Majora's Mask.
The crushing feeling of the moon and the overall depression going around the NPCs was just so well done.
Wind Waker is still the game with the strongest sense of adventure I've ever played.
Wind Waker and Majoras Mask
I think OOT is pound for round the best Zelda game, but Twilight Princess has the best atmosphere. It was a lot darker and mature and I really appreciated that. I know Majora's Mask was a lot darker in comparison to OOT but with TP it felt like it came full circle.
I don't think any of them conquer Link's Awakening in this regard. The world is perfect, the tone suffused with sadness and regret.
This. Also it has this song.
Aaaand I think it's time I replayed Links Awakening. Should I play DX? I originally played it in greyscale on my brick GB.
Wind Waker. I really thought they shouldve taken that graphics engine and reused the assets for a Links Awakening remake in full 3d. Would've been glorious. It still would've been a short game because the island isn't that big, but it would've been amazing to experience.
Yep. Ocarina's dungeons atmosphere are the best in the series by far.I'm actually playing through Ocarina of Time again right now, so I would definitely say Ocarina of Time! The dungeon design is the best in the series so far and they're incredibly atmospheric - plus the game has a foreboding sense about it at times and a gleeful, joyful sense at times. The atmosphere is very palpable in the dungeons/temples.
> For the timeless visuals and the various NPC's you meet on the islands. I loved the exploration, and the changing colors of the seas and sky when the time and weather change. The music and sound design also helped make this world a very different and special place.
> Koholint is great, and all the characters have great personalities - which makes the end all the more heavy. The DX version had all those little illustrations that were funny and helped make you love this place and characters. This was the first time I had some empathy for Link as a character. Before that, I liked the games but I found him bland and uninteresting compared to other JRPG heroes that had more personality.
> Love the world, the various characters and enemy designs. Too bad the sky islands were empty for the most part (I'm sure they had time constraints that made them ship the game with some parts unfinished ) I found the general aesthetic and color choices really beautiful, and the world a coherent place with the overworld also being a dungeon - before the dungeon.