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Which Games Have Just BORED You to DEATH?

Forkball said:
Recently Mass Effect. I don't know why I kept playing it, I kept telling myself, "it's gotta get better right? Everyone loves it!" Then I beat it and just shook my head. I also bought ME2 at the same time but honestly I'm not sure if I'll ever play it.


You get the hell out of here.

I thought ME1 was pretty average. ME2 for me was a huge improvement if you didn't like how ME was. I would recommend playing the intro at least. Though if you wanted ME to be more RPG 2 doesn't fix that.
 
Very good choice with Half-Life 2.
And World of Warcraft is definitely in my top 5.

Fallout 2 bored me silly, and I still think of Fallout 1 as my favorite CRPG to this day.
Oblivion boring entry, especially with all the cut-and-paste monochrome dungeons.
Torchlight bores me, but I love Action RPGs in general.
 
I played through quite a bit of Dark Cloud a while ago, and I got pretty far, but...it just feels so sterile, repetitive and boring. :( It seems so well loved, too, and some say that it's better than the sequel. Doesn't help that it doesn't control too well, either.
 
Aeana said:
Radiant Historia, unfortunately... I really like the concept, and the story is nice. I actually don't have any specific complaints about it, but for some reason I just get really bored while playing it. I'll probably try it again later, though.

I can understand this. I was getting bored with it too around Chapter 5 or 6. But after taking a few weeks break and coming back, I was much more interested and rather liked the ending. Do give it another shot down the line.
 
Kam said:
I completed Suikoden IV. I think the game is crap, but I did complete it. The whole adventurer on a ship thing just made me play. Not to mention, at the time, I really wanted to play a RPG/Adventure game. It still sucked though. I can remember going being confused when I finished it. Kind of like, "that's it?"

Now Suikoden III was mediocre too. This is strange since people often say it's a Suikoden game they really enjoyed. I stopped when I got to the castle part because I just spent too much time on that and stopped giving it a damn about anything else. It just had crappy pacing (half my fault probably).

Man, I was really picky at that time. I'm a lot more forgiving now.

Suikoden 1 and 2 are still the best in the series for me. Though, I will mention I enjoyed Suikoden V a lot until about 25 hours in where I accidentally deleted my save. No way I was going to invest so much time again.


You taking the piss or is this an actual game title?

I loved III. It was really cool how they showed the same events from three different POVs. That was very cool to see and the way they linked it to the previous two games directly was great. I'm not sure how far you got but if you loved the first two, there's a pay off.
 
Persona-3-Fes_BOX_USboxart_160w.jpg


I played this for about 20 hours as I was desperate for a new JRPG to love, but I just couldn't get into the random dungeon crawl that made up a huge portion of the game and the fact that I couldn't control my full party. Sorry. :(

KingdomdaysNA.jpg


Let me get this out of the way. I LOVE Kingdom Hearts. Kingdom Hearts II ranks among my favorite games, fuck the haters. But boy oh boy do I hate a game that's CLEARLY padded out due to a complete lack of substance. This is one such game, and padded games bore me to death.

And this last one, will probably get me murdered here but here goes...

Fallout-trilogy.jpg


I really REALLY wanted to like this. My old college roommate is a huge fanatic, and I wanted to play this game and enjoy it immensely so we'd have yet another topic of conversation. But sadly, I just cannot get into it. The battle system is boring, the story doesn't do a good job of highlighting itself. It's the story in particular. I really REALLY dislike games where I have to find the story myself, rather than the game giving me the story straight, and letting me run around when I feel like it. In this game, I had to hunt down the next piece for the puzzle for so long I simply gave up and called it a day. :(
 
Dragon Age 2 was so boring but I plowed through

Dead space 2 I gave up. So boring. All they tried to do was try and shock you with gore that just looked stupid
 
I'm probably gonna be jumped on for saying this:


Sonic Rush and Rush Adventures. BORING BORING BORING GAMES. I can't stand them.
 
cosmicblizzard said:
Kingdom Hearts 358 divided by 2 evenings (though only for 80% of the game)
For the last half a year, I haven't been able to finish my Proud mode playthrough mainly because it's just so boooring.
 
I'm going to get flamed to hell for this, but it's just the truth. For me.

On paper, I love all of these. In previews, I loved all of these. In practice...well, fuck. What can I say.

kotor_cover.jpg


A Star Wars RPG? I should love the ever-living fuck out of this. But man, the WRPG sensibility of a main character that has no personality....I felt like I was no one, and that somehow made the entire game world boring to me. Ironically, the extraordinary plot twist everyone lauds this game for turns out to have enormous significance regarding just that. Go figure. Combat was incomprehensible to me. I just didn't understand this. I really wanted to revisit it someday, but having the main plot point ruined for me kind of kills my motivation.

176342-bright_bos__large.jpg


Take the lack of character identity to the extreme level. There's too much variability and too much choice early on. It's too wide open. Call me crazy, but I like to be on a linear ride for awhile in every game to get me invested in just the right way. The first half hour I was out in the wild ruins, I was bored to tears. It was combination of being dumbfounded by too much freedom and not enough significance to the story behind any of my actions.

wpid-615TUJ3mI1L.jpg


Crazy awesome premise. Piss-poor first hour. Over-narration and over-explanation of every game mechanic and narrative point just plain melted my brain. I couldn't believe I was being told for literally the fifth time how a game mechanic was supposed to work, until the game told me for the sixth, seventh and then eighth time. I guess it was making the assumption that the average player couldn't figure it out quickly enough. Likewise for narrative points. For a game that relies almost exclusively on text-based narration, it's gotta be well-told, it's gotta move a little bit more. You can't stay mired in the moment for too long or everything slows to a fucking crawl. I think I played for an hour and moved through all of three rooms in the game's environment, and two overall 'scenes'. It's too slow.

Kingdom_Hearts_II_(PS2).jpg


Disney plus Final Fantasy? That's my wet dream. My brain seemed to deal with KH1's shortcomings well enough since I guess I was so overcome by the amazing idea that Disney and Square were fused. It was a great ride. II took the shortcomings to some kind of crazy new level of dogshit. The introductory 2 hours are fucking unbelievably slow. Boring chores interspersed with boring cutscenes where characters dawdle and manage to take 20 seconds to say almost nothing....you just can't do that to a player for that long! Every attempt to replay this crashes and burns 80% of the way through the Roxas introduction. I think I actually have a save from last year at the start of Sora's portion of the game. Maybe I should try again from there.

I just can't take the KH cutscene:gameplay ratio though. It's insane. It's brutal in games like MGS where cutscenes happen so often, but when they happen so often AND manage to be about nothing of consequence half the time (Kingdom Hearts, Xenosaga), you just want to gouge your fucking eyes out.
 
Leon S. Kennedy said:
Okami is the only game to put me to sleep. Most overrated game ever. I didn't think HL2 or portal was boring
Oh man Okami. I remember getting into all excited. The disappointment, that shit put me to sleep. lol
 
Top Spin 4. I love this game so much and I hate myself for it. It's just so repetitive but I can't help coming back to it over and over again. And there are so many loading screens that I actually fell asleep last night while trying to connect to the World Tour mode (that clearly is not even connecting anymore on PS3).

Wipeout HD (PSN) Waited for so long to get it, GAF-hype through the roof, memories of 90s tuned in, and I ended up playing it for half an hour, realized I was bored to tears and will never play it again.

Heavy Rain. No explanation needed.

EDIT: Little Big Planet. Holy bore.
 
Morrowind ...My goodness! Only game I ever when to sleep on IN THE MIDDLE OF THE AFTERNOON!!!!! All that walking around SO BORING

Half-Life 1....I don't understand the appeal of this series I actually liked "SiN" better in 98' it was more fun!

Grand Theft Auto III...I remember playing this for a few hours and saying "that's it?"and having all these ideas on how a 3d GTA should be!..I quicky went back to GTA2
...My 3d gta dream came true with VICE CITY!

Games like Alan Wake/Heavy Rain/L.A Noire....the controls plus the lame characters and stories "zzzzzzzzzzzzzzzzzzzzzz" Video games aren't advanced enough to hold my attention with that type of narrative....IMO

Western RPGS and Open world games in general put me to sleep......
 
I remembered another one: ALL 3D ZELDA GAMES EVER.

Seriously. I get bored every single time playing one, the one I've made it through the furthest is Ocarina on the N64. I just get SICK of collecting things, backtracking through the ginormous, pointless Hyrule Field/Ocean, and then playing mini-games that are mind-numbingly hard, and then spending another 20 minutes going BACK over Hyrule field to get to the next dungeon. I'm going to get the 3DS version and try it again, but for real. I can't do those games.

Also, Twilight princess. I think I only beat the first dungeon, and spent most of my time throwing chickens into the water and petting the goats or whatever on the hill.
 
Recently?

Front Mission Evolved. It just dosen't have anything going for it. The gameplay is as generic as possible, with the mech part barley making a difference. The scale of destruction is no better then what was done with Mechassult on the xbox 1. So it might as well be any other shooter. It's got pretty average graphics with no real style to them, so the visuals leave no impression what so ever. The plot is also very boring.

So yeah, it was a really boring game.
 
Recently, parts of Half Life 2 and the entirety of Half Life 2 Ep 1.

Oblivion, and to a lesser extent FO3. The big overworlds were impressive until I realized the gameplay was really, really dull.

Also, I bought ME a few weeks ago, played for about an hour or two and decided the game was boring as hell. I'll probably go back and try it again sometime but damn it was dull.
 
Necromanti said:
I played through quite a bit of Dark Cloud a while ago, and I got pretty far, but...it just feels so sterile, repetitive and boring. :( It seems so well loved, too, and some say that it's better than the sequel. Doesn't help that it doesn't control too well, either.

Training up weapons can take a long time.Unless you abuse that dagger glitch.

I played Dark Cloud 1 when it came out (was given to me) and I loved it. I think I've played it through.....5 times? It definitely hasn't aged well, I've played through both games fairly recently, and but I prefer Dark Cloud over the sequel mainly because it's simpler.

The moon level is by far the most boring, but that is followed by my favorite level (the castle).

Certainly not for everyone.

As for Kingdom Hearts: Days, I would rate it something like this:

First 75% on the game, 3/10. Last quarter of game, 8/10.

So something like a 4/10 overall, but I do like the last part of the game quite a bit.
 
RurouniZel said:
KingdomdaysNA.jpg


Let me get this out of the way. I LOVE Kingdom Hearts. Kingdom Hearts II ranks among my favorite games, fuck the haters. But boy oh boy do I hate a game that's CLEARLY padded out due to a complete lack of substance. This is one such game, and padded games bore me to death.
I absolutely hated 358/2 Days. So much filler and repetitive gameplay. Such a soulless, hollow game. I have played every other KH game (except ReCoded or w/e on the DS) and I loved them, but I cannot stand this one. :( My friend, who's also a KH fan, feels the same way.

I don't understand how it got such good reviews nearly all around.


Seda said:
Training up weapons can take a long time.

Unless you abuse that dagger glitch.

I played Dark Cloud 1 when it came out (was given to me) and I loved it. I think I've played it through.....5 times?

It definitely hasn't aged well, I've played through both games fairly recently, and but I prefer Dark Cloud over the sequel mainly because it's simpler.

The moon level is by far the most boring, but that is followed by my favorite level (the castle).

Certainly not for everyone.
Funnily enough, I think it was when I reached the moon level that I gave up. I'll probably revisit it later down the line, as I enjoyed the music, at least.

It shows its age...but that's no surprise, I suppose, considering that it came out within the PS2's first year or so. Surprised there has been no 3rd entry in the series yet, though.
 
Aigis said:
Grand Theft Auto 4
Dead Space
Resistance
Bioshock
Far Cry 2
Nier
Oblivion
Fallout 3
Littlebigplanet
Halo ODST
Army of Two
Assassin's Creed
Batman Arkham Asylum
Prince of Persia

I second this man, I had trouble playing all of those games.

ADD: Mass Effect, Final Fantasy XIII
 
Magnus said:
I think I played for an hour and moved through all of three rooms in the game's environment, and two overall 'scenes'. It's too slow.

Ya gotta play more, dude. Lot of people hate it on the first playthrough.
 
Gran Tourismo 5 - Just didn't draw me in like the other GT games.

Far Cry 2 - Great atmosphere, but the many flaws really drug down the playability for me.

Rift - Hit level cap and wasn't really inclined to do anything else.

LA Noire - High hopes dashed

GTA4 - Just didn't hook me
 
I can't fathom some of these, but for me:

JRPGs unless they're something special (tedious turn-based random battles does this.) Most recently - FFIII DS. Though I loved the GBA Golden Suns, as an example of JRPGs (the style at least) that I like.

I can get what people are saying with games like Minecraft and the like though - games with a lot of content where you have to make your own fun more than being guided to it can wear out quickly depending on if you get into it or not.

For me, Oblivion never really caught me for very long, though I may try it again.
 
I'll throw in two that I'm sure will cause aneurysms for some.

Super Mario 64
Zelda Ocarina of Time

Both games bored me. I didn't bother completing them. I played them long after they released but they genuinely sucked for me.

SMB3/World are still the best Mario games I've played (though I need to play the Wii games). SM64 doesn't compare to them.

Ocarina of Time was slow in picking up and dull after coming off Wind Waker (which is the Zelda game I played before it). I should mention I really enjoyed Wind Waker; my first Zelda game.

LiK said:
I loved III. It was really cool how they showed the same events from three different POVs. That was very cool to see and the way they linked it to the previous two games directly was great. I'm not sure how far you got but if you loved the first two, there's a pay off.
That mechanic was really interesting.

As mentioned in my previous post, I think I kind of killed the game for myself. They allow you a fair amount of freedom and I basically destroyed the pacing due to my obsession with completing character fetch quests with Thomas.

Geddoe was awesome though.
 
Aeana said:
4 over 3? Really?
4's story may suck, but the game play isn't completely boring, and the character's move around much faster. Suikoden 3 had only 5 bosses that come to mind that matter, and the game is twice the length of Suikoden 2 with half the content of Suikoden 1.
 
Kam said:
I'll throw in two that I'm sure will cause aneurysms for some.

Super Mario 64
Zelda Ocarina of Time

Both games bored me. I didn't bother completing them. I played them long after they released but they genuinely sucked for me.

SMB3/World are still the best Mario games I've played (though I need to play the Wii games). SM64 doesn't compare to them.

Ocarina of Time was slow in picking up and dull after coming off Wind Waker (which is the Zelda game I played before it). I should mention I really enjoyed Wind Waker; my first Zelda game.
64 and Zelda certainly haven't aged well. 64 has been outdone on so may levels by the Galaxy titles (Sunshine as well) that it really wasn't that much fun when I played it a month or two ago.
 
They actually made a Suikoden IV? Haha you guys are so crazy, there's no such thing! Due to a clerical error at Konami, they went straight to V from III!

I just couldn't get into Shadow of the Colossus or ICO for that matter.

edit: Oh yeah, forgot about Eternal Sonata, Star Ocean: TLH, Blue Dragon, and Lost Odyssey. Tales of Vesperia was one of the few JRPGs I could really get into this generation.
 
cosmicblizzard said:
Ya gotta play more, dude. Lot of people hate it on the first playthrough.

I'm gonna, don't worry. I feel like I'm owed something after that introduction anyway, haha.

I think I should have posted my collective rant in a thread titled "Games With Awful Introductory Hours" instead. I really, truly, firmly believe every game should frontload its awesome. You need to grab people strongly right off the bat if you want them to stick around for 10-40 hours, depending on the game.
 
Final Fantasy XIII

I dived into this long standing franchise as a newbie and was bored throughout with shockingly bad game design. All along my only motivation being the deep and rich history for quality this franchise held.

The problems were plentiful with characters ranging from drab or mediocre (lightning or sazh) to extremely unlikable ( hope, vanille etc)

Terrible spell/class development(everyone had very similar talents). One extremely linear trek through lifeless and static backgrounds that although beautiful had as much interactivity as concept art. A combat system that although fairly thought out for three characters, was bogged down for HOURS at a time for only 2 characters severely limiting most early fights to a very long "auto fight".

A plot that was filled with unnecessary "fake science" words that were explained through journal entries that honestly contained more interesting facts, stories, and tibits from the world then the actual plot to the game.

But honestly the largest problem with the game, the thing that stopped me from playing this beautiful behemoth of a failure was the damm pacing. My god. Dripping the combat mechanics slowly to the player as if "the videogame" was just invented, All the while hand holding us along a straight 25 hours yellow brick road with small deviations only to grab a chest or show another over the top cut scene.

When i finally got to the supposed haven i had heard so much from people defending the game of "gran pulse", I was first overjoyed to find I finally could fully utilize the combat system and the cast of characters I had amassed to enjoy the game. But an hour after that I realized that this vast and pretty world was only filled with fetch quests and kill x monsters, inorder to artifically lengthen the game even further!!! Thats where I fucking quit the only final fantasy game i ever played.

/rant
 
Kintaro said:
Recently, LA Noire did this to me. I woke up with my guy staring at a wall and some bystander saying "Hey, isn't that the cop who solved that case?" for the 100,000,000th time.

I love Rockstar, and RDR is one of my all time favorites but I just cant get into LA Noire. Here is my summary of the game: Walk around hoping the controller shakes, playing guess the right question, drive through town while being extra careful not to hit any cars/people, chase someone or shoot someone. That is about it.
 
Killzone 3. Jesus fucking Christ. Throughout the campaign I just wanted the shit to be OVER.
Grand Theft Auto IV. Fuck you Rock*. Seriously.
Final Fantasy XIII. Ironically, only the story kept me interested. The gameplay was absolutely dreadful.
 
GTA IV

I just find nothing fun about this game at all. You drive around a bland city in some ugly cars with terrible control and do the same boring ass missions over and over again with a very limited amount of weapon choice. And then once you do somehow get through the game there's nothing to do. I never understood how this game ever scored anywhere near a 10/10.
 
Drkirby said:
Oh my god, you are going to be bitched to hell with that title and those games. Good luck OP.


For me, it would have been Armored Core 5 and Eternal Sonata.

Anther one is that Gears of War took 20 minutes to make me go "I hate it, I don't wanna play this"

Where did you play that? Otherwise, a typo.
 
gbcovero.jpg


This one was really boring. The game was well made and all but i find the Ghostbusters universe totally uninteresting.
 
Wow @ the Suikoden replies. :lol

As for the Suikoden IV reply...

I didn't think it was as bad as a lot of people made it out to be. Sure, it's a weak Suikoden entry, but it isn't terrible. Just mediocre in comparison to the other games. But I will concede that world map travel was boring. Of course, I might be positively biased towards the series in general! [insert avatar quote here].

GS1, GS2 and GS5 are my favourites, though. Tactics is middle-of-the-road. Suikogaiden 1 and 2 were not as good as the main games (they were kinda like visual novels, but it's nice to get more stories surrounding Suikoden II), and Card Stories was alright. I'll still place GS4 near the end and thus above Tierkreis.

Anyway:
-Final Fantasy XIII (Out of my 141 hour plat run for the English version, I dozed off twice. It didn't help that it was in the winter and I wrapped myself in a warm fuzzy blanket while trying to fight turtles, which in itself was boring.)

-Beyond the Beyond

-Tecmo Secret of the Stars

-Sonic 2006

-Kingdom Hearts Re:Coded

-Kingdom Hearts 3.14159265/0 days

-Suikoden Tierkreis (Unlike some of you shouting that Suikoden IV doesn't exist, I like to pretend Tierkreis doesn't exist. It doesn't exist and neither does its rapidly-speaking protagonist.)
 
OP - i agree with HL2 and Portal.

HL 2 might be because i get motion sickness... but nevertheless its been pretty boring the first couple of hours. Portal just looks boring... plus i couldnt handle the motion sickness either...

NOW some games I do like but find boring at the same time... yet i buy them anyways...

Gran Turismo/Forza.... or it might just be the driving simulator games... I used to love them and play them to death... but they haven't developed at all for a long time... still the same progression.

Final Fantasy III was boring compared to the more recent entries.

Little Big Planet...awful platforming.

Yakuza 2... loved Yakuza 1... but the Yakuza 2 story was awful... Y1 was simpler and more effective. It was more about the main characters, whereas Y2 it was about the korean gang that i couldnt care about.
 
Pylon_Trooper said:
Where did you play that? Otherwise, a typo.
No, typo, I meant 4.

LiK said:
I loved III. It was really cool how they showed the same events from three different POVs. That was very cool to see and the way they linked it to the previous two games directly was great. I'm not sure how far you got but if you loved the first two, there's a pay off.
I still can't help but fell everyone who says this hasn't played the game in over 5 years. Aeana is one of the few people who I think would have actually taken the time to play the game anytime recent. The story was good, but it paced horribly and the game play in almost every way was boring. The story has less going on then with the previous two games, but it is still over 40 hours long, nearly twice the length then the previous games.

I for one finished the game:
suikodenIII.png


-Suikoden Tierkreis (Unlike some of you shouting that Suikoden IV doesn't exist, I like to pretend Tierkreis doesn't exist. It doesn't exist and neither does its rapidly-speaking protagonist.)
I actually found this game to be enjoyable, but it is the one Suikdoen game I didn't get all 108 in my first play though. It just isn't really a Suikoden game though.

Also, the people only talk really fast at the start of the game, they slow down as time goes on (Or you just get used to it), how far did you get into that one before you threw in the towel, or did you finish it?

I remember I trigged the second ending by mistake, which sadly spoiled a few aspects about the end. The CD that came with the game oddly has higher quality music then the game its self does, Konami must of put all the audio though a ton of compression to fit in the cart size they want.
 
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