXIII in the name of Lightning Returns, it is only in the front of the name because its focused on the journey Lightning went and is going through, its all about her. Its not a matter of importance really. Also, a lot of people are stuck on their nostalgia cages, going crazy for things that don't really changed that much... I mean why complain about the anime aspect of the story? Its a JRPG, it has been influenced by their culture, and the series has always been kinda anime focused, at least the characters.

Toriyama Defense

Lightning_Returns_Final_Fantasy_XIII_Logo.png

It's Skyrim FF Version.
 
Final Fantasy Tactics.

Not advance though. Fucking Marche.

Edit: Even if you like FFXIII or 2, how anyone can stand to say it's one of the best FF stories is beyond me. I could argue that the story was banal, (hah, pulse), but then it would just be, like, my opinion. So I won't. It has it's good sides, maybe you like the character and their interactions, but the story? Yeah.
 
I liked FFT the best probably

The transition from chapter 1 to chapter 2 was amazing when I played it. The "what the fuck" feeling of the last fight when
Algus just keeps going on and on about bullshit while Teta is bleeding out, and for some reason he has a crossbow and auto-potion, and the wizards have level 2 spells; and it all ends in a massive explosion that basically erases chapter 1
is hard mess with.

music was completely amazing too and added to the story telling in really great ways
 
If he really was to save caius, he should have laid down his weapon. It's more like, "I tried to not kill him, but I ran into him because my car got hit from behind. Your car still killed him. Yes it's illogical, it doesn't matter.

If he let go of his weapon, Caius would have killed himself with it. Caius was trying to stab himself with it. What would happen if he'd let go, Caius would've stopped trying to stab himself?

The whole scene is dumb and wrong.

And even if you can see yourself in the past in XIII-2, it doesn't explain away how stupid and contrived Chocolina is.
 
The story I enjoyed the most was the story of Final Fantasy VI. It's arguably not the best story ever, but it's the one that got to me the most.
 
My heart aches with thoughts of what IX could have been if it didn't go batshit insane on discs 3 and 4.

Ah fuck it, IX is the best regardless.

Put it that way: discs 1/2/3 are superior to any RPG story/writing, then in disc 4 it goes down to be on-par with the other games (still better than any Toriyama shit).
Of course with a beginning so stellar it can be a bit disappointing, but it doesn't make the game any less superior than the rest.
 
If he let go of his weapon, Caius would have killed himself with it. Caius was trying to stab himself with it. What would happen if he'd let go, Caius would've stopped trying to stab himself?

The whole scene is dumb and wrong.

And even if you can see yourself in the past in XIII-2, it doesn't explain away how stupid and contrived Chocolina is.

Yeah it's clear Caius killed himself, regardless of Noel.

It's more the fact he killed himself in Valhalla. That is the KEY difference. You can't be killed in Valhalla.

There are theories that Caius had 2 hearts, or part of it was destroyed.
 
Tactics. 6 was pretty enjoyable as well as I recall but the tone, mood and narrative of Tactics are way beyond the rest of the series, which is to be expected considering those involved in its creation. But I really wish it had the branching paths and alternate endings of Tactics Ogre.
 
The story I enjoyed the most was the story of Final Fantasy VI. It's arguably not the best story ever, but it's the one that got to me the most.

yeah I mean that's why it's so great. it's not particularly in-depth or wholistic, but it has this earthboundy vibe that's really affecting
 
It probably matters that I haven't been able to stand any ff except the 13 series. I have up around ice place in ffx, train graveyard in ff7, and left the city in ff9. Ff1&2 bored me to tears, ff3 was boring to tears (even the remake), ff4 was interesting but Cecil seemed emo and I couldn't give a shit, girls love squall in Ff8 so I refuse to play it.

Never touched the mmos because ff14 was awful beyond words even 6 months ago (even now I'm too jaded from previous experience.), and ff11 had a terrible PC control scheme and terrible ideas like 14 hour bosses. Ff6 kind of dissolved into "what was ff6 even about"

I've found I hate grinding, but. If they're trying to tell a story, grinding gets in my way. I don't want to grind, I want to experience a story. If the story is shit, then the combat better be entertaining. My problem was pretty much only ffx and ff13/13-2 have provided that. Ff12 has an interesting control scheme, in the sense its not a control at all. I feel like I have more control with ff13, because it feels fast without losing the ability to min/Max.
 
Yeah it's clear Caius killed himself, regardless of Noel.

It's more the fact he killed himself in Valhalla. That is the KEY difference. You can't be killed in Valhalla.

There are theories that Caius had 2 hearts, or part of it was destroyed.
He didn't have two hearts. The in game fragment list says completely otherwise.

I realize its kind of stupid if noel says I WONT KILL YOU which is in character, but I blame it on the director for not being able to do the same thing in a slightly different way
 
He didn't have two hearts. The in game fragment list says completely otherwise.

I realize its kind of stupid if noel says I WONT KILL YOU which is in character, but I blame it on the director for not being able to do the same thing in a slightly different way

Would you mind sharing what this fragment says?
 
I beat the game less than 2 weeks ago and have since returned it. It says something about omega fragment or something.

Yeah that's not good enough. The lack of remembrance after basically completing it speaks volumes.

The point still stands, Caius still killed himself, he used Noel's hand to inflict the wound.

Hence Noel indirectly killed him while Caius deliberately killed himself.

And it amazes me with all the warnings Yeul gave the protags went full retard.

And now with LR, the
Yeul Legion, and 13th Ark possible plot points were skipped

XIII-2's only redeeming quality was GILGAMESH DLC.

At least GILGAMESH made more sense then the story did.
 
Yeah that's not good enough. The lack of remembrance after basically completing it speaks volumes.

The point still stands, Caius still killed himself, he used Noel's hand to inflict the wound.

Hence Noel indirectly killed him while Caius deliberately killed himself.

And it amazes me with all the warnings Yeul gave the protags went full retard.

And now with LR, the
Yeul Legion, and 13th Ark possible plot points were skipped

XIII-2's only redeeming quality was GILGAMESH DLC.

At least GILGAMESH made more sense then the story did.
What the fuck you expect me to remember every piece of lore? Thisisneogafdude.GIF

Wiki says:
Though Noel stops himself from killing Caius at the last second, Caius takes Noel's blade forces it through his chest, destroying the Heart of Chaos. The chaos within the dying Caius's body erupts into the sky and Caius fades away. Upon returning to Pulse in 500 AF, Serah has a final vision through the Eyes of Etro and dies in Noel's arms. After Noel's sword destroyed the Heart of Chaos within Caius, the goddess Etro was also killed, which unleashes the chaos of Valhalla into the Mortal Realm and connects Gran Pulse and Valhalla.
 
What the fuck you expect me to remember every piece of lore?

Yes I do.

As for the excerpt, can you honestly believe a mere text entry? Does it explain why Caius is shown to be alive? No it does not. He has seemingly died, but has not at the same time.

And why would a Goddess who has no physical form seemingly die especially a Goddess who supposedly has died once already? Along with the fact the so called heart is never once seen, but only manifests as a mere red glow.

I don't buy it. It's shitty writing and makes little sense. It's just a whole "A wizard did it" the entire game.

Edit: I don't like beating up on XIII series, but I can't accept what I am told on a word of god basis.
 
Yes I do.

As for the excerpt, can you honestly believe a mere text entry? Does it explain why Caius is shown to be alive? No it does not. He has seemingly died, but has not at the same time.

And why would a Goddess who has no physical form seemingly die? Along with the fact the so called heart is never once seen, but only manifests as a mere red glow.

I don't buy it. It's shitty writing and makes little sense. It's just a whole "A wizard did it" the entire game.
1. He's alive because he died, and when you die you go to Valhalla first. Since the heart of the goddess was stabbed, which was her heart given form in order for caius to live forever, the goddess can die. However he can't do it himself because he is immortal. Kind of cyclical but whatever.

Because the goddess is dead, who was holding back chaos, chaos was unleashed turning all time into Valhalla where people don't die or live, they just exist. So caius being alive makes sense.

Jesus does he have to take his heart out for you to believe it?

You're being unrealistic
 
1. He's alive because he died, and when you die you go to Valhalla first. Since the heart of the goddess was stabbed, which was her heart given form in order for caius to live forever, the goddess can die. However he can't do it himself because he is immortal. Kind of cyclical but whatever.

Because the goddess is dead, who was holding back chaos, chaos was unleashed turning all time into Valhalla where people don't die or live, they just exist. So caius being alive makes sense.

Jesus does he have to take his heart out for you to believe it?

You're being unrealistic

That made no sense whatsoever.

Caius had little trouble killing himself at the end of the game. Bro's fight then Noel and Caius having clear difference in muscle mass, Caius dominates him, grabs his arm and kills himself.

So if people don't live or die in Valhalla, what's the consensus on
Yeul legion and Serah?

In any case if you want to argue, you can PM me, this is about your favorite storyline. Badly written or not.

You enjoyed the guns and 4th wall breaking?...

The only good part. GILGAMESH FOREVER
 
9 and 10 were my favourite, i've never played 6 though. Both feature a "grand adventure" in an interesting setting and varied main/side characters (some even have depth and character development).

The orphanage is where 8's story lost me

I love the Ivalice setting and the Tactics games have a narrative that works. XII had potential but the story completely lost focus in the later parts of the games and went nowhere.

XIII has the same problem but the story looses focus even earlier(after the first 2 or so dungeons). Ironicaly it's the exact opposite of the linear gameplay structure - all over the place, without direction and with poorly defined characters.

VII was fine
 
The only good part. GILGAMESH FOREVER

I like the character too, but seeing how he's half-defined by sword collecting, guns just feel weird, even if it was only early on in the fight.

The 4th wall breaking seemed pointless when he could have, for example, mentioned how Serah looked like some girl he saw during the events of Dissidia, since the multiverse thing opens lots of options, even for for more serious drama (like getting some arms chopped off along the way, explaining the goofy replacements in FF8).
Why try to make him Deadpool where there can be so much already to use just by fleshing out what he already is?
 
It seems like the community is divided on typical swords and sorcery fantasy setting (FF6, FF9, FF12) and futurist/swords and sorcery-fusion settings (FF7, FF8, FF10). Didn't play FF4 and tactics to identify them. It's my understanding that not a lot of people who liked FF9 also liked FF10.

This is exactly how it is, though at least most fans of the newer games actually like some of the older games like FF4,5 and 6. The people that played FF4 and FF6 only probably hate the other FF games. That said FF fans have a contender to be some of the worst fans, yet there are still worst fans out there like the sonic fanbase.
 
Keep trying. Lightning is probably in the top 5 of the most relevant and remarkable characters of the generation. Also XIII and XIII-2 were good enough to at least MOVE consoles bundles, thing you see a lot of franchises fail at doing lately (lol a lot don't even has the capacity to sell at all, even with tons of millions of dollars invested in marketing the game). So how does everyone think its terrible again? Sales and character recognition says otherwise. Great generalization there. And there is FFXIII in the name of Lightning Returns, it is only in the front of the name because its focused on the journey Lightning went and is going through, its all about her. Its not a matter of importance really. Also, a lot of people are stuck on their nostalgia cages, going crazy for things that don't really changed that much... I mean why complain about the anime aspect of the story? Its a JRPG, it has been influenced by their culture, and the series has always been kinda anime focused, at least the characters.

I like you. It is okay to say while FF13 was not a critical success ( though the 83 metacritic evidently means its complete crap according to the GAF scale), the two games have sold millions of copies. We all know that FF13-2 did not sell as much ( but was still the highest selling PS3 game in Japan that year) but they made a ton of money on the DLC.

Anyway, back on topic,

The last two sentences are essentially true of any RPGs. Rose tinted nostalgia does color older RPGs in lights brighter than they did when they came out.
 
FF6 obviously.
But I don't blame people who don't know it, it's a old game, hopefully a remake will correct that.
The part just after the world's destruction is really sad, I also cried :(
 
I like you. It is okay to say while FF13 was not a critical success ( though the 83 metacritic evidently means its complete crap according to the GAF scale), the two games have sold millions of copies. We all know that FF13-2 did not sell as much ( but was still the highest selling PS3 game in Japan that year) but they made a ton of money on the DLC.

Anyway, back on topic,

The last two sentences are essentially true of any RPGs. Rose tinted nostalgia does color older RPGs in lights brighter than they did when they came out.
Critic Ratings are bullshit. Only thing that matters is User Score to a degree.

But I dislike metacritic anyways, it's too easy to spam it.
 
6 had my favorite story, but 12 had by far the best writing/presentation.

6's story wins me over because of the out of left field twist and atmosphere/tone that came from it.

I am going to say some stuff that will probably draw ire.

Fave Characters = FFVII

Fave Presentation = FFXII

Fave Setting = FFVIII and FFXIII tie

Fave Moments :

FFVI: Intro
FFVII: leaving Midgar
FFVIII: The death of Odin
FFIX: Everything about ViVi
FFX: ..... when I built ultimat sword for tidus
FFXI: Didn't play long enough to form a fave
FFXII: Seeing the judges
FFXIII: Finally getting to a somewhat open area
FFXIV: End of an Era

I must say the last story elements of FFXIV (and the fact that it is getting a reboot) made me forgive the horrible state it launched in.
 
FFVII, no contest. Atmosphere of Midgar remains unparalleled by any other location in the FF series (haven't played FFXI or FFXIV). It also touches on themes that have yet to really be explored any further again. Whilst it may not have reached the heights a truly great storyteller could take it to, the story provides an engaging and ultimately memorable journey. A lot of the charm lies in the background of Cloud's story which is quite dark especially when you started connecting dots of what happened with Zack and his tragic fate (before Crisis Core needlessly shat on it of course, some things are better left to imagination). Like the letter he leaves in Gongaga. Those were nice touches that helped build character for the world. There were lots of touches like that. It also has the most memorable cast of any FF game. They have simple designs but that's why it works so well. Too many characters now are overdone in that department.

FFIX is second, even after going all psycho crusher on the audience in the second half.

Also, I'm going to agree that people need to stop taking the piss with the word "convoluted". Most FF's are simple. The only one that went close to convoluted was FFVIII with its time travel stuff, but for the most part, these are straight forward stories. If FFVII is extremely complex and hard to follow for some people, well, then I imagine you stay away from most literature too. I mean, the words in there might be too hard to understand...
 
It's Skyrim FF Version.

I haven't really been paying too much attention to Lightning Returns, aside from hearing about the clock/timelimit system. Is this true? Is it gonna be another attempt at mimicking western devs that usually falls flat on their face (meanwhile the western game they wish to mimic isn't very great)...?
 
Blame yourself, or God.

FF Tactics.

tactics tactics tactics. It's as close to Shakespearean one can get in this medium. Caricatures moving on squares somehow conveyed more emotion to me than most other games.

all the rest of series is usually gushy anime style silliness, which i guess is very well liked but i could never take it seriously. FF5 didn't take itself seriously though and i thought that was hilarious. BUTZ
 
I haven't really been paying too much attention to Lightning Returns, aside from hearing about the clock/timelimit system. Is this true? Is it gonna be another attempt at mimicking western devs that usually falls flat on their face (meanwhile the western game they wish to mimic isn't very great)...?
You know the trailers how ff13 was supposed to be? it's like that.

also wrpgs are #1.
 
I like the character too, but seeing how he's half-defined by sword collecting, guns just feel weird, even if it was only early on in the fight.

The 4th wall breaking seemed pointless when he could have, for example, mentioned how Serah looked like some girl he saw during the events of Dissidia, since the multiverse thing opens lots of options, even for for more serious drama (like getting some arms chopped off along the way, explaining the goofy replacements in FF8).
Why try to make him Deadpool where there can be so much already to use just by fleshing out what he already is?

I think his transformation truly varies at times due to maybe a lack of control, as evidenced by recent developments, but you have to remember that GILGAMESH is out of time, and he may not have been everywhere when he appears in XIII's world. It's really hard to place him in what he has and hasn't done.

He's been seen with 2,4,6,and 8 arms so it's hard to say if he doesn't make a full transformation or if a few arms got chopped off, but even that is unlikely due to his overall size, unless he is actually fighting monsters bigger then himself.
 
Never finished a FF game before.


Closest I came was FFVIII on my PS2. Never owned a PS1..


I liked the universe of that one, but I stalled out like 3/4ths of the way through the game.

I also played FFIII"?" for the SNES and enjoyed that, but never finished it.


First FF game I was ever truly hyped for was FFX. I was really pumped for it...

But I ended up canceling my preorder because of MGS2 and Halo CE. There just wasn't room for it.


Just recently bought FFVII for my PS Vita, but I am not very far yet, and its pretty aged at this point... :/


If the rumors about FFX HD are true, I could see that being the first FF I finish, the world just looks like an amazing place to explore.
 
To continue the FFX love, I would say FFX is leagues better than all the rest of them combined. One of the things I loved about FFX is that the entire group is traveling together and constantly interacting. Unlike other FFs where you have to pick three characters and they never talk to each other on their journey. You get to them much more and so care about them more. It makes them feel more like a tightly knit group compared to let's say 6 or 7.

Having bright colorful setting with a gloomy world that centers on death and despair is a neat contrast. Same goes for having a cheerful optimistic main character on a miserable quest. Without Tidus, it's easy to imagine that everyone would be depressed nonstop. With him, he keeps everyone's spirits up and keeps Yuna happy. It's an interesting balance.

Conversations come off as heartfelt here more so than other FFs. Remember when everyone in the group pokes fun at Yuna's bed hair and they share a laugh together about it?

Likewise, the infamous laughing scene between Tidus and Yuna. It's sweet. I smile every time I get to that scene. It's a nice character bonding moment.

There's very slow and subtle development with Tidus and Yuna, both in their own character growth and with each other. All of the cast sounds believable for the most part, especially Wakka. (The last time I played FFX was right after I played FF13. It was jarring to first hear Wakka talk about Chappu with Lulu and Tidus following FF13's corniness with Snow, Serah, and Hope.) Rikku hadn't yet become a caricature yet, she's easily the most likable of the token FF bubbly girls. Then there's Auron. Auron is fucking awesome.

In terms of emotional impact, Yuna's first sending scene to me is more powerful than any other FF scene I can think of. And you know, it's probably not even in FFX's top 5 impactful scenes.

Great post man. I have said this many times, but FFX feels so great because of what you said. It actually feels like you're going through the story with this people who form a fellowship. They all bond more or less. And that is great. The ending is so awesome as well. I think no other ending made me feel so sad that the journey was over. It's just great. The whole Sin cycle thing and that Spira has to stop Sin every other few years is such a well executed idea of terror. And the whole Zanarkand and Fayth backstory is complex, but it's really great. Damnit, what an amazing game.
 
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