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Why are SMT fans soo divisive?

I kind of still want to play the second game (I played Overclocked already too) but I don't want to throw money at the DS version on the off chance the 3DS game is brought back to life.

Yeah it's definitely worth a shot, I just bought the DS version as it was a limited edition, but since the 3DS version went off the radar I decided to give it a shot. Again, its the same great formula but it was pretty much the same I couldn't really be bothered a second time. Highly recommend it for first time players though.
 
Generally fans of SMT don't hate any of the games, except maybe Persona 1. But Atlus games in general are at worst average(Which is what I'd label Persona 1, sorry) in my experience.
 
It's the gap between P3/P4 fans and core SMT/P1&P2 fans, but it really isn't all that big a divide. The communities coincide more often than not, there's just a few silly geese(like in any community) who try to act like there's this big gap between the two.

Still, it does kind of sting to see the newer fans tell people the older games suck, but c'est la vie.
 
Nocturne and P4 are my two favorite SMT games. Its weird though, while Nocturne is by far my favorite and loved it much more than any persona game, I'm much more hyped for a persona game versus a mainline SMT game.

I love both mainline and persona, and while Nocturne is above all my favorite, I guess I just like the persona series as a whole more.

As for having to choose one and forgoing the other, fuck that noise. I'll keep enjoying both series while others waste their time with dumb arguments and miss out on some really good games.

Probably because we havent really gotten a mainline game quite like Nocturne since Nocturne (I'd say DDS, which came out around the same time, feels the closest to me).

Also because Nocturne's setting and style is amazing.
 
I just kinda want this
915410_20060710_screen007_zpscd07bc88.jpg

against this
TheHarlot2.jpg

It's not like KH, but Raidou is an action RPG and the second game is great.
 
Since this is damn near a SMT general. I wanted to mention that I started DDS like 2 days ago and it feels different, like really different. Doesn't feel like a nocturne or a Persona 1 or 2 or a Persona 3 or 4. Yeah the sentiment of it feeling like "the final fantasy" of SMT games seems about right. Hopefully I like it and keep playing it.
 
Who wouldn't get frustrated if their favorite franchise had a bucket of Visual Novel tropes dumped on it and all of a sudden all these young people are calling themselves fans and talking about waifus and husbandos?


Personally I just cannot play Persona 3 or 4, but I'm glad that it brought Atlus so much success because that means more games and more re-releases and that's good for everyone.
 
Digital Devil Saga 1 is so good. So fucking good.

That's something we can agree on.

Teach me your ways sensei. The spirit is willing but the flesh is weak. Every time I hear more SMT stuff my mind goes back to how I've yet to play that game.

I have a HUGE backlog of JRPGs and there's the chance that we might get a better version of DS2 eventually, that's more than enough to keep me from going insane.
 
I like horror themed fantasy with challenging but rewarding combat.

I hate dating sims, school settings, and modern anime tropes.

Guess which games I like and dislike.
 
Because whenever a conversation about Persona comes up, it usually ends up being a waifu war and "who's best girl" competition
, its Maya.

Persona will never really be a problem though until Atlus decides to forget that the rest of the SMT franchise does actually exist. Hopefully this engine that P5 will run on will also set the ground for new SMT games.
 
I love mainline SMT and Persona, but I understand why SMT fans are not too hot on Persona. Instead of a massive storyline with heavy moralistic choices it has a character centric storyline that's more "anime" than SMT. It's popularity also is of concern to fans for fear of it overshadowing the mainline series. This year having 4 Persona games, a movie series, a new anime, two stage productions, its annual concert, and a shit ton of merchandise does nothing to alleviate the concern
 
Because whenever a conversation about Persona comes up, it usually ends up being a waifu war and "who's best girl" competition
, its Maya.

Persona will never really be a problem though until Atlus decides to forget that the rest of the SMT franchise does actually exist. Hopefully this engine that P5 will run on will also set the ground for new SMT games.

This is why I fear the persona folks.

Oh well
 
Seeing as someone else said it, I recently finished Digital Devil Saga 1, I fucking loved it. Probably my favourite SMT I've played. So much so I picked up the newly english translated and released Avatar Tuner vol 1 book (which is pretty much the first half of DDS1 I think? It diverts from the games at the end of it I hear).
I've got DDS2 on my shelf waiting to be played. After I've read the book I'm going to play DDS2. I wanted a break just incase I didn't like DDS2 due to being burnt out. I'm going to be happy moving on from a 50Hz PS2 game to a game with an option of 60Hz <3
 
Because whenever a conversation about Persona comes up, it usually ends up being a waifu war and "who's best girl" competition
, its Maya.

Persona will never really be a problem though until Atlus decides to forget that the rest of the SMT franchise does actually exist. Hopefully this engine that P5 will run on will also set the ground for new SMT games.
They've already forgotten that P1 and P2 exist and those were the ones that resembled past SMT gameplay.

In terms of utilizing Persona 5's engine, I'm not saying it can't happen but that engine was probably meant for internal use by Atlus's P studio and therefore will probably only be for Persona games.
If they follow the pattern they have in the past (hypothetically) Persona 6 should be on the same engine as P5.

(Also when was the last time a mainline SMT game was on console? Devil Summoner 2?)
 
Mostly because they offer, at first glance, different tones.

Persona 3, 4 and related spinoffs (And to a very lesser extent, Persona 1 and 2) have an air of a generic shoen manga with the concepts of the characters being middle school-aged/having their social lives revolving around school, the "Dating Sim" elements and the fact that the characters can have their own special monsters/summons that you can't get otherwise, giving it a vibe of a series like Digimon. (With a bit more of a "mature/serious" look to them.

SMT 3,4, and related spinoffs (Strange Journey) (However, 1 and 2 fall into the former category in some senses) have a different air, with characters being more mature, no real "sim" elements and having every demon obtainable by all. However, this is a bit false, as the tones of both series can intermingle at times. SMT4 had bare bones plot and character development, compared to Persona 4 in which had a deeper sense of what it wanted to do, plot/character wise.

Plus, bear in mind that there are multiple variations of the main series appealing to different age ranges. Demikids/DevilChildren appeals to a decidedly younger sect, while Devil Summoner could be seen as a bridge between the Persona and SMT series in tone. This isn't even getting into single game spinoff series, like Last Bible and Jack Bros.

So it's mostly because the games try and wedge themselves into a premade pit of first impressions.
 
They've already forgotten that P1 and P2 exist and those were the ones that resembled past SMT gameplay.

In terms of utilizing Persona 5's engine, I'm not saying it can't happen but that engine was probably meant for internal use by Atlus's P studio and therefore will probably only be for Persona games.
If they follow the pattern they have in the past (hypothetically) Persona 6 should be on the same engine as P5.

(Also when was the last time a mainline SMT game was on console? Devil Summoner 2?)
If you mean main mainline, then Nocturne.

Truth be told, I don't mind if SMT4 represents a shift to where we get more traditional MegaTen games for portable systems. At least if that just means we get Untold style remakes of MT1, 2, SMT1, 2, and If...
 
I hate to junp into the waifu wars...

Okay, I really don't.

But seriously. The Valentines scene with Rise and Protag in P4G was easily the best out of all of them. It was goddamned adorable,
and I'm saying this as a lifelong Chie fan.

Anyway MegaTen is great, and I wanted to double dip for Break Record too, but alas.

I should probably pick up Overclocked at some point. It's probably been long enough to do a Devil Survivor replay.
 
They've already forgotten that P1 and P2 exist and those were the ones that resembled past SMT gameplay.

In terms of utilizing Persona 5's engine, I'm not saying it can't happen but that engine was probably meant for internal use by Atlus's P studio and therefore will probably only be for Persona games.
If they follow the pattern they have in the past (hypothetically) Persona 6 should be on the same engine as P5.

(Also when was the last time a mainline SMT game was on console? Devil Summoner 2?)

Nocturne.
As much as I would love some console SMT, another game on the PS3 seems less than exciting, considering how late in the system's life even P5 is coming. Hopefully it ports well to PS4 or Wii U. There's also the possibility of SMTxFE's engine being usable, since Atlus is the dev and the game is confirmed alive as of e3.

Of course, it remains to be seen if we'd even want more games on either engine. If both/either look at least as good as Catherine, then I at least would love more games on them. PS3 is my only hang-up.
 
Because nerds argue about the dumbest shit. It's tantamount to those inane "which fictional character would win in a fight" disputes. Guess what, neither one would win, they're fictional characters. Now shut up and gimme your lunch money.

I hate to junp into the waifu wars...
Where were you when the waifu wars of 2014 went down? Those were dark times, my friend. Dark times indeed.
 
Persona 3/4 are very different to SMT and its many other spinoffs.

I won't get into it too much, but there is a very vocal minority of Persona fans who annoy me for a variety of reasons.

And there's the part where I consider P3/4 bad games. I hope Atlus doesn't decide to continue milking Persona to the point of drowning out their other, mostly better, games. Persona 4 improved over 3 though, so who knows maybe P5 will be a good this time.

SMT 3,4, and related spinoffs (Strange Journey) (However, 1 and 2 fall into the former category in some senses) have a different air, with characters being more mature, no real "sim" elements and having every demon obtainable by all. However, this is a bit false, as the tones of both series can intermingle at times. SMT4 had bare bones plot and character development, compared to Persona 4 in which had a deeper sense of what it wanted to do, plot/character wise.

Strange Journey isn't a spinoff. It is an unnumbered mainline entry.

Which reminds me, another problem I have is with Atlus USA marking everything SMT. It has caused all sorts of confusion problems, the worst being when reviewers go into the mainline games expecting waifus, anime, and social links.
 
They've already forgotten that P1 and P2 exist and those were the ones that resembled past SMT gameplay.

In terms of utilizing Persona 5's engine, I'm not saying it can't happen but that engine was probably meant for internal use by Atlus's P studio and therefore will probably only be for Persona games.
If they follow the pattern they have in the past (hypothetically) Persona 6 should be on the same engine as P5.

(Also when was the last time a mainline SMT game was on console? Devil Summoner 2?)

They can't forget something that they didn't even know existed. I've talked to "huge" persona fans who don't even know the difference between Persona 2: Innocent Sin and Persona 2: Eternal Punishment.

Also, I'm just kinda hoping they do what they did for Nocturne and just make spin off SMT games on that engine. Atlus clearly has shown they have no problems with making SMT games on outdated consoles, so it'd be really cool to see what those games would like even on a ps3.

But I'm content with my handheld SMT games as long as they're as quality as SMT4 and DS:Overclocked.
 
Mechanically the same. Mainline SMT, Persona, Devil Summoner and Devil Survivor are all very different in gameplay and presentation of story while Final Fantasy games are mostly classic turn based JRPGs with a pretty standard narration.



7 and 10 are similar in pretty much everything but story. You're a group of people who travel the world to kill the big bad. The battle systems are similar, too. You could say the same thing about 8 and 9.

12 is the odd one out, in gameplay as well as in narrative, probably because it's an Ivalice game.

All fighting games are the same, since you use arms and legs to fight.
 
Because people to tend to generalize and think that one game represents the whole genre; if the game doesn't have the same traits, the game is penalized for it. For example, when a reviewer expects the same character development in SMTIV that is in Persona 4 (Golden). While I don't put too much stock into review scores, I feel that they deter other people from playing a game like SMTIV which has much going for it.

SMT 3,4, and related spinoffs (Strange Journey) (However, 1 and 2 fall into the former category in some senses) have a different air, with characters being more mature, no real "sim" elements and having every demon obtainable by all. However, this is a bit false, as the tones of both series can intermingle at times. SMT4 had bare bones plot and character development, compared to Persona 4 in which had a deeper sense of what it wanted to do, plot/character wise.

You could make the same plot/character development comparison of P3 and Nocturne. Or for P3/P4 and Strange Journey. Not sure why you singled out SMT IV.
 
To me it always seemed like the main divide is with people who played the games before the PS2 era, and those that played them during/after the PS2 era.
 
I find fandoms to be a bunch of irrationally stupid people hating shit that they love.

I just say that I like the games from that franchise, even the spinoffs. Or rather, the PS2 games of that franchise.
 
The dating sim aspect sucks because all persona girls are designed to please insecure men. They're poorly written, one dimentional and underdeveloped. Only animu fans (I am one, but a harsh critic) would think these are good characters.
They're all terrible. That's why it sucks as a dating sim. It should be noted I don't think a "good" dating sim can e er exist. The audience prevents it.

That said, Persona games are still all kinds of awesome.
 
Ok, hear me out for a second:

I've noticed that some feel the need to have a schism or even provoke disputation as a means of:
  1. establishing a sense of superiority
  2. defining the etic/emic group
This behavior could be caused by some insecurity (e.g., nobody understands how great I am because I played the OG SMTs before anybody else) or a deeply tragic event like the bathhouse anime cut-scenes in Persona 4 Golden. Or not XD
 
Because whenever a conversation about Persona comes up, it usually ends up being a waifu war and "who's best girl" competition
, its Maya.

Persona will never really be a problem though until Atlus decides to forget that the rest of the SMT franchise does actually exist. Hopefully this engine that P5 will run on will also set the ground for new SMT games.

I think that's the main reason.
Person since 3 and other SMT games have a very different focus. It's a bit sad that, through the popularity of Persona 3/4, most of the talks about the series is around the waifu/social links.

And as someone else also mentioned, some might fear that Atlus will completely abandon every thing not Persona related, or at least not put much effort in it. Nocturne was a beautifull console game; now most of Atlus games are on handheld.
 
Is the fanbase really any different than any other fandom when it comes to this sort of thing? Fallout, Resident Evil, Bioware RPGs, etc--there are a lot of fanbases in gaming that have "old vs. new" or "us vs. them" community about them.


Think about music, and the whole mentality of "this band was cool before everyone else started listening to them". A lot of the disdain comes from people using the things they like as a means to define themselves, the more niche or obscure something is the more people use it as a means to create their identity. SMT generally is more difficult and complex than Persona 3/4, or more to the point the mechanics of both are very similar--but one is just more complex when it comes to those mechanics. More than that though, Persona 3/4 is much more popular than SMT as a whole while also taking that particular spin off series in a far different direction than the rest of SMT--the band sold out, so to speak. Where you're going to have disparity in difficulty, mechanics, and most importantly popularity--you're going to have a fanbase that condemns one side of it because it's no longer a thing that they use to define themselves.

At the end of the day, if you feel the need to flaunt the fact that you played a tough videogame as a sort of badge of superiority, then you're probably an unhappy person to begin with.


The funny part is, I'm willing to bet when Persona 5 comes out that it'll bring in a lot of new fans and you'll probably see a lot of P3/4 fans treat fans of that game the same way SMT fans try to treat them. It's a never ending cycle.
 
I'll tell you why, it was because ATLUS is milking the Persona franchise, people want a true next gen SMT main series. I mean Persona is really really great and P3:FES is my top 5 JRPG but the main series is fucking good that it makes me mad ATLUS only focus on Persona franchise after the success of P3.

TL;DR : PERSONA IS ALL ABOUT POWER OF FRIENDSHIP WHILE SMT IS BASED ON PURE BADASSNESS
 
I don't really like that video

Spot on but Tyrone tells me I have poor taste in women. That is false. I have the best taste in women.

I know Tyrone and Rog are just reading shit someone else wrote for them
 
Cue the whycantwehaveboth.gif

I do enjoy both, but I am salivating for another SMT game since it's been so damn long. However, I don't know if I'll even have the time now. :(
 
Because Social Links vs Demon Negotiation is a very existential question.
 
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