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Why didn't Capcom just get platinum games to make DmC?

If anything, regardless of DmC's sales, Capcom's been successful in convincing people that DMC was/is a stale franchise that desperately needed a reboot.
 
If anything, regardless of DmC's sales, Capcom's been successful in convincing people that DMC was/is a stale franchise that desperately needed a reboot.
This says otherwise though.

They can have Metacritic, but all the Doritos and Mountain Dew in the world can't convince the people. :p
 
It's a shame then that sales are dealt with in absolute numbers, not a position on a chart. You don't get a sales multiplier for being the big fish in a small pond. In the UK it debuted at 1/3 of what DMC4 did, and while you could put that down to the market massively contracting over the last few years, it did 1/2 what DMC4 did in Japan.

Personally I don't give two shits about DmC or the argument over who made it or whether it's a good game or whatnot, but the fact is that so far its sales have been well below par and it'll take an upswing in the US to turn its current sales trajectory around.
Capcom aimed to sell 2M for this FY with DmC and previous game sold :

DMC4 sold 2.6M LTD
DMC3 sold 1.3M LTD
DMC2 sold 1.7M LTD
DMC sold 2.16M LTD

Let's see how it performs against their target in April.

If anything, regardless of DmC's sales, Capcom's been successful in convincing people that DMC was/is a stale franchise that desperately needed a reboot.
At least to the reviews included in Metacritic yes since i's getting slightly better scores than DMC4.

They can have Metacritic, but all the Doritos and Mountain Dew in the world can't convince the people. :p
MS are the Doritos and Pizza Hut ones, not Cacpcom
 
DmC is fucking amazing. Fuck you all.

Might be a little harsh, but yeah. I'm having a ton of fun with it. Granted, I never really played the originals, so I can imagine why fans might not be happy with the changes, but on its own merits it's not a bad game at all.
 
If anything, regardless of DmC's sales, Capcom's been successful in convincing people that DMC was/is a stale franchise that desperately needed a reboot.

I still think the previous games are stale. DmC felt pretty damn fresh, and it's a much better game than DMC4. I'd much rather see DmC2 than DMC5.

If it wasn't stale and in need of rethinking, then why didn't Capcom proceed with DMC5? The DMC series has a much higher turn out rate than Capcom's other games, and if it were as fresh and hip as you believe it was, then we should've saw a teaser for DMC5 in 2009. DMC4 was a best-seller, went multiplatform, got fairly decent reviews, and introduced a new character and storyline.

Why didn't they proceed?
 
As much as I platinum whore on gaf all the time, people need to take it easy with the "Platinum should make ____" games.

They are amazing for sure, but diversity is needed, even if it results in (seemingly) lower quality titles.
 
I still think the previous games are stale. DmC felt pretty damn fresh, and it's a much better game than DMC4. I'd much rather see DmC2 than DMC5.

If it wasn't stale and in need of rethinking, then why didn't Capcom proceed with DMC5? The DMC series has a much higher turn out rate than Capcom's other games, and if it were as fresh and hip as you believe it was, then we should've saw a teaser for DMC5 in 2009. DMC4 was a best-seller, went multiplatform, got fairly decent reviews, and introduced a new character and storyline.

Why didn't they proceed?

Just going to guess it's because they wanted to get a game out and their internal teams were busy with Dragon's Dogma. The real question is why do people think Capcom would think the series stale coming off the best selling entry?
 
Wow, why is there so much hate for this game. No one seems to have given a rock-solid argument other than "it's made by a western dev"
 
Wow, why is there so much hate for this game. No one seems to have given a rock-solid argument other than "it's made by a western dev"

Some of us like the game but prefer the old universe and mechanics. Some people are strangely protective of DmC.

EDIT - Like ezekial up there.
 
As much as I platinum whore on gaf all the time, people need to take it easy with the "Platinum should make ____" games.

They are amazing for sure, but diversity is needed, even if it results in (seemingly) lower quality titles.

Yes, I agree. PG's games have been almost exclusively pure action games. They're staying within their comfort zone. I'd like to see then do something different, like an Action/RPG, open world game, or a horror title -- before proclaiming them as the perfect developers.

Because they haven't really done anything that was different from their previous works.
 
DmC being a great game has made this whole situation a lot more interesting and hilarious. It would have been boring if the haters were actually justified. I myself had serious doubts about NT and the direction of the series, so much so that I bitched about it like a child, but they sure proved me wrong.
 
I love questions like this, like there are zero implications to take into account.

Another favourite is things like:

"Why didn't they just make it 60fps?"

"They should've just made all the environments destructible."
 
I still think the previous games are stale. DmC felt pretty damn fresh, and it's a much better game than DMC4. I'd much rather see DmC2 than DMC5.

If it wasn't stale and in need of rethinking, then why didn't Capcom proceed with DMC5? The DMC series has a much higher turn out rate than Capcom's other games, and if it were as fresh and hip as you believe it was, then we should've saw a teaser for DMC5 in 2009. DMC4 was a best-seller, went multiplatform, got fairly decent reviews, and introduced a new character and storyline.

Why didn't they proceed?
Because they thought they could make more money catering to you.
 
DmC is fucking amazing. Fuck you all.
Someone with good taste.
no. fuck YOU
Nice one xDDD
I still think the previous games are stale. DmC felt pretty damn fresh, and it's a much better game than DMC4. I'd much rather see DmC2 than DMC5.

If it wasn't stale and in need of rethinking, then why didn't Capcom proceed with DMC5? The DMC series has a much higher turn out rate than Capcom's other games, and if it were as fresh and hip as you believe it was, then we should've saw a teaser for DMC5 in 2009. DMC4 was a best-seller, went multiplatform, got fairly decent reviews, and introduced a new character and storyline.

Why didn't they proceed?
Yeah
 
I love questions like this, like there are zero implications to take into account.

Another favourite is things like:

"Why didn't they just make it 60fps?"

"They should've just made all the environments destructible."

Well, because of their technical decisions the game is only playable on 1 out of 3 platforms it was released on. That's worse than Skyrim, and the Skyrim disaster is unforgivable.
 
Kamiya isn't interested in Itsuno's leavings!

People have already mentioned several reasons. Besides the bad blood between both companies, Capcom just had different objectives for a rebooted DMC. Objectives that didn't make PG an ideal candidate despite its collective history in the genre.
 
I have no opinion on this argument currently as I hold off on judging a game before playing it. I just want someone to break down the supposed issues they have with the game
 
I still think the previous games are stale. DmC felt pretty damn fresh, and it's a much better game than DMC4. I'd much rather see DmC2 than DMC5.

If it wasn't stale and in need of rethinking, then why didn't Capcom proceed with DMC5? The DMC series has a much higher turn out rate than Capcom's other games, and if it were as fresh and hip as you believe it was, then we should've saw a teaser for DMC5 in 2009. DMC4 was a best-seller, went multiplatform, got fairly decent reviews, and introduced a new character and storyline.

Why didn't they proceed?
Wasn't DMC4 sort of a reboot? Nero at least seemed to be a gesture in that direction.
 
Just going to guess it's because they wanted to get a game out and their internal teams were busy with Dragon's Dogma. The real question is why do people think Capcom would think the series stale coming off the best selling entry?

They meant creatively stale. Not in terms of fatigue of business. Also, if they thought taking a gamble on DD was a better venture than DMC5, then that should say something about their confidence in proceeding with DMC.

Because they thought they could make more money catering to you.

What's that supposed to mean? I played all the same games you did.
 
I have no opinion on this argument currently as I hold off on judging a game before playing it. I just want someone to break down the supposed issues they have with the game

Read any one of Dahbomb's posts on the game.

I am waiting for it to go on sale before buying it. I'm glad that it seems better than I would have thought. Also, MGR and Bayonetta 2 make this game's switch in development much easier to swallow.
 
Man, I think you just smashed the hyperbole homerun out of the fucking park.

The game seriously does drag at 30 fps though. Not that Platinum ever needs to make a DmC sequel but they have a pretty great understanding of the necessities of an action game that feels like it has action.
 
Wow, why is there so much hate for this game. No one seems to have given a rock-solid argument other than "it's made by a western dev"

People have given good arguments as to why the combat is lacking compared to the old series since the demo, they have been ignored in favor of "you guys are mad because the hair isn't white" or" you don't like it because it's not Japanese" crap.

The graphics, the PC port, the controls, the level design, and the gameplay (aside from no lock-on and color coded enemies).


I am not seeing what is "amazing" about any of that. The gameplay was decent compared to NT earlier efforts but that's not saying a lot. Not too fond of mid fight cut scenes ( during many of the especially during the final boss battle which was in itself a joke) The Graphics were OK, at best, i don't really get where all the praise is coming from. The transforming limbo stuff, is decent enough but get's old once you've seen it a few times.

And again combat feels more like an evolution of Heavenly Sword than Devil May Cry. The game may not be "shit" but it's pretty far from "amazing" more in the realm of Mediocre. Maybe if it were a new IP it could be Judged on it's own merits, fact is it's not. It shares the name with an established series, and will be judged against earlier entries in that series. Comes with the territory.
 
As much as I platinum whore on gaf all the time, people need to take it easy with the "Platinum should make ____" games.

They are amazing for sure, but diversity is needed, even if it results in (seemingly) lower quality titles.

I also think Platinum would much rather work on new IPs or build up their own IPs. I mean you don't leave Capcom so you can have greater independence, only to turn back and make a game for them.
 
Fuck this 'Western style' bullshit.

Resident Evil 4, Devil May Cry 1, Devil May Cry 3, Dead Rising, Metal Gear Solid, Shadow Of The Colossus and other 'Japanese style' games are some of the best I have ever experienced.

I simply do not understand why Capcom are so eager to hand their IPs to dev studios who aren't exactly great.

They are eager coz capcom are garbage outside of handheld games, there only great console game was SF4 and Ninja Theory ended up making a better DMC than than that garbage game called DMC4
 
I still think the previous games are stale. DmC felt pretty damn fresh, and it's a much better game than DMC4. I'd much rather see DmC2 than DMC5.

If it wasn't stale and in need of rethinking, then why didn't Capcom proceed with DMC5? The DMC series has a much higher turn out rate than Capcom's other games, and if it were as fresh and hip as you believe it was, then we should've saw a teaser for DMC5 in 2009. DMC4 was a best-seller, went multiplatform, got fairly decent reviews, and introduced a new character and storyline.

Why didn't they proceed?

Because DMC4 didn't sell 5 million copies, it only sold a bit more than 2.

Again, did anyone (besides you I suppose) think that DMC was a tired franchise circling the drain til Capcom announced a reboot? It's a bit circular to say "Capcom rebooted it because it was stale, and it was stale because Capcom chose to reboot it".

Also, how much of a departure from DMC is the reboot anyways? Outside of completely clearing the lore and backstory, it's good for the same reasons and also bad for the same reasons as before, and most of the mechanics are still there. DmC is closer to the previous DMC games than RE4 is to the original RE games.
 
People have given good arguments as to why the combat is lacking compared to the old series since the demo, they have been ignored in favor of "you guys are mad because the hair isn't white" or" you don't like it because it's not Japanese" crap.




I am not seeing what is "amazing" about any of that. The gameplay was decent compared to NT earlier efforts but that's not saying a lot. Not too fond of mid fight cut scenes ( during many of the especially during the final boss battle which was in itself a joke) The Graphics were OK, at best, i don't really get where all the praise is coming from. The transforming limbo stuff, is decent enough but get's old once you've seen it a few times.

And again combat feels more like an evolution of Heavenly Sword than Devil May Cry. The game may not be "shit" but it's pretty far from "amazing" more in the realm of Mediocre. Maybe if it were a new IP it could be Judged on it's own merits, fact is it's not. It shares the name with an established series, and will be judged against earlier entries in that series. Comes with the territory.
A million times this
 
The graphics, the PC port, the controls, the presentation, the cutscenes, the level design, the voice acting, and the combat system (aside from no lock-on and color coded enemies).

I don't understand where anyone gets the idea that the game is graphically impressive.

Asset quality is at about the level of the first Gears of War game, or worse. The cutscenes are especially awful looking.
 
Kamiya isn't interested in Itsuno's leavings!

People have already mentioned several reasons. Besides the bad blood between both companies, Capcom just had different objectives for a rebooted DMC. Objectives that didn't make PG an ideal candidate despite its collective history in the genre.
Those objectives were dumb, btw. DMC needed its essential structure (i.e. strictly linear, chapter-based) rethought more than anything else. DmC moves a few inches in the right direction with the keys and the rewards for revisiting earlier chapters, though. DMC3/4/DmC's ability to selectively replay chapters hints at what they need to do, though, and that means breaking fully away from DMC1's Resident Evil-based adventure game structure. The linearity is easily the clunkiest thing about all of the games in the series.
 
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