QuickSilverD
Member
This is something I've been wondering about for some time now. Since PS4 save file data takes up a minimum of 10.5MB, which to me sounds like too much and I understand most of it is probably just padding for some hardware reason, but still, if a game has multiple save slots, then each one takes up that much space, especially comical with a (mostly linear) adventure game like Life is Strange, that uses 3 save slots for the game and on top of that 3 for the options for those, totaling over 60MB save in total.
But even if we look at a save file that is not padded, like for example Bloodborne, which is a single save file (I only have one character) is over 30MB big. am I am here wondering, why? what exactly is being kept track of here? isn't that what save files are? simple documents with checks that say what you where doing? for Bloodborne it should be tracking your coordinates in the map, which items you have and how many of them, which story triggers are set and which boss killed, your stats and so on, so how come all that needs anything more than 100KB?
The angle I'm looking at this is, if I were to track everything that needed to be tracked in Bloodborne and I used a word document to keep track of everything, that document would probably not be more than a few tens of pages long and weight like 200KB tops, which makes me think that it isn't just markers and raw information being save, but something else.
Does anyone have any technical explanation for this phenomenon?
But even if we look at a save file that is not padded, like for example Bloodborne, which is a single save file (I only have one character) is over 30MB big. am I am here wondering, why? what exactly is being kept track of here? isn't that what save files are? simple documents with checks that say what you where doing? for Bloodborne it should be tracking your coordinates in the map, which items you have and how many of them, which story triggers are set and which boss killed, your stats and so on, so how come all that needs anything more than 100KB?
The angle I'm looking at this is, if I were to track everything that needed to be tracked in Bloodborne and I used a word document to keep track of everything, that document would probably not be more than a few tens of pages long and weight like 200KB tops, which makes me think that it isn't just markers and raw information being save, but something else.
Does anyone have any technical explanation for this phenomenon?