The One Piece universe would make a great MMO.
Would love this.
The One Piece universe would make a great MMO.
OMG! Kill Bill game by Platinum!Kill Bill!
First post gets it.Thundercats please.
Here's my Thundercats idea:
-Uses the original series as a backdrop.
-By default, you are Lion-O but there are missions geared towards the other characters. You also have the ability to swap characters mid-fight. Also, see below for more.
-Missions play out dynamically/procedurally. Like the show, many missions will start out innocently doing chores or helping citizens until baddies show up to ruin days. If the player character loses all of their HP, they DO NOT DIE nor is it game over. Instead, you are captured and control switches to one of the other characters at (controlled) random. Maybe you'll take control of Snarf, who witnessed the capture and flees to find help in what becomes a chase sequence. Fail at that and maybe Cheetara gets a spidey-sense telling her something's up and the rest of the gang hop in the thundertank to help. Game over only occurs if you manage to get all characters captured.
-Annoinment trials act as a way to level up Lion-O's skills and attributes. These become available at specific story moments to keep from unbalancing the game and prevent you from being overpowered early on. These include races against Cheetara to increase speed and agility. Strength tests against Panthro to increase endurance and... er strength. Etc.
-During battles as Lion-O, you can fill a meter to "Thundercats HO!" to summon the other cats. Performing this requires proper timing and spacing. Once all characters are on screen, you have the ability to swap to any character instantly.
Examples of mission types/triggers:
-The sword of omens will resonate prompting a "give me sight beyond sight".
-Berbils will need you to collect food for a feast when all of a sudden they or you are attacked.
-Mining thundrillium goes wrong.
-Thundercats Lair is under attack and tower defense is in order. Shooting lasers from the giant cat head anyone?
To keep things fresh, sometimes nothing will go wrong. Only major story missions have scripted encounters and end results. Nothing bothers me more than having nothing left to do in open world games and when you CAN keep doing side missions, they are the same few repeated over and over (RDR). I want the missions to play out procedurally with the ability to also roam the world as the side characters who get their own missions.
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Panty & Stocking with Garterbelt 2D Beat Em Up/RPG a la Scott Pilgrim/ Castle Crashers. By Wayforward.
Inception.
Inception
That doesn't have the shooting mechanics of Max Payne 3 though
I'd be interested in seeing a Memento, or Groundhog day type game, where things stay static or only change when the player changes something, but the player plays the same thing over till they hit some type of goal.
So much.
Did you play Stranglehold?.....it was Max Payne 2 with cover mechanics, unique traversal options and some special kills.
Id call it a better Max Payne 3 than Max Payne 3.
First post gets it.
Here's a post of mine from this thread: http://m.neogaf.com/showthread.php?t=480332&page=3
Wow, man you literally stole my post.![]()
-Story based on the original manga
-Cel shaded
-Open world Neo Tokyo
-Play as Kanada and Tetsuo
-Levels with Road Rash style battles with clown gang
-Tetuso blob boss fight
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I mean a real Gantz game. Not the tease PS2 game. There are so many possibilities on where to take it.
-Can be based off the manga
-Can be about another team all together
-Can be an MMO
-Can be a prequel to the manga
So much potential
Do this R*.
How would they address the passage of time being different on each level?
Each level would have a countdown timer associated with it, and each time you drop down a level, the countdown slows.
I am apparently getting my fervent wish for a Mistborn game but I am less than convinced that they will do it the justice it deserves based on the development team.
A game that plays like Assassin's Creed where you play as a Mistborn and can maneuver your way around an open world city by pushing and pulling on metal within the environment sounds like an incredibly fun basis for an open world game.
I'd love any game with Jackie Chan doing the voice acting and mo-cap, maybe an RPG or open world game. But would be awesome if it were based on Drunken Master/Legend of Drunken Master.