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Which Nintendo IPs will translate best to mobile?

  • Thread starter Thread starter kittens
  • Start date Start date
Puzzle games like Tetris Attack/Planet Puzzle League, Pokemon Shuffle/Battle Trozei are the most obvious. Picross as well.

Pokemon in general could work well. Just tone down the overworld stuff to work with touch controls.

Animal crossing could work as well. Simple touch controls for getting around town. Touch mini games for fishing, catching bugs etc.

Also easy to just use their IP in Candy Crush, Angry Birds, Game of War type games--i.e. just like the Mario edition of Puzzle and Dragons (or whatever it's called) that's coming to three ds.
 
Pokemon easily

1. Touch controls are fine for turn based games.
2. Trading and battling would be easier than ever. This would actually be a huge improvement for the franchise if it were on mobile.
3. You can have one Pokemon app and be able to buy different regions.
4. And obviously it's still super well known and I think you'd get a ton of casual fans who don't own a DS/3DS to jump in.

Could I ask how? I don't see how it'd be better than it is now. It's pretty great now.
 
Could I ask how? I don't see how it'd be better than it is now. It's pretty great now.
People always have their phones on them. Spontaneous trades could happen all the time. Online trades would be more or less the same.
 
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For 'main' games, sure, but some of the spinoffs developed during the DS era might have a much more tangible future on mobile, rather than on dedicated hardware - especially if delivered through a F2P format, continuations of the Tingle games, Metroid Pinball, Dr. Mario, Ice Climber, Nintendogs, Brain Training, Balloon Fight or the Canvas/Rainbow Curse style of Kirby games might find an audience absent from consoles.

Mii + StreetPass + Miiverse = Killer Mobile App

All of these are great suggestions for some fun mobile games. Especially since I loved the StreetPass games that were made for the Nintendo 3DS Mii Plaza. Haunted Manor & Mii Force are super fun quickie games, for example.
 
The touch heavy DS and 3DS games would be easy to translate to mobile. Some of the Nintendoland games too, like the Donkey Kong one.
 
I said it before but the entire Touch Generations line. Brain-Age, Nintendogs, Clubhouse Games, Electroplankton, Art Academy, Master of Illusion, Picross, Hotel Dusk, etc, etc.

I suggested awhile ago this should be the way Nintendo dips their toes into mobile. The market's already moved there and it wouldn't threaten their core games business really.
 
oh man i just realized

nintendo should totally fund a mobile culdcept. i'd be all over that shit. plus, F2P TCGs are hip and cool!

nintendo published and (i believe) own the rights to culdcept 3ds, so it counts!
 
I predict there won't ever be full-fledged Pokemon games on phones. The market there doesn't like games that are more than ten bucks, and I can't imagine Nintendo underselling Pokemon by much.

However, I fully expect Pokemon-lite games. I've mentioned it a bit in other threads, but I could see games designed to give you a taste of Pokemon, with the ability to import into full games as incentive to upgrade to handhelds. Things like being a young trainer, confined to one town, with only 20 Pokemon available, for 3.99. Silly little things like that.
 
People always have their phones on them. Spontaneous trades could happen all the time. Online trades would be more or less the same.
I don't see them putting a full mobile game on phones, but I do like this idea, trades could work much better than it does now.
Imagine just having an app which syncs with your Pokemon on your full game on the handheld, like pokebank does now. So, you'd just have a trading app on phones where I can just open it up, select a Pokemon in one of my boxes, and trade it to the guy next to me. When I open up the full game on my handheld, that traded Pokemon is in my game ready to use.
 
Pokemon.

- Gameplay wouldn't suffer from touch controls. The fight menu is already great in touch format and moving around outside of combat doesn't really demand precise controls.
- Multiplayer is basically turn based so it wouldn't suffer that much from a crappy connection
- Grinding to level up, or stuff like super training or breeding are a sort of monotonus yet still fun activity to do in the subway/bus/waiting room/line at the bank, etc

Though that's only if they keep charging $30 or $40 for it and offer a complete game. I'd hate to see the day we get stuff like "hey, you already used 5 pokeballs today, you must wait 20 hours to use more, or pay $1 to get more now!!". "Your pokemon have already been in 10 battles today and they are tired. Wait 3 hours for them to recharge their energy or pay $1 to get them ready to fight right now!!"

Elite Beat Agents:

-Because come on!!
- This would even work great with microtransactions. Sell it for a low price with a good but limited amount of songs, and then sell song packs (or individual songs) for a few bucks
 
All of these are great suggestions for some fun mobile games. Especially since I loved the StreetPass games that were made for the Nintendo 3DS Mii Plaza. Haunted Manor & Mii Force are super fun quickie games, for example.
I don't mean the StreetPass games, I mean the ability for your Mii to roam from iPhone to iPhone and spread the word of all the cool Nintendo games you need to play.
 
Clu-Clu World. Swing around by physically rotating your device. You heard it here first.
 
Animal Crossing really would be perfect. And I wouldn't expect any F2P model either. I'd imagine Nintendo would totally go for the full $40 price point, even on mobile. Perhaps they can break the stigma against full price games? Maybe not, but they'd be the ones to try.
 
Nintendo games that could work well on mobile

Zelda
F Zero
Star Fox
Mario Kart
Animal Crossing
Metroid
Mario
Advance Wars

Most of these genres and styles of games have been done already on IOS. Nintendo can do it better
Most of those would be terrible with touch controls and shouldn't be attempted in their current form. Just because other devs have tired it doesn't mean it works well. These IPs could, of course, be tweaked to fit the platform better.
 
I would love updated versions of Rhythm Heaven and EBA. Hopefully with no weird DLC hijinks like mobile Theatrhythm.

Brain Age is a good one as well, seems like a no brainer and easy money.
 
There already have been multiple touch-based games made by Nintendo and they have some turn-based IPs as well as slower paced games.

Fire Emblem (no control issues there)
Advance Wars (no control issues here either)
Pokémon (touch to walk in a direction like Animal Crossing DS. No control issues otherwise)
Animal Crossing (see above)
Pushmo (pull with two fingers, swipe left or right with one finger, etc.)
Yoshi/Kirby quirky platformer (Yoshi Touch & Go style)
Nintendogs
 
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