Do you guys remember how every Wiimote has a small amount of internal memory (6 kilobytes to be exact)? Probably not because it was such an unused feature. The idea was that you could store information on your Wiimote and then take it to a friend's house to use on their Wii. I think the feature that most people remember is how you could store 10 Miis on a Wiimote. Nobody I know ever brought their Wiimotes over to someone else's house so I can imagine this feature was largely unused.
According to Wikipedia, only 4 games ever used this feature. That kinda sucks because it was actually a pretty cool idea. What if more games allowed you to put your profile on the Wiimote? Then you could take your progress over to a friend's house (and you wouldn't have to buy a $10 toy to do it). The main problem is the minuscule amount of memory available. Only 4 kilobytes was available to stuff outside of the Mii Channel which means that you wouldn't be able to store anything fancy, but basic profiles should fit. I never played much of Monster Hunter Tri but apparently you could store your profile on a Wiimote which I assume includes all of your gear and items.
What Wii games do you guys wish used this feature (you can disregard the tiny storage size if you want)? For me an interesting one would be Animal Crossing: City Folk. Imagine being able to put your villager into your Wiimote and taking him to move into a friend's town. Another good idea would be Mario Kart Wii, just so that you could use all of the karts that you unlocked on someone else's Wii if they haven't unlocked them all and also so you could rack up VR for yourself while playing split-screen online. But a game that I think they dropped the ball on was Brawl. You could only store your control scheme on a Wiimote, but I think that they could have done so much more. What if you could bring your Subspace Emissary progress with you? Then any stickers you unlocked could be used while playing at a friend's house. And this would probably go over the size limit, but being able to bring over custom stages would be cool too.
According to Wikipedia, only 4 games ever used this feature. That kinda sucks because it was actually a pretty cool idea. What if more games allowed you to put your profile on the Wiimote? Then you could take your progress over to a friend's house (and you wouldn't have to buy a $10 toy to do it). The main problem is the minuscule amount of memory available. Only 4 kilobytes was available to stuff outside of the Mii Channel which means that you wouldn't be able to store anything fancy, but basic profiles should fit. I never played much of Monster Hunter Tri but apparently you could store your profile on a Wiimote which I assume includes all of your gear and items.
What Wii games do you guys wish used this feature (you can disregard the tiny storage size if you want)? For me an interesting one would be Animal Crossing: City Folk. Imagine being able to put your villager into your Wiimote and taking him to move into a friend's town. Another good idea would be Mario Kart Wii, just so that you could use all of the karts that you unlocked on someone else's Wii if they haven't unlocked them all and also so you could rack up VR for yourself while playing split-screen online. But a game that I think they dropped the ball on was Brawl. You could only store your control scheme on a Wiimote, but I think that they could have done so much more. What if you could bring your Subspace Emissary progress with you? Then any stickers you unlocked could be used while playing at a friend's house. And this would probably go over the size limit, but being able to bring over custom stages would be cool too.