Durante said:Because corporations like to enjoy the advantages of globalization while denying their customers the same benefits.
BKK said:You could also argue the opposite. I doubt that Atlus would have sold so many copies of Demon's Souls if it hadn't been for the great word of mouth from importers.
I second that.Negator said:Because the world sucks and people are full of shit.
Yep.Durante said:Because corporations like to enjoy the advantages of globalization while denying their customers the same benefits.
Ratings have nothing to do with it. The DSi region locking was born the day Nintendo decided to sell downloadable games on it without any user registration. And since it was there, they couldn't resist to extending it to physical media as well.Why would you do that? said:Yeah, Nintendo started doing that because of the parental controls and ratings across regions. I don't agree with it, but considering games like Dead or Alive are rated very differently between regions (and could actually be illegal in some countries) I understand.
Tempy said:I can understand EA region-locking major titles like FIFA, but I have no idea why Japanese developers of extremely niche titles which will never come out in the West, region-lock their games (xbox 360).
I've pretty much unlocked most of my consoles through mods (eg. NES, PCE) and adapters (eg. N64), and in some cases bought multiple consoles (eg. SNES, WII). Bit tedious to say the least.
Games developed by Atlus Japan shouldn't be a concern. Atlus USA will certainly continue to bring those (sans Growlanser).hamchan said:3DS region locking is going to screw me over when Atlas games don't make it over. Fuck Nintendo and their region locking. If the PSVita really is region free then Sony are kings. I've bought three times as many games as I would have thanks to the PS3 being region free.
hamchan said:3DS region locking is going to screw me over when Atlas games don't make it over. Fuck Nintendo and their region locking. If the PSVita really is region free then Sony are kings. I've bought three times as many games as I would have thanks to the PS3 being region free.
I'm in PAL land ><Aeana said:Games developed by Atlus Japan shouldn't be a concern. Atlus USA will certainly continue to bring those (sans Growlanser).
Oh. I'm so sorry.hamchan said:I'm in PAL land ><
It's because few publishers have world-wide reach (distribution, translation, etc). So games are typically published by different companies across the globe.RurouniZel said:This question has been bothering me in recent years, and I can't seem to find a sufficient explanation for it. Why does region-locking still exist? I mean, what exactly does it prevent? I'll tell you what it doesn't prevent; hacking.
Kagari said:3DS region lock is really annoying after the DS being region free. Hoping the PSV region free statements stay true.
Raistlin said:It's because few publishers have world-wide reach (distribution, translation, etc). So games are typically published by different companies across the globe.
The issue then becomes if a ton of people are importing a given title, it no longer commands as much value as a license for a different region. A publisher won't pay for it (or as much) if they think a number of people may already have the game. Basically the owner of the IP loses money.
I oversimplified the layers involved though. If you look at a game or a movie, there's a string of trademarks at the beginning - publishers, distributors, etc. So many times it's just not that simple.BKK said:Which would be offset by increased domestic sales to "the ton of people importing".