Oh Wario...
Do some people think the enjoyment will only keep something alive/give sequels?
If you feel sales don't matter at all, please never complain about any of the following things on the forum again:
-Lack of game localization.
-Homogenization of game design.
-Any changes to a series that makes it more like a series that sells more.
-Lack of retail release of a game.
-Streamlining
-Accessibility
-Developers moving to social gaming.
-Developers you like no longer making games you like.
-Series you like no longer getting new entries.
-Online passes.
-Always online DRM.
-DLC, locked disc DLC, and day one DLC.
-Proprietary/company specific digital distribution stores.
-Multiplayer modes being added to most games.
Because these all relate back to sales.
Sales obviously matter, but sales talk on GAF is used to dismiss a game/console regardless of how good the game or hardware is...
It's what I believe. The things that interest me aren't interesting because of how many people buy them. Usually it's the thing people aren't buying.I knew an example was going to show up sooner rather than later.
Example: Enter The Matrix sells five million copies, all front loaded, due to a marketing tie-in with the release of The Matrix Reloaded. It hardly keeps selling and doesn't spawn a successful franchise because it's not a good game at all.
Pretty much.Some people just don't care, and they shouldn't.
Or should I say, why do some fans hate sales talk? Shame? Living in own bubble? The fact is sales DO matter. The delusion of Vita fans is driving this home at the moment. Look at series like Darksiders; it's never getting another sequel because it didn't sell enough. Look at Dead Space and how that franchise flourished; if Dead Space 2 failed horribly, there wouldn't have been sequels. I dont understand why people think other people are crazy to worry how the things they like sell badly. How do you expect to get sequels of your favorite software or to see your favorite hardware thrive? If you are one of these people, why do you think sales (or sales talk) don't matter/is pointless?
Point out the people who said sales absolutely don't matter. Because right now, it sounds like you're talking about an extreme of people who don't exists.
And hating sales talk doesn't instantly mean that people think sales don't matter. People can know that sales matter, but just dislike the discussions themselves as they can quickly devolve inaccurate knee-jerk reactions and console warrior crap.
Point out the people who said sales absolutely don't matter. Because right now, it sounds like you're talking about an extreme of people who don't exists.
And hating sales talk doesn't instantly mean that people think sales don't matter. People can know that sales matter, but just dislike the discussions themselves as they can quickly devolve inaccurate knee-jerk reactions and console warrior crap.
If you feel sales don't matter at all, please never complain about any of the following things on the forum again:
-Lack of game localization.
-Homogenization of game design.
-Any changes to a series that makes it more like a series that sells more.
-Lack of retail release of a game.
-Streamlining
-Accessibility
-Developers moving to social gaming.
-Developers you like no longer making games you like.
-Series you like no longer getting new entries.
-Online passes.
-Always online DRM.
-DLC, locked disc DLC, and day one DLC.
-Proprietary/company specific digital distribution stores.
-Multiplayer modes being added to most games.
-Games not coming to your platform of choice.
Because these all relate back to sales.
Or if you want the devs to make a new IP.Sales only matter if you want a sequel.
Or if you want the devs to make a new IP.
The understand this sentiment, what I don't understand are fans that go into threads that are discussing sales and throw a curve ball comment about not caring...I don't partake in the sales talk because it only leads to one thing and that thing is the equivalent of throwing shit at each another.
I don't have a vested interest in any company that is affiliated with the production or sale of videogames. I don't give a fuck if I wake up tomorrow and Nintendo is filing for chapter 11. I just don't. The same goes for any publisher.
Would it be a shame? Absolutely. But that doesn't mean there's anything that I could do or that any amount of bickering on a message board is going to change a thing.
Basically, if you want a series to do well so that future titles in the brand continue to be developed - great. I'm right there with you. That however is not the intent 9 times out of 10 when it comes to sales discussions online. It's people with an agenda and a surprising surplus of time who want to wind-up people that hold a similar low value on life.
but that doesn't really answer the question. it only says why it doesn't matter to you. but i guess that's the point, because i honestly don't know too many people that actually think sales don't matter in the general sense.Some people just don't care, and they shouldn't. How a game sales should not matter to you. It's not your job or responsibility if all you have invested in it is MSRP or below.
It can be interesting to talk about and analyze.
you play fighting games? if a game don't sell, it don't get played. fighting games strive on their communities. sure you can have small yet dedicated communities, but it sure would be nice if your game would be an evo game.sixfortyfive said:Pretty much.
I like this vision and want to believe at it. But you are forgetting the sale is related to price first. Try selling at third world with first world prices and you'll lose sales. After that all the DRM in the world can't save you.If you feel sales don't matter at all, please never complain about any of the following things on the forum again:
-Lack of game localization.
-Homogenization of game design.
-Any changes to a series that makes it more like a series that sells more.
-Lack of retail release of a game.
-Streamlining
-Accessibility
-Developers moving to social gaming.
-Developers you like no longer making games you like.
-Series you like no longer getting new entries.
-Online passes.
-Always online DRM.
-DLC, locked disc DLC, and day one DLC.
-Proprietary/company specific digital distribution stores.
-Multiplayer modes being added to most games.
-Games not coming to your platform of choice.
Because these all relate back to sales.
Why should they love sale talk? Would you like to get a sub forum while we all talk about how Gaming Industry as a business sector doing and what are the economical mechanics behind the production and release of a game? I understand that people find that kind of talk sophisticated, think that it gives the place class but being complex doesn't make them interesting.Or should I say, why do some fans hate sales talk? Shame? Living in own bubble? The fact is sales DO matter.
Or should I say, why do some fans hate sales talk? Shame? Living in own bubble? The fact is sales DO matter. The delusion of Vita fans is driving this home at the moment. Look at series like Darksiders; it's never getting another sequel because it didn't sell enough. Look at Dead Space and how that franchise flourished; if Dead Space 2 failed horribly, there wouldn't have been sequels. I dont understand why people think other people are crazy to worry how the things they like sell badly. How do you expect to get sequels of your favorite software or to see your favorite hardware thrive? If you are one of these people, why do you think sales (or sales talk) don't matter/is pointless?
The importance of sales in GAF is directly proportionate to the amount of sales your favorite platform/game has.
you play fighting games? if a game don't sell, it don't get played. fighting games strive on their communities. sure you can have small yet dedicated communities, but it sure would be nice if your game would be an evo game.
I wish Baten Kaitos Origins sold well![]()
I wish Baten Kaitos Origins sold well![]()
They really don't matter to the end user though.
It's not my job to sell the game so I don't concern myself with things I have no power over.
...
Who cares? Really? Either you're interested in the game or you aren't.
If you feel sales don't matter at all, please never complain about any of the following things on the forum again:
-Lack of game localization.
-Homogenization of game design.
-Any changes to a series that makes it more like a series that sells more.
-Lack of retail release of a game.
-Streamlining
-Accessibility
-Developers moving to social gaming.
-Developers you like no longer making games you like.
-Series you like no longer getting new entries.
-Online passes.
-Always online DRM.
-DLC, locked disc DLC, and day one DLC.
-Proprietary/company specific digital distribution stores.
-Multiplayer modes being added to most games.
-Games not coming to your platform of choice.
Because these all relate back to sales.
cause i dont give a shit if dark souls didn't sell as well as Call of Duty 19, i just like playing it?
.My enjoyment matters. I don't care about sales![]()
If you feel sales don't matter at all, please never complain about any of the following things on the forum again:
-Lack of game localization.
-Homogenization of game design.
-Any changes to a series that makes it more like a series that sells more.
-Lack of retail release of a game.
-Streamlining
-Accessibility
-Developers moving to social gaming.
-Developers you like no longer making games you like.
-Series you like no longer getting new entries.
-Online passes.
-Always online DRM.
-DLC, locked disc DLC, and day one DLC.
-Proprietary/company specific digital distribution stores.
-Multiplayer modes being added to most games.
-Games not coming to your platform of choice.
Because these all relate back to sales.
When people are kids/fanchildren, sales are one of the things they use in their stupid little console wars. Once they realize that the big kids find them annoying because of their system wars shit, they adopt the "Just play what you want to play" attitude and "sales don't matter" comes along with it, even though it's not true.
I just dislike threads being derailed by pointless X sold Z amount so B is better than Q arguments.
The first game I traveled for was TvC. It didn't exactly light up the charts.you play fighting games? if a game don't sell, it don't get played. fighting games strive on their communities. sure you can have small yet dedicated communities, but it sure would be nice if your game would be an evo game.
If you feel sales don't matter at all, please never complain about any of the following things on the forum again:
-Lack of game localization.
-Homogenization of game design.
-Any changes to a series that makes it more like a series that sells more.
-Lack of retail release of a game.
-Streamlining
-Accessibility
-Developers moving to social gaming.
-Developers you like no longer making games you like.
-Series you like no longer getting new entries.
-Online passes.
-Always online DRM.
-DLC, locked disc DLC, and day one DLC.
-Proprietary/company specific digital distribution stores.
-Multiplayer modes being added to most games.
-Games not coming to your platform of choice.
Because these all relate back to sales.
It happens to every company, not just poor little Sonyfucking this, especially in regards to anything Sony related
I have seriously never seen this before. At least, not on this forum. Maybe I'm just tuning it out or I'm going into the wrong threads.
If you feel sales don't matter at all, please never complain about any of the following things on the forum again:
-Lack of game localization.
-Homogenization of game design.
-Any changes to a series that makes it more like a series that sells more.
-Lack of retail release of a game.
-Streamlining
-Accessibility
-Developers moving to social gaming.
-Developers you like no longer making games you like.
-Series you like no longer getting new entries.
-Online passes.
-Always online DRM.
-DLC, locked disc DLC, and day one DLC.
-Proprietary/company specific digital distribution stores.
-Multiplayer modes being added to most games.
-Games not coming to your platform of choice.
Because these all relate back to sales.
worrying about sales and thinking they don't matter are two different things.The first game I traveled for was TvC. It didn't exactly light up the charts.
No one's really making a good case for why I should care about sales. What good does obsessing over them do for me? It doesn't change the reality of the situation. I'd rather just play what I have and enjoy what I'm playing.
People who are emotionally invested in the well-being of publishers are very strange to me. Worrying over something completely beyond your control is... bizarre.
Clearly they're all pirates.
Well, nobody believes that they don't matter period, so I'm not sure why anyone's having that conversation at all.worrying about sales and thinking they don't matter are two different things.
worrying about sales and thinking they don't matter are two different things.
i would call tvc a moderate success. i mean, it was at evo and can also be considered the precursor to mvc3.