Maybe someone misses Metal Gear Acid.
Hearthstone's popularity man. They're going for that card terminology.
And how could you leave out Gwent from this.
But the fun doesn't end there.With the news that Tomb Raider will now include "powerup cards" i started thinking about all the games that are now using in game card systems of some kind. To name a few:
Tomb Raider
Witcher 3 (this one I can see a reason for kinda)
Halo 5
Forza 6
Battlefront
Black Ops 3
Titanfall
Dirty Bomb
What the fuck is going on? Why are cards being shoved into genres they have absolutely no reason being in?
WHen I think of an action adventure game or an FPS I do not think of card systems. They feel unnecessary and shoehorned in. But hey maybe it's just me
Theres a reason I didn't say RPG. Those are games I could see a card mechanic having a legitimate in game reason for being there. But Racing, FPS and Action Adventure games like the others listed in the OP? Come on man.
This seems like a likely reason which makes me dislike them even more as I'm getting progressively more and more fed up wiht in game microtransactions this gen. Seems like every game has to have them these days regardless of quality, price or platform.
And as far as I know, Battlefront doesn't contain any microtransactions.
Because some countries have very strict regulation around online gambling. However gambling in games is currently under the radar so companies are trying to cash in from exploiting this as much as possible before it is shut down.
Introduce the mechanic in the first one, then once people are comfortable with it monetise it in the inevitable sequel. You can see what they're planning from a mile off.
Because some countries have very strict regulation around online gambling. However gambling in games is currently under the radar so companies are trying to cash in from exploiting this as much as possible before it is shut down.
And you sincerely believe this.
No, I'd imagine people would just respond to that stuff like this:Even though one is used as a burner for powerups like perks, and the other would mean replacing that system with someone that would break the game's balance, piss off customers, and equate to less sales overall and less longterm traction.
As for even more examples, PvZ contains cards as a form of unlocking things and assists, but it's so easy to get them I couldn't see how anyone would want to pay money for that. A few decent matches and you have enough for the highest pack, easily.
And you sincerely believe this.
So it hasn't actually happened yet, but it could happen because they are tangibly related by having cards. Even though one is used as a burner for powerups like perks, and the other would mean replacing that system with someone that would break the game's balance, piss off customers, and equate to less sales overall and less longterm traction.
No, I'd imagine people would just respond to that stuff like this.
The writing on the wall couldn't be much clearer.
Yes.
Do you dispute that paying money for a randomised outcome, with some outcomes being more desirable than others is not gambling?
Do you dispute that gambling isn't addictive?
Do you dispute that companies are not fully aware of this and are increasingly including it in games despite the social risks?
Fair enough if you do, but then you may need to articulate a full reply.
Well it already happens in other EA games so...
oh I can't wait.F2P is a different story, however, but we can discuss that later.
Yes.
Do you dispute that paying money for a randomised outcome, with some outcomes being more desirable than others is not gambling?
Do you dispute that gambling isn't addictive?
Do you dispute that companies are not fully aware of this and are increasingly including it in games despite the social risks?
Fair enough if you do, but then you may need to articulate a full reply. Maybe in America it'll never be an issue, but elsewhere it is a storm waiting to happen.
He's right.
Not directly related to console games, but mobile game companies have been bringing in gambling specialists and casino firms into the fold when it comes to their gameplay design over the years. Maximum addiction, maximum money draw based on random factors.
It's really only a matter of time before it's cracked down... or maybe never? Because card games have always slid by when it comes to random payouts.
oh I can't wait.
Honestly, I didn't want to spend the evening disentangling all the wrong you assumed in you post. About what I was saying about paid and free to play games, what I know about these games, what I was saying about you, your perspective, or by what I'm referring to with "writing on the wall". You made plenty of false assumptions all on your own.The fact that you only responded to that singular element and not the rest of my post displaying your lack of knowledge of the topic shows me you aren't willing to continue an actual discussion.
this:By what method are you determining they have no business in anything?
Lottery mechanics are a great way to get people to pay for microtranactions repeatedly. You can't just buy what you want so you have to buy lots to get what you want.
Honestly, I didn't want to spend the evening disentangling all the wrong you assumed in you post. About what I was saying about paid and free to play games, what I know about these games, what I was saying about you, your perspective, or by what I'm referring to with "writing on the wall". You made plenty of false assumptions all on your own.
So? The only reason Microtransactions have a negative reception in the first place is because it popularized on a platform that's overall hated by the hardcore gaming populace and Kanye West, apparently.
Next you're going to tell me some ridiculous tinfoil theory on how MTs have a negative influence on sacred 'console game design.'
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This might actually be another thread degenerating to 'GREEDY PUBLISHER!!!!' fearmongerig
snip.
As for even more examples, PvZ contains cards as a form of unlocking things and assists, but it's so easy to get them I couldn't see how anyone would want to pay money for that. A few decent matches and you have enough for the highest pack, easily.