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Why can't I finish Final Fantasy VI?

Yeah, I guess there are more caves...but including Ebot's Rock?

Also, you forgot the mountain dungeon near Thamasa.



Locke's story is one of the best parts of the game for me.

Ah, right. Oops.
Locke is my favorite character, personality-wise. As much as I love Steal, it really pales in comparison to overpowered things like Blitz and Tools. That said, I usually had him in my party.

EDIT: Whoops, didn't see what you were responding to.
Anyway, if you do Banon's scenario first, then Shadow will stay longer in Sabin's scenario. I usually do Banon -> Locke -> Sabin. Banon's is absurdly short, and Locke's is only a little longer (and pretty easy. The only trouble you'll ever have is possibly some of the random encounters after grabbing Celes if you don't have great equipment. Luckily though there's a hidden room down there with...Hermes Sandals? Or a Ribbon? Or both? I forget).
 
That part with the branching paths is one of the weaker parts for me. After that though is some of the best stuff in the game.

I would say because it doesn't hold up in some ways, but damn you finished FFV? That game is supremely dull.
 
Ah, right. Oops.
Locke is my favorite character, personality-wise. As much as I love Steal, it really pales in comparison to overpowered things like Blitz and Tools. That said, I usually had him in my party.

Yeah Locke is my favorite as well. I keep him quite a bit in the first half of the game as his ranged weapons are really powerful so he can do well from the back row.
 
I would say because it doesn't hold up in some ways, but damn you finished FFV? That game is supremely dull.

FFV's story isn't that fantastic, but it's fun to play because there are so many different ways you can comprise your party. The Job System is so much fun to mess around with.
 
I think I'm at the exact same part you are, haha. Branching path right after the Ultros fight? I'm streaming the game so my girlfriend can watch me play; she's indifferent to it, but she knows I'm really liking it and isn't complaining. xP

Anyway, I'm loving it so far. I liked Chrono Trigger too, but I've got to say I'm getting more enjoyment out of this so far. Might just because I like the art design and story a lot better.

Gonna try and play a bunch over the weekend; if I can beat it by next week I should be able to start VII with her and see how I like that.
 
I guess the battle system has never been a draw for me in Final Fantasy games. I think they're all pretty easy and fight/heal is the tactic of the day. Only FF4 DS, FF12, and FF13 had me really go beyond any of that. I think that's why FF VI is my favorite...it's strengths lie entirely outside of the battles.
 
Uh, I'm still not seeing a problem. If you go to a dungeon and can't do it, just go back later? Again, this is not bad design.

Because it works the opposite way for the easier dungeons; if you play one of the missions and you find it is too easy, you're not going to walk out and do it later in the hope it gets harder, are you? It's one of the massive problems with true sandbox design in that you struggle to give the player direction, especially with the game having a linear, ubreakable sequence up until that point.
 
I remember I got destroyed by some boss monster in kefka's tower. There probably was some trick to it, but I never got around to playing it again.
 
Because it works the opposite way for the easier dungeons; if you play one of the missions and you find it is too easy, you're not going to walk out and do it later in the hope it gets harder, are you? It's one of the massive problems with true sandbox design in that you struggle to give the player direction, especially with the game having a linear, ubreakable sequence up until that point.

The game's difficulty doesn't need to be a constant. I still don't see a problem if one dungeon ends up being a bit easier because you did it after another. The game doesn't need to have a flat difficulty curve. Is Dark Souls design bad because I can do the Skeleton Tombs or New Londo before Undead Burg?
 
I have tried many time to play through this game and it always ends up boring me at some point that i quit.

There's something about it that doesn't appeal to me.
 
I think Chrono Trigger has better battles, but Final Fantasy VI's ambitious structure and OST put it ahead for me. Still, they're both amazing games.
 
lol FFVI shits on CT and pretty much every JRPG ever
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CT is one of my most memorable JRPG. I remember the multiple playthoughs of the game, just to get the different endings. Each one was worth every minute. I also played the PS1 version of CT but still loved it to death unlike FF VI.
 
Eh, I feel Chrono Trigger was a better game. I've beaten it more than once, had fun every time. Wouldn't be able to do that with VI sadly.

Eh...different strokes I guess. I really like CT, and it is easier to pick up and replay due to the new game plus feature. VI set the bar for Final Fantasy and I will always view it as the game that made the series a AAA game. The story and characters had more depth than Chrono Trigger. I do like the CT OST just a bit better..
 
I think Chrono Trigger has better battles, but Final Fantasy VI's ambitious structure and OST put it ahead for me. Still, they're both amazing games.

Eh. Even in terms of OST I felt Chrono Trigger was better. Magus Theme is probably my favorite 16 bit song ever.
 
FFVI is great, but is in some ways a mixed bag and I can see why people might not like it. The pacing is uneven, and the espers make your party members seem the same after a while (except their special abilities, which aren't all equally useful). Also, it was a big change to a more "realistic" style from the much more colorful and stylized aesthetic of FFIV (which was a big surprise to me when I first played it in 1994).
 
The game's difficulty doesn't need to be a constant. I still don't see a problem if one dungeon ends up being a bit easier because you did it after another. The game doesn't need to have a flat difficulty curve. Is Dark Souls design bad because I can do the Skeleton Tombs or New Londo before Undead Burg?
The definition of a difficulty curve is that it's not flat...
Seriously though, no you don't need a gentle curve, it's just good game design that you do; this is one of the problems I had with the second half of the game. the first time I play through a game, I like to feel like I'm doing things in order and in this game I felt aimless as I was constantly wondering whether I had skipped a few areas. Even on replay, I steel don't feel like there's a cohesive structure to the game and as a result I always struggle to motivate myself to finish it,

And no because you cannot actually do those, you need the lordvessel first before you can finish those areas. You cannot skip Undead Burg so you'd just be making the game worse for yourself.
 
Real answer is if you aren't enjoying it, then turn it off and wonder how many games you've bought due to internet hype...which isn't to say FFVI is all hype, it's just that you go on a forum and you'll see a shit ton of praise for it that's hard to ignore, but in reality, it might not be the game for you.

It's tough, but you've gotta look at your collection, wonder which games you'll actually play and which ones are good in theory but that you'll never get around to and that you may have bought just on seeing a bunch of people praising it. For me...tons! I have a hard time resisting cause i like games in general a lot. I go into a random thread about a series and there are a bunch of guys in love with the games, which makes me interested in them. Then I buy one from the series and play for an hour and it's just not for me. I'm done with that though. Don't get me started on my steam collection. It's all the best games on Steam, none of which I will find the time to play. And skipping out on any of them will yield a bunch of people who are like "you're skipping that? you're nuts."
 
Real answer is if you aren't enjoying it, then turn it off and wonder how many games you've bought due to internet hype...which isn't to say FFVI is all hype, it's just that you go on a forum and you'll see a shit ton of praise for it that's hard to ignore, but in reality, it might not be the game for you.

It's tough, but you've gotta look at your collection, wonder which games you'll actually play and which ones are good in theory but that you'll never get around to and that you may have bought just on seeing a bunch of people praising it.

Bottom line is don't let other people make decisions for you, because the reverse of this post is also true. Some things the internet loves, you might not like. Some things the internet hates, you might end up loving.
 
I bought a new SNES just so I could play my original FFVI cart. That's how much I love this game.

The characters get awesome development throughout the series, although admittedly some of it is sort of easter egg-esque in that it only shows up under certain circumstances. (Shadow and Relm being a prime example.)
 
They need to make an updatedVI version like that of FFIV's complete collection..Theyenhanced graphics, music and gameplay while keeping it true to its original version. I don't think I'd be able to finish IV if it weren't for this version.I didn't grow up in that era of gaming and these games honestly require a lot of patience compared to modern games.
 
Why can't I finish Final Fantasy VI?

Because it's just "good", but not "ZOMG ITS AWESOMEZZ BEST RPG EVAH!" which is just jealous propaganda as a reaction to FFVII. There's a reason why FFVI isn't between the most loved FFs in japan. Heck, even on your typical "Best games ever" lists, FFIV appears often higher than FF6.

For the record, I had always a hard time to finish the game before, so I can relate to the OP. I've completed the game for the first time the past year, I enjoyed it, there aren't many negatives (other than being broken, but that's a normal FF feature) but I feel as the game doesn't feature too many brilliant moments either. It's kind of "meh", just like FF9, a well-rounded game, you could see that Square tried to do a good game, but it doesn't have the "mojo" of a FFIV, FFVII or even lesser titles like FFV, FFX or FFXII (even if I dislike some of these titles, somehow I feel that their positives leaves a deeper/more unique impression on the player than FFVI).

FFVI is not memorable, it's kinda forgettable... just like FFIX. You cannot criticize a lot on these two but you expect more as well. They do plenty of things right, but nothing is outstanding. Ultros is great though :D
 
They need to make an updatedVI version like that of FFIV's complete collection..Theyenhanced graphics, music and gameplay while keeping it true to its original version. I don't think I'd be able to finish IV if it weren't for this version.I didn't grow up in that era of gaming and these games honestly require a lot of patience compared to modern games.

As long as they don't muck up the art and music, I'm definitely up for a FF IV like remake. I love what they did with the battle system and difficulty in the DS version.

Because it's just "good", but not "ZOMG ITS AWESOMEZZ BEST RPG EVAH!" which is just jealous propaganda as a reaction to FFVII. There's a reason why FFVI isn't between the most loved FFs in japan. Heck, even on your typical "Best games ever" lists, FFIV appears often higher than FF6.

For the record, I had always a hard time to finish the game before, so I can relate to the OP. I've completed the game for the first time the past year, I enjoyed it, there aren't many negatives (other than being broken, but that's a normal FF feature) but I feel as the game doesn't feature too many brilliant moments either. It's kind of "meh", just like FF9, a well-rounded game, you could see that Square tried to do a good game, but it doesn't have the "mojo" of a FFIV, FFVII or even lesser titles like FFV, FFX or FFXII (even if I dislike some of these titles, somehow I feel that their positives leaves a deeper/more unique impression on the player than FFVI).

FFVI is not memorable, it's kinda forgettable... just like FFIX. You cannot criticize a lot on these two but you expect more as well. They do plenty of things right, but nothing is outstanding. Ultros is great though :D

I really can't see how you could consider FF IV more memorable than FF VI. I like FF IV, but it's such a generic RPG.

Anyways this is getting into list wars territories. That's my cue to leave.
 
I have a feeling the pacing and level designs are very mediocre but nostalgia is clouding our rational thoughts.
i agree. i think really the best parts are the characters (really only half the cast though) and certain scenes/dialogue. but inbetween filler and overall gameplay is kinda meh.
 
I was going to say 'because it's mediocre' but then you've somehow managed to finish FF1-3 from the looks of it and those are even worse.
It's in no way mediocre. Still one of the best FFs, alongside VII & XII. Now, IV & IX, THOSE games are shit.
 
In my quest to finish every game in the Final Fantasy series VI has been a constant roadblock for me. I find myself lacking motivation to keep playing it, I'm not pulled in like most other FF titles. I always get to the point where the party splits up and can never complete all three branches of the quest at this point. (This is still really close to the beginning of the game)

I'm honestly not sure what it is that makes me lose interest, I'm a HUGE FF fan, I even love the much maligned FFII. What's wrong with me GAF?

The beauty of FFVI, is that it ends right after the first half of the game :)

FFVI is not memorable, it's kinda forgettable... just like FFIX. You cannot criticize a lot on these two but you expect more as well. They do plenty of things right, but nothing is outstanding. Ultros is great though :D

The fuck I'm reading?
Just from the top of my head, which things are outstanding in both FF's.

FFVI
- OST
- Characters
- Bosses
- Dat opening.
- Looooots of content.
- Opera Scene.

FFIX
- OST
- FMV's
- Sidequests
- Best summons and best management of the looooong summoning scenes.
- Artistically might be the best FF.

There you are.
 
I have a feeling the pacing and level designs are very mediocre but nostalgia is clouding our rational thoughts.

Nah, I'm playing it for the first time now and I'm loving it. Haven't played in a few weeks though, but I always play my FFs like that: get utterly obsessed and play 20 hours one week, forget about the game for two weeks, etc.
 
Likely because the 2nd half of the game takes a big dip in quality compared to the first.

I wouldn't say that at all. It's just a completely different experience. While I can see some people not liking it, it's still just as good as the first half of the game to me. Even more than that, it's part of what sets this game apart from other JRPGs. I would love to experience the WoR from a fresh perspective again...it's a shame I know all of its secrets now.
 
I wouldn't say that at all. It's just a completely different experience. While I can see some people not liking it, it's still just as good as the first half of the game to me. Even more than that, it's part of what sets this game apart from other JRPGs. I would love to experience the WoR from a fresh perspective again...it's a shame I know all of its secrets now.

Second half of the game looks like puke, though.
 
Just finish the game OP and worry less why you haven't finished it.

If you weren't able up until now to play the game, you were not ready. When you feel like you are ready, play.

Case closed.
 
If you were planning on continuing, the creation of this thread probably wasn't the best idea. It attracts the type of responses that either makes it out to be the best or the worst thing. Especially since the game is a little older, words like "classic", "overrated" and "nostalgia goggles" are inevitable.

If it's not your thing, then there's not a lot you can do about it. You gave it a shot and that's all the game could ask of you.
 
The only gripe I ever had about FF6 was that the esper/magic system was easily exploited, but even still it allowed for some really fun replays where you could make god characters.


I'm really curious if the people who are claiming to find FF6 "dull" ever enjoyed the other FFs?

The music alone is reason to play through the whole game.

edit: Also, are you playing with a FAQ? Don't do that. Just enjoy the ride and don't worry about doing anything the "right" way.
 
Interesting. I actually thought FFVI would be one of those games most of GAF would praise.

Regardless, it's my favorite FF. The only issues I had was the SNES version being way too easy and that every character played too similar towards the end (which happens in most Final Fantasies anyway). Game aged fine for me though. I don't remember anything that makes it feel "unplayable".
 
The only gripe I ever had about FF6 was that the esper/magic system was easily exploited, but even still it allowed for some really fun replays where you could make god characters.


I'm really curious if the people who are claiming to find FF6 "dull" ever enjoyed the other FFs?

The music alone is reason to play through the whole game.

edit: Also, are you playing with a FAQ? Don't do that. Just enjoy the ride and don't worry about doing anything the "right" way.

Well, the main complaint is valid (though ultimately incorrect). It's slowly paced, and the character vignette focus doesn't change that. I thought that was the draw, though? Thinking it's slow while ignoring the awesome dungeon design, variety, and balance (for the gameplay part) and the weird and intriguing vignettes and setpieces (for the non-gameplay part) means one just hates slow things on principle, which is dumb.
 
Final Fantasy VI is about the same length. Both FF6 and CT run about 25 hours with sidequests. FF6 may be longer though depending on your leveling strategy post game.
 
In this thread I see:

-FFVI is ugly
-FFVI is boring
-FFVI is not memorable
-FFVI is mediocre


Utter crazy talk going on in here. :p

Although I think FFVI would greatly, greatly, benefit from a big budget remake (leaning heavily on the Amano art direction). The story and characters are solid... and with a bit of added details and script re-working, it could be something really special.

Mostly I just want another dark, steampunkish FF game.
Can't believe next year is the 20 year anniversary.
 
I personally think VI is the greatest FF of all time. I can do reruns of that game easily.

It's a wonderful game, but I can see how it can turn many people off.
 
Not being able to finish one of the best FFs in the series is a bit odd, I must admit. Hmm.



What.
IV is pretty much shit from all angles except music and a couple of cool characters (the story starts out decent but ends up being some of the worst shit in the series, almost Toriyama levels of bad but without time traveling, gameplay is simple, world is generic), IX is good otherwise but gameplay is utter shit, making it what is possibly the most boring entry in the series. I mean, if you can stand the horrible battle system, then I guess I can see how you can enjoy it. But in my case it's kind of a reverse X-2. X-2 easily has one of the most fun battlesystems in the whole series but the story is kinda shit, yet due to the great gameplay I can play the game, whereas IX has some good characters and although the story is somewhat of a rip-off of VII, it still has a lot of strong points, yet the gameplay is so super boring that it turns me off from playing the game.
 
Lots of people played the game for the first time with the GBA version, or even more recently with the VC release and liked the game. Honestly, I find this haste to assume all older games are actually bad and people only like them due to nostalgia to be pretty irritating.

So do I. I played FFVI for the first time a year or two ago, and I absolutely adored it. I actually knew very little about the game overall. My only preconceived notion going in came from knowing a friend of mine loved Shadow.

Consider the opera scene. I found it truly magical, to the point that it actually made my eyes water. I had no idea that sentiment was widely shared until Jesse Cox brought it up in an episode of TGS. Yet it's probably easy for some to assume people's love for the scene must come down to nostalgia.
 
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