I don't know if Kojima is anything without the Metal Gear IP. He hasn't done anything notable that is non-Metal Gear for over a decade other than producing Lords of Shadow.
Zone of Enders would've been incredible if it wasn't a side project for him.
MGS was Kojima's baby, and now he's lost it. I imagine he'll go with a publisher that'd allow him to own his IPs.
Apparently being VP of a company (at least for a time) isn't enough to retain control of your creations.
He's even less involved in ZoE2 than he was in the first one though. It was more of a Shuyo Murata game.Would've been? ZoE2 is AMAZING.
Would've been? ZoE2 is AMAZING.
This automatically rules out EA, Activision and Ubisoft unless they make major concessions. Even then I still wouldn't trust them not water a project down for masses.
He should go to Square/Eidos to make new Hitman game.
Or come to Microsoft because that is the only company that would cough up a quarter billion for him to make new game/studio while pushing a big marketing campaign with it.
Whatever new game Neil/Bruce makes it will never be better than the TLoU. So it would just be downhill for him until he eventually retires anyways.
He's even less involved in ZoE2 than he was in the first one though. It was more of a Shuyo Murata game.
Oh I think both games are amazing (hence my username), especially with ZOE2, but I get this feeling the game could've been so, so, so much more still.
well i rather want him to make exclusive Games for Sony, instead of making mobile games and wasting his talent.
Of course Sony lets studios they work with create new IPs. I never said they didn't, so stop insinuating that I did.
I'm countering the ridiculous point that you made, which is the completely false notion that MS doesn't invest in new IP or allow teams they work with to create new franchises. That is flat out wrong and I called you out on it.
I feel like Warner Brothers Interactive has really stepped up as a publisher. They mostly focus on their licenses, but if they wanted to build up a major new IP, Kojima would be an interesting partner for them.
His early games were on the MSX
MS/X(bone). The prophecies will come true!
NO...
but seriously, I just can't see him working with anyone other than Sony. It's just...
I can't even imagine it happening, I guess.
Maybe MS could offer him more money, but it still doesn't make sense to me for some reason.
Whatever happens, I just hope The Phantom Pain gets a wonderful PC port like Ground Zeroes did.
Ugh, I doubt he has any interest in taking over someone else's tired stealth action IP.
See where I'm going with my stupid edit of your post? Just because a developer may never eclipse their previous magnum opus doesn't somehow make their future games not good. I want more games, not a legacy.
Well I care about his legacy more than the quantity of games he releases.
Seriously though, if Quantum Break is the only example of Microsoft opting for a new IP over a sequel to a successful game, then how can you possibly say I'm flat out wrong? Seems more like an outlier than an example of a pattern in Microsoft's policies.
Why is that though?
But what if he wants to make money?
I feel like Kojima would take less money and go with Sony over more money with Nintendo
He wouldn't do that to us
most money AND freedomIf by most money you mean least then yes Kickstarter would be a great fit for his next blockbuster.
Not counting the mobile game..there has only been like 1 console hitman game released in past 8 years. I don't see how you can call that tired ip.
Well I care about his legacy more than the quantity of games he releases. Kojima's vision is unique. He set the high bar for himself. All his games are amazing. If he releases a new one it has to be better than the previous one. And no offense but Neil/Bruce couldn't hold a candle up to what Kojima and his crew accomplished over past decades. So I don't see why you are bringing up that comparison.
Nah, you're flat out wrong. Quantum Break, Scalebound, Ori and the Blind Forest. There's three. Lionhead also has a team working on a brand new, unannounced IP. There's four.
Just let it go. Your comments about MS were completely false.
What the fuck do Scalebound or Ori have to do with anything I've said? Stop bringing up completely irrelevant subjects and trying to move the goal posts, it's ridiculous.
Oh god.
Uncharted 2 was one of the best games of last generation with almost universal critic and fan approval. If Bruce and Neil had decided that their legacy was set, then we wouldn't have gotten The Last of Us.
Quite frankly, this idea that Kojima should just stop producing games because he has a great legacy is unbelievably silly. Should he have stopped after Metal Gear Solid 2? 3? 4? What if The Phantom Pain comes out and is the best stealth game of all time?
But no, he made some great games so he should retire from the industry, right?
What he is saying is that Microsoft, as a developer, tends to rely very heavily on established IP's - especially if they are big hits ala Halo, Forza, and Gears of War. Third Party studios don't discredit that notion, as the situation we are hypothesizing is Kojima creating a studio at Microsoft or heading an existing studio.
While there are examples of Microsoft creating new IP's, it's clear they lean very heavily on proven series. That's obvious. And I've heard and seen examples of Microsoft being very hands on/restrictive with their developers often enough to believe they at the very least don't offer the type of creative freedom Kojima could get at other big publishers, especially Sony.
The only thing Microsoft has going for it is money. I'd like to think that we as fans would want Kojima in a better situation so we can get better games, and I'd like to think Kojima wouldn't just take the biggest check regardless of the many obstacles he'd face there.
Microsoft would be the worst choice out of the lot. They're irrelevant in his home country, force their teams to work on the same franchise for the rest of their existence and Japanese games sell horrendously on Xbone.
It's clear that Microsoft, Sony, and Nintendo lean heavily on proven franchises. All three also invest in new IP. I'm repeating myself ad nauseam at this point. The individual I was discussing this topic with made the false claim that MS only allows its teams to work on the same franchises over and over. He is wrong.
This hyperbolic statement is factually incorrect. No amount of spin is going to change that.
You named four games. One that's out, another coming in 2016, a third that no one has ever seen running and a fourth that no one has even heard of yet. By contrast Sony has already published three new IPs this year. You are creating a false equivalence that distorts reality in a pretty severe manner.
If he wants to make money he should quit the console video game buisness.But what if he wants to make money?
It's clear that Microsoft, Sony, and Nintendo lean heavily on proven franchises. All three also invest in new IP. I'm repeating myself ad nauseam at this point. The individual I was discussing this topic with made the false claim that MS only allows its teams to work on the same franchises over and over. He is wrong.
This hyperbolic statement is factually incorrect. No amount of spin is going to change that.
Apparently, this is a debate that will never reach a reasonable conclusion, so with that, I am done discussing it. Back to the actual topic at hand, Hideo Kojima.
whoever said Warner Bros is correct feel that is the best suited pub for him.
It's clear that Microsoft, Sony, and Nintendo lean heavily on proven franchises. All three also invest in new IP. I'm repeating myself ad nauseam at this point. The individual I was discussing this topic with made the false claim that MS only allows its teams to work on the same franchises over and over. He is wrong.
This hyperbolic statement is factually incorrect. No amount of spin is going to change that.
Apparently, this is a debate that will never reach a reasonable conclusion, so with that, I am done discussing it. Back to the actual topic at hand, Hideo Kojima.
There can only be one answer.
![]()
You are just trying to play the semantics game, aren't you? Unfortunately I have to make a list to make my point - This isn't intended to start a list warz.
Here are, as best as I can find them, the internally developed new IP's for the Xbox 360.
Alan Wake
Crackdown
Forza
Kameo
Viva Pinata
Sony, on the other hand:
Demon's Souls
inFamous
LittleBigPlanet
MAG
MotorStorm
Puppeteer
The Last of Us
Uncharted
Starhawk (maybe doesn't count)
When it comes to retail, Sony isn't producing a staggering amount more new IP's than Microsoft. While Microsoft does have some XBL stuff, like Twisted Pixels games, I didn't list several PSN only games like Fat Princess, Rain, Tokyo Jungle, etc.
And while Microsoft has some big "2nd Party" new IP's like Gears of War and State of Decay, Sony has a ton like Heavy Rain, Beyond: Two Souls, Resistance, Journey, Flower, etc.
We almost must remember that Bungie left Microsoft because they wanted to make something other than Halo and Microsoft didn't oblige. Epic wanted to make something other than Gears of War, so they just sold the IP to Microsoft. Microsoft has turned Forza into a semi annual racer with another spinoff franchise also appearing every few years (there were even rumors of another spinoff franchise).
So, of course a publisher is going to rely most heavily on existing franchises. But it's pretty clear that Microsoft focuses very heavily on them, and generally relegate new exclusive IP's to either fringe XBL games or to fund a third party studio (I'm being generous here) to make one.
I really don't think you can argue than Microsoft doesn't focus more heavily on established IP's, and that Kojima would be much more likely to relive the Konami nightmare at Microsoft as oppose to Sony. Sony, for better or for worse, has proven they are much more willing to take risks with their IP's and give their studios much more creative freedom than Microsoft or Nintendo.
Sorry, I'm not interested in any console warrior, list wars bullshit. I'm a multiconsole owner who loves video games. I don't care if Sony has made more IP than MS, just like I don't care that Nintendo has made significantly more IP than both of them combined. What I do care about is the fact that all three continue to create new franchises.
This isn't console warrior, list wars bullshit. You were trying to defend Microsoft's propensity to make new IP's when it's well established that Microsoft doesn't often make new IP's and that the company instead focuses on established IP's. I'm not saying that's good or bad, smart or dumb. But in a thread asking what publisher would be the best fit for Kojima, choosing a studio like Microsoft who among other issues is willing to focus so much on existing IP's that it drives off Bungie and Epic (creators of their two most popular franchises), I think it's important to have a distinction between a company that does sometimes create new IP's despite having a more conservative approach, versus a company which fosters new IP's and is known for allowing developers creative freedom to the point where it's sometimes a fault.