BANGS
Banned
Star Fox 3DS, Metal Gear Solid Twin Snakes, and others have totally redone their voice acting despite not having enough new dialogue(or any at all) to justify such a thing. These were obviously done because the original sound files were compressed and would sound pretty shitty, but don't they have the pre-compressed source material to work with?
Right now we have a similar situation with the Shenmue port, where they are keeping in the compressed voice files. Couldn't they just recut the source files and copy/paste? A daunting/tedious task for sure, but shouldn't be too difficult. We know the voices were recorded in a higher quality because we can hear them in the Shenmue the Movie disk that comes with Shenmue 2 on xbox...
Does anyone know the real reason for this, is it as simple as they lost the source materials over time? And not for nothing, but why wouldn't they protect all this stuff in a vault considering how big these projects were? I can't imagine working so hard and spending so much money on a project and then just chucking away the source materials when I'm finished...
Right now we have a similar situation with the Shenmue port, where they are keeping in the compressed voice files. Couldn't they just recut the source files and copy/paste? A daunting/tedious task for sure, but shouldn't be too difficult. We know the voices were recorded in a higher quality because we can hear them in the Shenmue the Movie disk that comes with Shenmue 2 on xbox...
Does anyone know the real reason for this, is it as simple as they lost the source materials over time? And not for nothing, but why wouldn't they protect all this stuff in a vault considering how big these projects were? I can't imagine working so hard and spending so much money on a project and then just chucking away the source materials when I'm finished...