• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Which games has bad sequals?

Yes. Majora it's a big mistake, a game with a stupid mechanic and that has nothing to do with the franchise
it has nothing to do with the franchise that's what makes it so legendary. it dumps all the fairy save the princess from ganon shit and focuses more on total apocalypse, showing characters having to deal with the fear of knowing they're going to die in 3 days. that's more mature and interesting than any other nintendo game let alone any other zelda.
better art direction than every other zelda, better dungeons, better music, it's the best zelda.

If you can't deal with the 3 day cycle... get gud (at time management and schedules)
 
Heroes of Might and Magic went to shit thanks to Ubisoft. In fact, I think most Ubi's franchises would fit in this thread. Just compare Farcry 5 to Farcry 2 and have some laughs.

Quake 2 was also kinda meh coming from the first game.
 
Castlevania Lords of Shadows.
First one was derivative but ultimately really fun with great locations and art direction as well as fun combat and an enjoyable story.

The sequel was such a letdown. The modern setting sucked, we went from awesome castles and dark fantasy locations to fighting in abandoned parking lots, factories and sewers. The story was boring, the combat wasn't bad but they added unnecessary shit like terrible stealth sections. Yeah that's what I want to do playing as Dracula, transform into a rat and hide from enemies .

The completely misleading demo didn't help either

Dragon Age

All sequels to a singular FF main game.

Dragon Age 2 was so weird.
It's like they handed it over to an inexperienced AA studio.

Bland gameplay, ugly graphics, less content and lots of recycling going back to the same palces over and over, entire game takes place in (and around) this one city which felt very dead and dated in both visuals and design. I have no idea how this has an 80+ metascore.
It's also the game where the whole identity politics stuff started to get annoying with every male character seemingly wanting to fuck me just because I was nice to them
 
Last edited:
Sonic 2 is so much better than sonic 1 that people have pretty much scrubbed the latter from their collective memory when discussing sonic games. what are you getting at here
Collective delusion fueled by hype.
I played both when Sega wasn't even making hardware anymore, and while I don't really like either game, 1 has better level design when you look past the graphics and speed. I'll sometimes indulge in a complete Sonic 1 run to kill some time, but for me Sonic 2 already falls apart in that awful final stretch of Chemical Plant Zone, and there's so much wrong after that, I really don't know what came over people to hail that shit as the best thing ever.

(I actually know. It was Sega of America's clever hype machine)
 
capsule_616x353.jpg



What the fuck happened?

Also side note.
This game seems to have been made by 3 teams.
One team did the characters and action.
One team did the environments
Then a third team pasted the two together without checking the units of measure in the files.

What the hells is this?
OAdO6cC.jpeg


Is he really smol or were the modern humans really large?
 
Collective delusion fueled by hype.
I played both when Sega wasn't even making hardware anymore, and while I don't really like either game, 1 has better level design when you look past the graphics and speed. I'll sometimes indulge in a complete Sonic 1 run to kill some time, but for me Sonic 2 already falls apart in that awful final stretch of Chemical Plant Zone, and there's so much wrong after that, I really don't know what came over people to hail that shit as the best thing ever.

(I actually know. It was Sega of America's clever hype machine)
i was never around to see sonic 2's advertisements but that game's level design is far superior when you look at how boring sonic 1's can be at times. there's like 3 good zones in Sonic 1 and 7 good zones in Sonic 2. Sonic 1 hardly takes advantage of the momentum platformer concept, (Marble Zone, Labyrinth Zone and Scrap Brain are all examples of this) and then there's scrap brain zone which is an unfair mess and the pinaccle of busted broken platformer gameplay. It is a terrible final zone even if the atmosphere, music and visuals are sublime. Not to mention Sonic 1 also has a bunch of unfair cheap deaths sprinkled across the zones as well (hey remember that part in Star Light Zone where they throw you into a fast slope only for you to fall into a bottomless pit? pepperidge farms remembers)

Sonic 2 in comparison is much more friendly, much more fast and they don't pile on with the bullshit until later on the game. Even in the case of something like Wing Fortress, it still has the sloped fun gameplay design sonic is known for in some areas. It's also only 1 act long and you actually get to see the obstacles coming and have good time to react to them. Unlike Scrap Brain. BTW if you're getting at the water climb in Chemical Plant 2 for the 'awful final stretch' you can easily skip that with a well timed jump near one of the speedy sections. I do that often and it saves a lot of time

All of this is coming from a guy who routinely defends Sonic 1 and still finds it a decent game. i understand perferring the slower paced platforming... but Sonic CD pretty much does that a whole lot better than sonic 1 ever did so i'd recommend you play that instead.
 
Collective delusion fueled by hype.
I played both when Sega wasn't even making hardware anymore, and while I don't really like either game

ok, which version of Sonic 1 are we talking here?
did you ever play the original without spindash? because that's tedious to play to say the least!
 
Super Mario 2, because its not a real Mario game.

yes it is. it was a concept for a mario sequel, until Nintendo got approached by Fuji TV to work on a game together.
so they used their Mario design concept and made Doki Doki Panic.

also Super Mario USA is VASTLY superior to the Japanese SMB2/Lost Levels.

NOW THAT is a dogshit game!
 
Last edited:
Jak & Daxter. First game was an amazing platformer, then they changed Jak II to "make it more adult" and it was a steaming pile of dogshit. Assuming Jak 3 was the same, but never got past Jak II.
 
Infamous

In the first game it felt great moving into a new area and fighting an whole new group with it's own identity.
In the second one it just felt i was just unlocking more of the same.
 
Tlou 2 and Ni No Kuni 2.
Also my picks.

But TLOU2 is better than the 1st in everething except story, (Which was enough to make it a bad sequel to me) and maybe pacing since it draged itself a little to much in the ending. Ni No Kuni 2 only has better combat compared to the 1st one, everething else felt worst.
 
Devil May Cry even though the sequel was intended to be something else before being shoehorned into the series.
 
Never played the sequel, in what way did it muck up Alundra?
looks horrible (seriously, go look at it) and the gameplay just isn't as good and pretty generic. It's been so long and it's hard to remember specifics but it plays and looks like a totally different game, becasue it is. I think it was even a different dev.
 
Defense Grid 2 had better production values but the gameplay was so easy that you have to crank the difficulty and modes for even a slight challenge. It's like they spent all the money on graphics and sounds and voice acting then forgot about the gameplay. I would like a 3rd game with a bit more thought put into the design.
 
Division 2.

I mean it's not a bad game per se, but they removed all of the atmosphere and intensity of the first game for some reason. It was very disappointing.
 
Castlevania Lords of Shadows.
First one was derivative but ultimately really fun with great locations and art direction as well as fun combat and an enjoyable story.

The sequel was such a letdown. The modern setting sucked, we went from awesome castles and dark fantasy locations to fighting in abandoned parking lots, factories and sewers. The story was boring, the combat wasn't bad but they added unnecessary shit like terrible stealth sections. Yeah that's what I want to do playing as Dracula, transform into a rat and hide from enemies .

The completely misleading demo didn't help either



Dragon Age 2 was so weird.
It's like they handed it over to an inexperienced AA studio.

Bland gameplay, ugly graphics, less content and lots of recycling going back to the same palces over and over, entire game takes place in (and around) this one city which felt very dead and dated in both visuals and design. I have no idea how this has an 80+ metascore.
It's also the game where the whole identity politics stuff started to get annoying with every male character seemingly wanting to fuck me just because I was nice to them
Dragon age 2 was supposed to be an expansion for DA1, but EA decided to make it a sequel. There was also supposed to be a final expansion for Dragon Age 2 to wrap up the story, but it was cancelled.
 
Crono trigger 2
Dragon age 2
Halo 4 and 5
Uncharted 3 and 4
Last of us pt 2
Horizon Forbidden West
Dead Rising 2
Tobal no 2
God of war ragnarok
Mario sunshine


There's probably shit tons if disappointing sequels lol this just came ro mind quickly.
And he says this with a straight face.

At least he skipped Knack 2, whew.
 
Last edited:
Duke Nukem Forever. The sequel that came decades after numerous delays and one of the longest dev cycles ever.. was a complete dud.
 
Top Bottom